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https://github.com/blupi-games/planetblupi
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Revert "Return the music format finally retrieved by GetMusicLocation"
This reverts commit 7097c6708dc4e00d2aa86e95cea279cdfe20a432.
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@ -3079,26 +3079,20 @@ CEvent::IsBaseMusicAvailable (Sint32 music, const std::string & format)
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}
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std::string
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CEvent::GetMusicLocation (Sint32 music, std::string & format)
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CEvent::GetMusicLocation (Sint32 music)
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{
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static const std::string exts[] = {"ogg", "mid"};
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static const Location locs[] = {LOCATION_USER, LOCATION_BASE};
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std::string absolute;
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format = "";
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// Look for music in the user directory, then in the game directory.
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for (size_t i = 0; i < countof (locs); ++i)
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{
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format = exts[g_restoreMidi ? 1 : 0];
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auto filename =
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string_format ("music/music%.3d.%s", music - 1, format.c_str ());
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auto filename = string_format (
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"music/music%.3d.%s", music - 1, exts[g_restoreMidi ? 1 : 0].c_str ());
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if (!FileExists (filename, absolute, locs[i]))
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{
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format = exts[g_restoreMidi ? 0 : 1];
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filename =
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string_format ("music/music%.3d.%s", music - 1, format.c_str ());
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}
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filename = string_format (
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"music/music%.3d.%s", music - 1, exts[g_restoreMidi ? 0 : 1].c_str ());
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if (FileExists (filename, absolute, locs[i]))
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break;
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@ -3418,8 +3412,7 @@ CEvent::ChangePhase (Uint32 phase)
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music = m_pDecor->GetMusic ();
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if (music > 0)
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{
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std::string format;
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auto absolute = this->GetMusicLocation (music, format);
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auto absolute = this->GetMusicLocation (music);
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m_pSound->StopMusic ();
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m_pSound->PlayMusic (absolute);
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@ -101,7 +101,7 @@ public:
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Sint32 GetImageWorld ();
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bool IsHelpHide ();
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bool IsBaseMusicAvailable (Sint32 music, const std::string & format);
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std::string GetMusicLocation (Sint32 music, std::string & format);
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std::string GetMusicLocation (Sint32 music);
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bool ChangePhase (Uint32 phase);
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bool MovieToStart ();
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Uint32 GetPhase ();
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