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Fix mission stripped paving stones goal when there are less or more than 4 blupi
The minimal number of blupi must be used instead of 4. - It fixes issue #51.
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@ -4623,7 +4623,7 @@ CDecor::IsTerminated ()
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m_pSound->PlayImage (SOUND_GOAL, pos);
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m_winLastHachBlupi = m_nbStatHachBlupi;
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if (m_nbStatHachBlupi < m_nbStatHach * 4)
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if (m_nbStatHachBlupi < m_nbStatHach * m_term.nbMinBlupi)
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return 0; // continue;
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}
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