From e0ecf94807b41efccf58bdcb83c03681e1daf717 Mon Sep 17 00:00:00 2001 From: Mathieu Schroeter Date: Wed, 25 Oct 2017 18:37:57 +0200 Subject: [PATCH] Fix typo --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 9af7866..243c679 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,7 @@ The game is built with static linking as much as possible. The goal is to limit the linking of dynamic libraries which are not available natively on the host operating system of most users. There is only one exception on Windows about the use of the dynamic `libwinpthread-1.dll` library. Most dependencies -are built via the `CMakeLists.txt` file provided here (linpng, FFmpeg, SDL2, +are built via the `CMakeLists.txt` file provided here (libpng, FFmpeg, SDL2, and more with the appropriate flags). For example, FFmpeg is built only with the necessary codecs.