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Fix initialization of the sounds array
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@ -43,6 +43,8 @@ CSound::CSound()
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{
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{
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m_channelBlupi[i] = -1;
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m_channelBlupi[i] = -1;
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}
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}
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memset (m_lpSDL, 0, sizeof (m_lpSDL));
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}
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}
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// Destructeur.
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// Destructeur.
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