241 lines
5.5 KiB
Plaintext
241 lines
5.5 KiB
Plaintext
[General]
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useddraw=1
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doublebuffer=1
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; Sound Modes: 0=DirectSound, 1=waveOut, 2=sndPlaySound
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soundmode=0
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dlls=krusty.dll,misc.dll
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datapath=data
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; If two-players on one machine, character for second klown
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SecondKlown=Klown2
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; If one-player, computer generated klown...
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RoboKlown=Klown2
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; If n-players, character for remote klowns
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RemoteKlown=Klown2
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; if ForceProfile is given, real machine is ignored & this profile is used
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;ForceProfile=Full
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[Profiles]
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; processor, bus type, min system memory, min vid memory, video software
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; see cgglobals.h for definitions of values
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Full=3,3,8,1,1
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Med=3,0,8,1,1
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Low=0,0,0,0,1
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[KRUSTY.DLL]
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aggression=5
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mobility=15
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fastklown=0
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fastvel=200
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debugout=0
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piespeed=200
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pierange=600
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MouseSensitivity=75
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JoystickSensitivity=33
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RunThreshold=50
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RemoteUpdateInterval=1000
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RemoteTimeout=30
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[Levels]
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Rumble=1
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[Rumble]
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Full=RumbleFull
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Med=RumbleMed
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Low=RumbleLow
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Bare=RumbleBare
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; NOTE: must always have a Default
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Default=RumbleGDI
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[IntroScreens]
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Bitmap=credits.BMP,instruct.BMP
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Delay=4
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[OptionScreens]
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Bitmap=BACKDROP.BMP
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TextRect=150,100,590,380
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DefaultColor=255,0,0
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DefaultShadow=149,149,149
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SelectColor=255,255,255
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SelectShadow=0,0,0
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FontFamily=SS_TIMES
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MouseSensitivity=75
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JoystickSensitivity=33
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Timeout=30
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[CreditScreens]
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Bitmap=BACKDROP.BMP
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TextRect=100,5,590,475
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DefaultColor=255,255,0
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DefaultShadow=0,0,0
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FontFamily=SS_TIMES
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LinesPerScreen=12
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ScrollRate=2
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Music=KLOWN.MID
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[LoadingScreens]
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Bitmap=LOAD.BMP
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HotSpot=333,273
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DefaultColor=255,0,0
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DefaultShadow=0,0,0
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FontFamily=SS_TIMES
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TextRect=100,350,600,400
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SoundStart=blow1.wav,63,loop
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SoundUpdate=blow2.wav,63,noloop
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SoundEnd=bang.wav,127,noloop
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Music=KLOWN.MID
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[RumbleFull]
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WorldX=1920
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WorldY=704
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StartX=-390
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StartY=-240
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Music=KLOWN.MID
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Palette=iklowns.pal
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Graphics=RumbleGraphicsFull
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WinLose=CREDIT.BMP
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[RumbleMed]
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WorldX=1920
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WorldY=704
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StartX=-390
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StartY=-240
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Music=KLOWN.MID
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Palette=iklowns.pal
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Graphics=RumbleGraphicsMed
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WinLose=CREDIT.BMP
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[RumbleLow]
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WorldX=1920
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WorldY=704
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StartX=-390
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StartY=-240
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Music=KLOWN.MID
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Palette=iklowns.pal
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Graphics=RumbleGraphicsLow
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WinLose=CREDIT.BMP
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[RumbleBare]
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WorldX=1920
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WorldY=704
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StartX=-390
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StartY=-240
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Music=KLOWN.MID
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Palette=iklowns.pal
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Graphics=RumbleGraphicsBare
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WinLose=CREDIT.BMP
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[RumbleGDI]
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WorldX=1920
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WorldY=704
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StartX=-390
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StartY=-240
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Music=KLOWN.MID
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Palette=iklowns.pal
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Graphics=RumbleGraphicsLow
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WinLose=CREDIT.BMP
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; graphics list for full profile (pentium, PCI, etc.)
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[RumbleGraphicsFull]
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Sky=Sky
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sidef=TiledImage,14,-960,-105
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foreg1=TiledImage,1,-960,115
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BigTBig=TiledImage,20,-400,-40
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RollCost=TiledImage,72,100,-5
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BigTop=TiledImage,60,200,30
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BigTSml=TiledImage,70,40,104
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sideb=TiledImage,15,-960,-40
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ground1=TiledImage,13,-960,80
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; note: numbers are: zmin, zmax, xpos, ypos, numactions, preload, remote object name
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; The actions MUST match the number of actions actually defined...
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Ferris=Character,128,128,-60,20,1,1
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Plane=Character,129,129,700,0,1,1
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Cloud1=Character,180,180,300,0,1,1
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Cloud2=Character,260,260,350,50,1,1
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Cloud3=Character,340,340,0,40,1,1
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Klown=Character,2,12,-210,30,32,1,Klown2
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Klown2=Character,2,12,210,30,32,0
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Pie=Character,255,255,500,0,2,0
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; graphics list for med profile (same as full with no PCI)
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[RumbleGraphicsMed]
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Sky=Sky
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sidef=TiledImage,14,-960,-105
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foreg1=TiledImage,1,-960,115
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;BigTBig=TiledImage,20,-400,-40
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;RollCost=TiledImage,72,100,-5
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BigTop=TiledImage,60,200,30
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BigTSml=TiledImage,70,40,104
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sideb=TiledImage,15,-960,-40
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ground1=TiledImage,13,-960,80
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; note: numbers are: zmin, zmax, xpos, ypos, numactions, preload, remote object name
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; The actions MUST match the number of actions actually defined...
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StaticFerris=Character,128,128,-60,20,1,1
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Plane=Character,129,129,700,0,1,1
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Cloud1=Character,180,180,300,0,1,1
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;Cloud2=Character,260,260,350,50,1,1
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;Cloud3=Character,340,340,0,40,1,1
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Klown=Character,2,12,-210,30,32,1,Klown2
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Klown2=Character,2,12,210,30,32,0
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Pie=Character,255,255,500,0,2,0
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; graphics list for low profile (dog slow machine)
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[RumbleGraphicsLow]
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Sky=Sky
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sidef=TiledImage,14,-960,-105
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;foreg1=TiledImage,1,-960,115
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;BigTBig=TiledImage,20,-400,-40
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;RollCost=TiledImage,72,100,-5
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BigTop=TiledImage,60,200,30
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;BigTSml=TiledImage,70,40,104
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sideb=TiledImage,15,-960,-40
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ground1=TiledImage,13,-960,80
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; note: numbers are: zmin, zmax, xpos, ypos, numactions, preload, remote object name
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; The actions MUST match the number of actions actually defined...
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StaticFerris=Character,128,128,-60,20,1,1
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;Plane=Character,129,129,700,0,1,1
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Cloud1=Character,180,180,300,0,1,1
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;Cloud2=Character,260,260,350,50,1,1
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;Cloud3=Character,340,340,0,40,1,1
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Klown=Character,2,12,-210,30,32,1,Klown2
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Klown2=Character,2,12,210,30,32,0
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Pie=Character,255,255,500,0,2,0
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; graphics list for bare profile (testing)
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[RumbleGraphicsBare]
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Sky=Sky
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;sidef=TiledImage,14,-960,-105
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;foreg1=TiledImage,1,-960,115
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;BigTBig=TiledImage,20,-400,-40
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;RollCost=TiledImage,72,100,-5
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;BigTop=TiledImage,60,200,30
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;BigTSml=TiledImage,70,40,104
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;sideb=TiledImage,15,-960,-40
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ground1=TiledImage,13,-960,80
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; note: numbers are: zmin, zmax, xpos, ypos, numactions, preload, remote object name
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; The actions MUST match the number of actions actually defined...
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;StaticFerris=Character,128,128,-60,20,1,1
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;Plane=Character,129,129,700,0,1,1
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;Cloud1=Character,180,180,300,0,1,1
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;Cloud2=Character,260,260,350,50,1,1
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;Cloud3=Character,340,340,0,40,1,1
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Klown=Character,2,12,-210,30,32,1,Klown2
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Klown2=Character,2,12,210,30,32,0
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Pie=Character,255,255,500,0,2,0
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[Ferris]
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Turn=0
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[Turn]
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SequenceFile=fw0.spr
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SequenceName=Turn
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Rate=15
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[StaticFerris]
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DontTurn=0
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[DontTurn]
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SequenceFile=fwstatic.spr
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SequenceName=DontTurn
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