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https://github.com/blupi-games/planetblupi
synced 2024-12-30 10:15:36 +01:00
Fix sound for ennemies on trap
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parent
df94bc86e4
commit
77c0a6ee3b
@ -197,10 +197,10 @@ CDecor::BlupiDelete (Point cel, Sint32 perso)
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// Supprime un blupi existant.
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void
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CDecor::BlupiDelete (Sint32 rank)
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CDecor::BlupiDelete (Sint32 rank, SDL_bool haveSound)
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{
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m_blupi[rank].bExist = false;
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this->m_pSound->StopSound (false, rank);
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this->m_pSound->StopSound (!haveSound, rank);
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if (
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!m_bBuild && // phase de jeu ?
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@ -2847,9 +2847,10 @@ CDecor::BlupiNextGoal (Sint32 rank)
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}
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if (channel == CHOBJECT && icon == 93) // piège ?
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{
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this->m_pSound->StopSound (true, rank);
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BlupiSound (rank, SOUND_TRAP, pos);
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PutObject (cel, CHOBJECT, 96); // araignée piégée
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BlupiDelete (rank); // supprime araignée
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BlupiDelete (rank, SDL_TRUE); // supprime araignée
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return;
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}
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}
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@ -2944,9 +2945,10 @@ CDecor::BlupiNextGoal (Sint32 rank)
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}
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if (icon == 93) // piège ?
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{
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this->m_pSound->StopSound (true, rank);
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BlupiSound (rank, SOUND_TRAP, pos);
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PutObject (cel, CHOBJECT, 97); // tracks piégé
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BlupiDelete (rank); // supprime tracks
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BlupiDelete (rank, SDL_TRUE); // supprime tracks
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return;
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}
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@ -3024,9 +3026,10 @@ CDecor::BlupiNextGoal (Sint32 rank)
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}
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if (icon == 93) // piège ?
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{
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this->m_pSound->StopSound (true, rank);
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BlupiSound (rank, SOUND_TRAP, pos);
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PutObject (cel, CHOBJECT, 98); // robot piégé
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BlupiDelete (rank); // supprime robot
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BlupiDelete (rank, SDL_TRUE); // supprime robot
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return;
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}
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@ -3070,9 +3073,10 @@ CDecor::BlupiNextGoal (Sint32 rank)
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GetObject (cel, channel, icon);
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if (channel == CHOBJECT && icon == 93) // piège ?
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{
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this->m_pSound->StopSound (true, rank);
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BlupiSound (rank, SOUND_TRAP, pos);
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PutObject (cel, CHOBJECT, 114); // bombe piégée
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BlupiDelete (rank); // supprime bombe
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BlupiDelete (rank, SDL_TRUE); // supprime bombe
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return;
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}
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}
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@ -3114,9 +3118,10 @@ CDecor::BlupiNextGoal (Sint32 rank)
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GetObject (cel, channel, icon);
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if (channel == CHOBJECT && icon == 93) // piège ?
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{
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this->m_pSound->StopSound (true, rank);
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BlupiSound (rank, SOUND_TRAP, pos);
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PutObject (cel, CHOBJECT, 19); // électro piégée
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BlupiDelete (rank); // supprime électro
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BlupiDelete (rank, SDL_TRUE); // supprime électro
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return;
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}
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}
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@ -262,7 +262,7 @@ public:
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Sint32 BlupiCreate (
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Point cel, Sint32 action, Sint32 direct, Sint32 perso, Sint32 energy);
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bool BlupiDelete (Point cel, Sint32 perso = -1);
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void BlupiDelete (Sint32 rank);
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void BlupiDelete (Sint32 rank, SDL_bool haveSound = SDL_FALSE);
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void BlupiKill (Sint32 exRank, Point cel, Sint32 type);
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bool BlupiIfExist (Sint32 rank);
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void BlupiCheat (Sint32 cheat);
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