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mirror of https://github.com/solemnwarning/ipxwrapper synced 2024-12-30 16:45:37 +01:00
ipxwrapper/src/directplay.c
2012-10-21 10:26:52 +00:00

599 lines
16 KiB
C

/* ipxwrapper - DirectPlay service provider
* Copyright (C) 2011 Daniel Collins <solemnwarning@solemnwarning.net>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 51
* Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#define INITGUID
#include <windows.h>
#include <dplaysp.h>
#include <winsock2.h>
#include <wsipx.h>
#include "ipxwrapper.h"
#include "common.h"
struct sp_data {
SOCKET sock;
struct sockaddr_ipx addr;
SOCKET ns_sock; /* For RECEIVING discovery messages only, -1 when not hosting */
struct sockaddr_ipx ns_addr; /* sa_family is 0 when undefined */
DPID ns_id;
BOOL running;
HANDLE worker_thread;
WSAEVENT event;
CRITICAL_SECTION lock;
};
#define DISCOVERY_SOCKET 42367
#define API_HEADER_SIZE sizeof(struct sockaddr_ipx)
#define CALL(func) log_printf(LOG_CALL, "directplay.c: " func);
/* Lock the object mutex and return the data pointer */
static struct sp_data *get_sp_data(IDirectPlaySP *sp) {
struct sp_data *data;
DWORD size;
HRESULT r = IDirectPlaySP_GetSPData(sp, (void**)&data, &size, DPGET_LOCAL);
if(r != DP_OK) {
log_printf(LOG_ERROR, "GetSPData: %d", (int)r);
abort();
}
EnterCriticalSection(&(data->lock));
return data;
}
/* Release the object mutex */
static void release_sp_data(struct sp_data *data) {
LeaveCriticalSection(&(data->lock));
}
static BOOL recv_packet(int sockfd, char *buf, IDirectPlaySP *sp) {
struct sockaddr_ipx addr;
int addrlen = sizeof(addr);
int r = recvfrom(sockfd, buf, MAX_DATA_SIZE, 0, (struct sockaddr*)&addr, &addrlen);
if(r == -1) {
if(WSAGetLastError() == WSAEWOULDBLOCK || WSAGetLastError() == WSAECONNRESET) {
return TRUE;
}
log_printf(LOG_ERROR, "Read error (IPX): %s", w32_error(WSAGetLastError()));
return FALSE;
}
HRESULT h = IDirectPlaySP_HandleMessage(sp, buf, r, &addr);
if(h != DP_OK) {
log_printf(LOG_ERROR, "HandleMessage error: %d", (int)h);
}
return TRUE;
}
static DWORD WINAPI worker_main(LPVOID sp) {
struct sp_data *sp_data = get_sp_data((IDirectPlaySP*)sp);
release_sp_data(sp_data);
char *buf = malloc(MAX_DATA_SIZE);
if(!buf) {
abort();
}
while(1) {
WaitForSingleObject(sp_data->event, INFINITE);
get_sp_data((IDirectPlaySP*)sp);
WSAResetEvent(sp_data->event);
if(!sp_data->running) {
release_sp_data(sp_data);
return 0;
}
release_sp_data(sp_data);
if(!recv_packet(sp_data->sock, buf, sp)) {
return 1;
}
if(sp_data->ns_sock != -1 && !recv_packet(sp_data->ns_sock, buf, sp)) {
log_printf(LOG_ERROR, "Closing ns_sock due to error");
get_sp_data((IDirectPlaySP*)sp);
closesocket(sp_data->ns_sock);
sp_data->ns_sock = -1;
release_sp_data(sp_data);
}
}
return 0;
}
static BOOL init_worker(IDirectPlaySP *sp) {
struct sp_data *sp_data = get_sp_data(sp);
if(sp_data->worker_thread) {
release_sp_data(sp_data);
return TRUE;
}
sp_data->worker_thread = CreateThread(NULL, 0, &worker_main, sp, 0, NULL);
if(!sp_data->worker_thread) {
log_printf(LOG_ERROR, "Failed to create worker thread");
release_sp_data(sp_data);
return FALSE;
}
release_sp_data(sp_data);
return TRUE;
}
static HRESULT WINAPI IPX_EnumSessions(LPDPSP_ENUMSESSIONSDATA data) {
CALL("SP_EnumSessions");
if(!init_worker(data->lpISP)) {
return DPERR_GENERIC;
}
struct sp_data *sp_data = get_sp_data(data->lpISP);
struct sockaddr_ipx addr;
memcpy(&addr, &(sp_data->addr), sizeof(addr));
memset(addr.sa_nodenum, 0xFF, 6);
addr.sa_socket = htons(DISCOVERY_SOCKET);
if(sendto(sp_data->sock, data->lpMessage + API_HEADER_SIZE, data->dwMessageSize - API_HEADER_SIZE, 0, (struct sockaddr*)&addr, sizeof(addr)) == -1) {
log_printf(LOG_ERROR, "sendto failed: %s", w32_error(WSAGetLastError()));
release_sp_data(sp_data);
return DPERR_GENERIC;
}
release_sp_data(sp_data);
return DP_OK;
}
static BOOL send_get_addr(struct sockaddr_ipx *addr, IDirectPlaySP *sp, DPID player_id) {
if(player_id) {
struct sockaddr_ipx *addr_p;
DWORD size;
HRESULT r = IDirectPlaySP_GetSPPlayerData(sp, player_id, (void**)&addr_p, &size, DPGET_LOCAL);
if(r != DP_OK) {
log_printf(LOG_ERROR, "GetSPPlayerData: %d", (int)r);
return FALSE;
}
if(!addr_p) {
goto NO_ADDR;
}
memcpy(addr, addr_p, sizeof(*addr));
return TRUE;
}
struct sp_data *sp_data = get_sp_data(sp);
if(sp_data->ns_addr.sa_family) {
memcpy(addr, &(sp_data->ns_addr), sizeof(*addr));
release_sp_data(sp_data);
return TRUE;
}
release_sp_data(sp_data);
NO_ADDR:
log_printf(LOG_WARNING, "No known address for player ID %u, dropping packet", (unsigned int)player_id);
return FALSE;
}
static HRESULT WINAPI IPX_Send(LPDPSP_SENDDATA data) {
CALL("SP_Send");
struct sockaddr_ipx addr;
if(!send_get_addr(&addr, data->lpISP, data->idPlayerTo)) {
return DP_OK;
}
struct sp_data *sp_data = get_sp_data(data->lpISP);
if(sendto(sp_data->sock, data->lpMessage + API_HEADER_SIZE, data->dwMessageSize - API_HEADER_SIZE, 0, (struct sockaddr*)&addr, sizeof(addr)) == -1) {
log_printf(LOG_ERROR, "sendto failed: %s", w32_error(WSAGetLastError()));
release_sp_data(sp_data);
return DPERR_GENERIC;
}
release_sp_data(sp_data);
return DP_OK;
}
/* This function is completely untested. It ignores the DPSEND_ASYNC flag and
* part of the interface has been guessed. Attempts at testing have failed as
* the DirectPlay builds on my test machine (XP _AND_ 7) call SP_Send, even
* when SP_SendEx is implemented and DPSEND_ASYNC is used.
*/
static HRESULT WINAPI IPX_SendEx(LPDPSP_SENDEXDATA data) {
CALL("SP_SendEx");
if(data->dwPriority || data->dwTimeout) {
log_printf(
LOG_ERROR,
"SendEx called with dwPriority = %u, dwTimeout = %u",
(unsigned int)(data->dwPriority),
(unsigned int)(data->dwTimeout)
);
return DPERR_UNSUPPORTED;
}
/* NOTE: The buffer arrangement is entirely guessed and currently untested.
* TODO: TEST!
*/
char *buf = malloc(data->dwMessageSize);
size_t off = 0, i;
for(i = 0; i < data->cBuffers; i++) {
if(off + data->lpSendBuffers[i].len > data->dwMessageSize) {
log_printf(LOG_ERROR, "dwMessageSize too small, aborting");
return DPERR_GENERIC;
}
memcpy(buf + off, data->lpSendBuffers[i].pData, data->lpSendBuffers[i].len);
off += data->lpSendBuffers[i].len;
}
struct sockaddr_ipx addr;
if(!send_get_addr(&addr, data->lpISP, data->idPlayerTo)) {
return DP_OK;
}
struct sp_data *sp_data = get_sp_data(data->lpISP);
if(sendto(sp_data->sock, buf, off, 0, (struct sockaddr*)&addr, sizeof(addr)) == -1) {
log_printf(LOG_ERROR, "sendto failed: %s", w32_error(WSAGetLastError()));
release_sp_data(sp_data);
return DPERR_GENERIC;
}
free(buf);
release_sp_data(sp_data);
return DP_OK;
}
static HRESULT WINAPI IPX_Reply(LPDPSP_REPLYDATA data) {
CALL("SP_Reply");
struct sp_data *sp_data = get_sp_data(data->lpISP);
if(sp_data->ns_id != data->idNameServer) {
struct sockaddr_ipx *addr_p;
DWORD size;
HRESULT r = IDirectPlaySP_GetSPPlayerData(data->lpISP, data->idNameServer, (void**)&addr_p, &size, DPGET_LOCAL);
if(r != DP_OK) {
log_printf(LOG_ERROR, "GetSPPlayerData: %d", (int)r);
}else if(addr_p) {
memcpy(&(sp_data->ns_addr), addr_p, sizeof(struct sockaddr_ipx));
sp_data->ns_id = data->idNameServer;
}
}
/* Do the actual sending */
if(sendto(sp_data->sock, data->lpMessage + API_HEADER_SIZE, data->dwMessageSize - API_HEADER_SIZE, 0, (struct sockaddr*)data->lpSPMessageHeader, sizeof(struct sockaddr_ipx)) == -1) {
log_printf(LOG_ERROR, "sendto failed: %s", w32_error(WSAGetLastError()));
release_sp_data(sp_data);
return DPERR_GENERIC;
}
release_sp_data(sp_data);
return DP_OK;
}
static HRESULT WINAPI IPX_CreatePlayer(LPDPSP_CREATEPLAYERDATA data) {
CALL("SP_CreatePlayer");
if(data->lpSPMessageHeader) {
HRESULT r = IDirectPlaySP_SetSPPlayerData(data->lpISP, data->idPlayer, data->lpSPMessageHeader, sizeof(struct sockaddr_ipx), DPSET_LOCAL);
if(r != DP_OK) {
log_printf(LOG_ERROR, "SetSPPlayerData: %d", (int)r);
return DPERR_GENERIC;
}
}
return DP_OK;
}
static HRESULT WINAPI IPX_GetCaps(LPDPSP_GETCAPSDATA data) {
CALL("SP_GetCaps");
if(data->lpCaps->dwSize < sizeof(DPCAPS)) {
/* It's either this or DPERR_INVALIDOBJECT according to DirectX 7.0 */
return DPERR_INVALIDPARAMS;
}
/* Most values are incorrect/inaccurate, copied from the MS implementation
* for compatibility.
*
* No async support is implemented at this time, DirectPlay itself seems
* to handle it.
*/
data->lpCaps->dwFlags = DPCAPS_ASYNCSUPPORTED;
data->lpCaps->dwMaxBufferSize = 1024;
data->lpCaps->dwMaxQueueSize = 0;
data->lpCaps->dwMaxPlayers = 65536;
data->lpCaps->dwHundredBaud = 0;
data->lpCaps->dwLatency = 50;
data->lpCaps->dwMaxLocalPlayers = 65536;
data->lpCaps->dwHeaderLength = API_HEADER_SIZE;
data->lpCaps->dwTimeout = 500;
return DP_OK;
}
static HRESULT WINAPI IPX_Open(LPDPSP_OPENDATA data) {
CALL("SP_Open");
if(!init_worker(data->lpISP)) {
return DPERR_GENERIC;
}
struct sp_data *sp_data = get_sp_data(data->lpISP);
if(data->bCreate) {
if(sp_data->ns_sock == -1) {
if((sp_data->ns_sock = socket(AF_IPX, SOCK_DGRAM, NSPROTO_IPX)) == -1) {
release_sp_data(sp_data);
log_printf(LOG_ERROR, "Cannot create ns_sock: %s", w32_error(WSAGetLastError()));
return DPERR_CANNOTCREATESERVER;
}
BOOL t_bool = TRUE;
setsockopt(sp_data->ns_sock, SOL_SOCKET, SO_REUSEADDR, (char*)&t_bool, sizeof(BOOL));
setsockopt(sp_data->ns_sock, SOL_SOCKET, SO_BROADCAST, (char*)&t_bool, sizeof(BOOL));
struct sockaddr_ipx addr;
memcpy(&addr, &(sp_data->addr), sizeof(addr));
addr.sa_socket = htons(DISCOVERY_SOCKET);
if(bind(sp_data->ns_sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) {
closesocket(sp_data->ns_sock);
sp_data->ns_sock = -1;
release_sp_data(sp_data);
log_printf(LOG_ERROR, "Cannot bind ns_sock: %s", w32_error(WSAGetLastError()));
return DPERR_CANNOTCREATESERVER;
}
if(WSAEventSelect(sp_data->ns_sock, sp_data->event, FD_READ) == -1) {
closesocket(sp_data->ns_sock);
sp_data->ns_sock = -1;
release_sp_data(sp_data);
log_printf(LOG_ERROR, "WSAEventSelect failed: %s", w32_error(WSAGetLastError()));
return DPERR_CANNOTCREATESERVER;
}
}
}else if(data->lpSPMessageHeader) {
memcpy(&(sp_data->ns_addr), data->lpSPMessageHeader, sizeof(struct sockaddr_ipx));
sp_data->ns_id = 0;
}
release_sp_data(sp_data);
return DP_OK;
}
static HRESULT WINAPI IPX_CloseEx(LPDPSP_CLOSEDATA data) {
CALL("SP_CloseEx");
struct sp_data *sp_data = get_sp_data(data->lpISP);
if(sp_data->ns_sock != -1) {
closesocket(sp_data->ns_sock);
sp_data->ns_sock = -1;
}
release_sp_data(sp_data);
return DP_OK;
}
static HRESULT WINAPI IPX_ShutdownEx(LPDPSP_SHUTDOWNDATA data) {
CALL("SP_ShutdownEx");
struct sp_data *sp_data = get_sp_data(data->lpISP);
sp_data->running = FALSE;
WSASetEvent(sp_data->event);
release_sp_data(sp_data);
if(sp_data->worker_thread) {
if(WaitForSingleObject(sp_data->worker_thread, 3000) == WAIT_TIMEOUT) {
log_printf(LOG_WARNING, "DirectPlay worker didn't exit in 3 seconds, killing");
TerminateThread(sp_data->worker_thread, 0);
}
CloseHandle(sp_data->worker_thread);
sp_data->worker_thread = NULL;
}
if(sp_data->ns_sock != -1) {
closesocket(sp_data->ns_sock);
}
closesocket(sp_data->sock);
WSACloseEvent(sp_data->event);
DeleteCriticalSection(&(sp_data->lock));
return DP_OK;
}
HRESULT WINAPI r_SPInit(LPSPINITDATA);
HRESULT WINAPI SPInit(LPSPINITDATA data) {
if(!IsEqualGUID(data->lpGuid, &DPSPGUID_IPX)) {
return r_SPInit(data);
}
log_printf(LOG_DEBUG, "SPInit: %p (lpAddress = %p, dwAddressSize = %u)", data->lpISP, data->lpAddress, (unsigned int)(data->dwAddressSize));
{
struct sp_data *sp_data;
DWORD size;
HRESULT r = IDirectPlaySP_GetSPData(data->lpISP, (void**)&sp_data, &size, DPGET_LOCAL);
if(r != DP_OK) {
log_printf(LOG_ERROR, "SPInit: GetSPData: %d", r);
return DPERR_UNAVAILABLE;
}
if(sp_data) {
log_printf(LOG_DEBUG, "SPInit: Already initialised, returning DP_OK");
return DP_OK;
}
}
struct sp_data *sp_data = malloc(sizeof(struct sp_data));
if(!sp_data) {
goto FAIL1;
}
if(!InitializeCriticalSectionAndSpinCount(&(sp_data->lock), 0x80000000)) {
log_printf(LOG_ERROR, "Error initialising critical section: %s", w32_error(GetLastError()));
goto FAIL2;
}
if((sp_data->event = WSACreateEvent()) == WSA_INVALID_EVENT) {
log_printf(LOG_ERROR, "Error creating WSA event object: %s", w32_error(WSAGetLastError()));
goto FAIL3;
}
if((sp_data->sock = socket(AF_IPX, SOCK_DGRAM, NSPROTO_IPX)) == -1) {
log_printf(LOG_ERROR, "Error creating IPX socket: %s", w32_error(WSAGetLastError()));
goto FAIL4;
}
struct sockaddr_ipx addr;
memset(&addr, 0, sizeof(addr));
addr.sa_family = AF_IPX;
if(bind(sp_data->sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) {
log_printf(LOG_ERROR, "Error binding IPX socket: %s", w32_error(WSAGetLastError()));
goto FAIL5;
}
int addrlen = sizeof(sp_data->addr);
if(getsockname(sp_data->sock, (struct sockaddr*)&(sp_data->addr), &addrlen) == -1) {
log_printf(LOG_ERROR, "getsockname failed: %s", w32_error(WSAGetLastError()));
goto FAIL5;
}
sp_data->ns_sock = -1;
sp_data->ns_addr.sa_family = 0;
sp_data->running = TRUE;
sp_data->worker_thread = NULL;
BOOL bcast = TRUE;
setsockopt(sp_data->sock, SOL_SOCKET, SO_BROADCAST, (char*)&bcast, sizeof(BOOL));
if(WSAEventSelect(sp_data->sock, sp_data->event, FD_READ) == -1) {
log_printf(LOG_ERROR, "WSAEventSelect failed: %s", w32_error(WSAGetLastError()));
goto FAIL5;
}
HRESULT r = IDirectPlaySP_SetSPData(data->lpISP, sp_data, sizeof(*sp_data), DPSET_LOCAL);
if(r != DP_OK) {
log_printf(LOG_ERROR, "SetSPData: %d", (int)r);
goto FAIL5;
}
data->lpCB->EnumSessions = &IPX_EnumSessions;
data->lpCB->Send = &IPX_Send;
data->lpCB->SendEx = &IPX_SendEx;
data->lpCB->Reply = &IPX_Reply;
data->lpCB->CreatePlayer = &IPX_CreatePlayer;
data->lpCB->GetCaps = &IPX_GetCaps;
data->lpCB->Open = &IPX_Open;
data->lpCB->CloseEx = &IPX_CloseEx;
data->lpCB->ShutdownEx = &IPX_ShutdownEx;
data->dwSPHeaderSize = API_HEADER_SIZE;
data->dwSPVersion = DPSP_MAJORVERSIONMASK & DPSP_MAJORVERSION;
return DP_OK;
FAIL5:
closesocket(sp_data->sock);
FAIL4:
WSACloseEvent(sp_data->event);
FAIL3:
DeleteCriticalSection(&(sp_data->lock));
FAIL2:
free(sp_data);
FAIL1:
return DPERR_UNAVAILABLE;
}
BOOL WINAPI DllMain(HINSTANCE me, DWORD why, LPVOID res) {
if(why == DLL_PROCESS_ATTACH)
{
log_open("ipxwrapper.log");
HKEY reg = reg_open_main(false);
min_log_level = reg_get_dword(reg, "min_log_level", LOG_INFO);
reg_close(reg);
}
else if(why == DLL_PROCESS_DETACH)
{
unload_dlls();
log_close();
}
return TRUE;
}