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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

Disable the pause when the window is deactivated (debug)

This commit is contained in:
Mathieu Schroeter 2017-10-30 17:36:28 +01:00
parent 9681f203f0
commit 6e7947b7be

View File

@ -315,8 +315,6 @@ FinishObjects (void)
static void static void
HandleEvent (const SDL_Event & event) HandleEvent (const SDL_Event & event)
{ {
Point totalDim, iconDim;
if (!g_pause && g_pEvent != nullptr && g_pEvent->TreatEvent (event)) if (!g_pause && g_pEvent != nullptr && g_pEvent->TreatEvent (event))
return; return;
@ -324,6 +322,9 @@ HandleEvent (const SDL_Event & event)
{ {
case SDL_WINDOWEVENT: case SDL_WINDOWEVENT:
{ {
#ifndef DEBUG
Point totalDim, iconDim;
switch (event.window.event) switch (event.window.event)
{ {
case SDL_WINDOWEVENT_FOCUS_GAINED: case SDL_WINDOWEVENT_FOCUS_GAINED:
@ -357,6 +358,7 @@ HandleEvent (const SDL_Event & event)
g_pMovie->Pause (); g_pMovie->Pause ();
return; return;
} }
#endif /* !DEBUG */
break; break;
} }