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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00
This commit is contained in:
Mathieu Schroeter 2018-02-13 23:44:08 +01:00
parent 0239d1e4ee
commit 0bc1d00074
7 changed files with 33 additions and 23 deletions

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@ -48,9 +48,7 @@ CButton::CButton ()
m_toolTips = nullptr; m_toolTips = nullptr;
} }
CButton::~CButton () CButton::~CButton () {}
{
}
// Crée un nouveau bouton. // Crée un nouveau bouton.

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@ -406,19 +406,31 @@ static char color_object[] =
// clang-format on // clang-format on
static char color_deffog[4] = { static char color_deffog[4] = {
MAP_FOG, MAP_FOG, MAP_FOG, MAP_FOG, MAP_FOG,
MAP_FOG,
MAP_FOG,
MAP_FOG,
}; };
static char color_deftree[4] = { static char color_deftree[4] = {
MAP_TREE, MAP_TREE, MAP_TREE, MAP_TREE, MAP_TREE,
MAP_TREE,
MAP_TREE,
MAP_TREE,
}; };
static char color_deffloor[4] = { static char color_deffloor[4] = {
MAP_HERB1, MAP_HERB1, MAP_HERB1, MAP_HERB1, MAP_HERB1,
MAP_HERB1,
MAP_HERB1,
MAP_HERB1,
}; };
static char color_fire[4] = { static char color_fire[4] = {
MAP_FIRE, MAP_FIRE, MAP_FIRE, MAP_FIRE, MAP_FIRE,
MAP_FIRE,
MAP_FIRE,
MAP_FIRE,
}; };
// Met le contenu d'une cellule dans le bitmap de la carte // Met le contenu d'une cellule dans le bitmap de la carte

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@ -3839,7 +3839,9 @@ bool
CEvent::PlayUp (Point pos) CEvent::PlayUp (Point pos)
{ {
static Sounds table_sound_boing[] = { static Sounds table_sound_boing[] = {
SOUND_BOING1, SOUND_BOING2, SOUND_BOING3, SOUND_BOING1,
SOUND_BOING2,
SOUND_BOING3,
}; };
m_pDecor->StatisticUp (pos); m_pDecor->StatisticUp (pos);

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@ -39,7 +39,8 @@ CPileTriee::~CPileTriee ()
free (m_data); free (m_data);
} }
Sint32 CPileTriee::get () Sint32
CPileTriee::get ()
{ {
if (m_out == m_max) if (m_out == m_max)
return -1; return -1;
@ -50,7 +51,8 @@ Sint32 CPileTriee::get ()
return val; return val;
} }
void CPileTriee::put (Sint32 pos, Sint32 dist) void
CPileTriee::put (Sint32 pos, Sint32 dist)
{ {
Sint32 i = m_out; Sint32 i = m_out;
Sint32 p, d, m; Sint32 p, d, m;

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@ -148,9 +148,7 @@ CMenu::CMenu ()
// Destructeur. // Destructeur.
CMenu::~CMenu () CMenu::~CMenu () {}
{
}
// Crée un nouveau bouton. // Crée un nouveau bouton.

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@ -37,9 +37,7 @@ CJauge::CJauge ()
m_pSound = nullptr; m_pSound = nullptr;
} }
CJauge::~CJauge () CJauge::~CJauge () {}
{
}
// Crée un nouveau bouton. // Crée un nouveau bouton.