From 4c234737ff6b63873a64d14084254ca98378cdc7 Mon Sep 17 00:00:00 2001 From: Mathieu Schroeter Date: Fri, 22 Sep 2017 12:48:20 +0200 Subject: [PATCH] Disable the pause keyboard event with difficult skill level - It closes issue #22. --- src/event.cxx | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/event.cxx b/src/event.cxx index 1fdd237..6ca7c05 100644 --- a/src/event.cxx +++ b/src/event.cxx @@ -5303,6 +5303,9 @@ CEvent::TreatEventBase (const SDL_Event & event) m_pDecor->FlipOutline (); return true; case SDLK_PAUSE: + if (this->m_pDecor->GetSkill () >= 1) + return true; + m_bPause = !m_bPause; if (m_phase == EV_PHASE_PLAY) {