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Copy only the right world files when releasing with AppImage

The reason is that we are not using CPack in this case.
This commit is contained in:
Mathieu Schroeter 2017-08-21 18:27:50 +02:00
parent 79a0ece525
commit 94ba34403d

View File

@ -52,7 +52,17 @@ endif ()
add_executable (planetblupi ${sources})
file (COPY resources/data DESTINATION share/planetblupi)
# These copies are necessary with our stuff for AppImage because it's not
# supported by CPack.
if ("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
file (COPY resources/data DESTINATION share/planetblupi)
else ()
file (
COPY resources/data DESTINATION share/planetblupi
PATTERN "world2*.blp" EXCLUDE
PATTERN "world*.dev.blp" EXCLUDE
)
endif ()
file (COPY resources/image DESTINATION share/planetblupi)
file (COPY resources/movie DESTINATION share/planetblupi)
file (COPY resources/sound DESTINATION share/planetblupi)