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mirror of https://github.com/solemnwarning/ipxwrapper synced 2024-12-30 16:45:37 +01:00

Updated changelog and readme

This commit is contained in:
Daniel Collins 2014-10-11 20:23:37 +01:00
parent bc02824a8e
commit 3b99400f4a
2 changed files with 68 additions and 25 deletions

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Version 0.6.0:
Feature: Implemented support for sending/receiving real IPX frames on
the wire using WinPcap.
Bugfix: Include IPX socket number in address cache hash table key.
Version 0.5.0:
Bugfix: Allow address reuse when only the binding socket has SO_REUSEADDR.

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== IPXWRAPPER README ==
IPXWrapper README
=================
-- LICENSE --
Introduction
------------
IPXWrapper allows using software that needs IPX/SPX support on recent versions
of Windows which no longer support it.
Quick start
-----------
Copy the four included DLL files to the directory containing the program that
needs it and run directplay-win32.reg or directplay-win64.reg, depending whether
you are running 32-bit or 64-bit Windows.
Choosing network interfaces
---------------------------
By default, IPXWrapper will operate on all network interfaces in the system,
which may not work correctly if you share more than one network with any other
systems running IPXWrapper.
To instead use a single network interface, change the "Primary interface" to
the interface you want to use. Some software may also require you to select the
interface in question inside it. Disabling all other interfaces may make this
easier.
Using the real IPX protocol
---------------------------
If your software needs to send/receive real IPX frames, for example because it
talks to an old piece of equipment that only understands IPX, install WinPcap
and enable the "Send and receive real IPX packets" option.
**NOTE**: SPX connections are not supported when using this option.
Compatibility
-------------
Software that uses WinSock 1.x and/or DirectPlay (before version 8) is supported.
The following have been reported to work:
* Atomic Bomberman
* Carmageddon
* Carmageddon II
* Command & Conquer: Red Alert 2
* Delta Force 2
* Diablo
* Heroes of Might and Magic III
* Outlive
* Rising Lands
* Rival Realms
* Sid Meier's Alpha Centauri
* Street Wars: Constructor Underworld/Mob Rule
* Theme Hospital
* Warcraft II
* War Wind
* War Wind II: Human Onslaught
License
-------
Copyright (C) 2008-2014 Daniel Collins <solemnwarning@solemnwarning.net>
Read license.txt for licensing terms.
-- INTRODUCTION --
IPXWrapper is a wrapper library which transparently tunnels IPX/SPX over IP. To
use it, simply copy the four included DLL files to the directory containing the
program that needs it.
If you are running Windows Vista or later and the game uses DirectPlay you may
also need to import directplay-win32.reg or directplay-win64.reg as appropriate.
The "wildcard" interface is used by default, this will send and receieve packets
on all available network interfaces and may cause problems if you share more
than one network with the other computers running IPXWrapper. To use a single
interface, run the ipxconfig program and select a different primary interface,
change which interfaces are enabled or pick a different interface in the options
of your program.
Software using IPXWrapper can't communicate with software that is using the real
IPX protocol and vice-versa.
-- COMPATIBILITY --
Software that uses WinSock 1.x and/or (Pre version 8) DirectPlay is supported.