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https://github.com/blupi-games/planetblupi
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Copy only the right world files when releasing with AppImage
The reason is that we are not using CPack in this case.
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@ -52,7 +52,17 @@ endif ()
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add_executable (planetblupi ${sources})
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add_executable (planetblupi ${sources})
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file (COPY resources/data DESTINATION share/planetblupi)
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# These copies are necessary with our stuff for AppImage because it's not
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# supported by CPack.
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if ("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
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file (COPY resources/data DESTINATION share/planetblupi)
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else ()
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file (
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COPY resources/data DESTINATION share/planetblupi
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PATTERN "world2*.blp" EXCLUDE
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PATTERN "world*.dev.blp" EXCLUDE
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)
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endif ()
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file (COPY resources/image DESTINATION share/planetblupi)
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file (COPY resources/image DESTINATION share/planetblupi)
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file (COPY resources/movie DESTINATION share/planetblupi)
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file (COPY resources/movie DESTINATION share/planetblupi)
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file (COPY resources/sound DESTINATION share/planetblupi)
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file (COPY resources/sound DESTINATION share/planetblupi)
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