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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

Remove useless include on windows.h

This commit is contained in:
Mathieu Schroeter 2017-01-21 23:43:44 +01:00
parent 6e353f9d3e
commit 9c0996b329
17 changed files with 2 additions and 23 deletions

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@ -1,7 +1,6 @@
// Action.cpp // Action.cpp
// //
#include <windows.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include "def.h" #include "def.h"

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@ -3,7 +3,6 @@
#define WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <windowsx.h> #include <windowsx.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>

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@ -1,7 +1,6 @@
// Button.cpp // Button.cpp
// //
#include <windows.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <ddraw.h> #include <ddraw.h>

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@ -6,9 +6,7 @@
* Content: Routines for loading bitmap and palettes from resources * Content: Routines for loading bitmap and palettes from resources
* *
***************************************************************************/ ***************************************************************************/
#undef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <windowsx.h> #include <windowsx.h>
#include <ddraw.h> #include <ddraw.h>
#include <stdlib.h> #include <stdlib.h>

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@ -1,7 +1,6 @@
// DecIO.cpp // DecIO.cpp
// //
#include <Windows.h>
#include "DEF.H" #include "DEF.H"
#include "DECOR.H" #include "DECOR.H"
#include "MISC.H" #include "MISC.H"

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@ -1,7 +1,6 @@
// DecMove.cpp // DecMove.cpp
// //
#include <Windows.h>
#include "DECOR.H" #include "DECOR.H"
#include "MISC.H" #include "MISC.H"
#include "DECMOVE.h" #include "DECMOVE.h"

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@ -1,7 +1,6 @@
// CDecor.cpp // CDecor.cpp
// //
#include <windows.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <ddraw.h> #include <ddraw.h>

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@ -2,8 +2,6 @@
#pragma once #pragma once
#include <Windows.h>
#include "DEF.H" #include "DEF.H"
#include "SOUND.H" #include "SOUND.H"
#include "PIXMAP.H" #include "PIXMAP.H"

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@ -1,8 +1,6 @@
// DecStat.cpp // DecStat.cpp
// //
#include <Windows.h>
#include "RESOURCE.H" #include "RESOURCE.H"
#include "DECOR.H" #include "DECOR.H"
#include "TEXT.H" #include "TEXT.H"

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@ -1,7 +1,6 @@
// Event.cpp // Event.cpp
// //
#include <windows.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <ddraw.h> #include <ddraw.h>

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@ -1,7 +1,6 @@
// Class CFifo, gestion d'une liste en fifo // Class CFifo, gestion d'une liste en fifo
#include <stdlib.h>
#include <windows.h>
#include "fifo.h" #include "fifo.h"

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@ -1,7 +1,5 @@
// Fog.cpp // Fog.cpp
#include <Windows.h>
#include "DECOR.H" #include "DECOR.H"
// Cette table indique les quarts de cases contenant du // Cette table indique les quarts de cases contenant du

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@ -1,7 +1,6 @@
// Jauge.cpp // Jauge.cpp
// //
#include <windows.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <ddraw.h> #include <ddraw.h>

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@ -1,7 +1,6 @@
// Menu.cpp // Menu.cpp
// //
#include <windows.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <ddraw.h> #include <ddraw.h>

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@ -1,7 +1,6 @@
// CPixmap.cpp // CPixmap.cpp
// //
#include <windows.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <ddraw.h> #include <ddraw.h>

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@ -1,6 +1,5 @@
// Text.cpp // Text.cpp
#include <windows.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <ddraw.h> #include <ddraw.h>

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@ -9,7 +9,6 @@
* *
******************************************************************/ ******************************************************************/
#include <windows.h>
#include "wave.h" #include "wave.h"
typedef struct tagWAVEFILE typedef struct tagWAVEFILE