mirror of
https://github.com/blupi-games/planetblupi
synced 2024-12-30 10:15:36 +01:00
Reload the textures when the window is exposed
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parent
1d7934e936
commit
a505cdd117
@ -346,9 +346,15 @@ HandleEvent (const SDL_Event & event)
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{
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{
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#ifndef DEBUG
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#ifndef DEBUG
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Point totalDim, iconDim;
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Point totalDim, iconDim;
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#endif /* !DEBUG */
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switch (event.window.event)
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switch (event.window.event)
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{
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{
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case SDL_WINDOWEVENT_EXPOSED:
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g_pPixmap->ReloadTargetTextures ();
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break;
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#ifndef DEBUG
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case SDL_WINDOWEVENT_FOCUS_GAINED:
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case SDL_WINDOWEVENT_FOCUS_GAINED:
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g_pause = false;
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g_pause = false;
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@ -379,8 +385,8 @@ HandleEvent (const SDL_Event & event)
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if (g_pMovie)
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if (g_pMovie)
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g_pMovie->Pause ();
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g_pMovie->Pause ();
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return;
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return;
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}
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#endif /* !DEBUG */
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#endif /* !DEBUG */
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}
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break;
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break;
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}
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}
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