mirror of
https://github.com/solemnwarning/directplay-lite
synced 2024-12-30 16:45:37 +01:00
139 lines
3.9 KiB
C++
139 lines
3.9 KiB
C++
#ifndef DPLITE_MESSAGES_HPP
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#define DPLITE_MESSAGES_HPP
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#define DPLITE_MSGID_HOST_ENUM_REQUEST 1
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/* EnumHosts() request message.
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*
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* GUID - Application GUID, NULL to search for any
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* DATA | NULL - User data
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* DWORD - Current tick count, to be returned, for latency measurement
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*/
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#define DPLITE_MSGID_HOST_ENUM_RESPONSE 2
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/* EnumHosts() response message.
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*
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* DWORD - DPN_APPLICATION_DESC.dwFlags
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* GUID - DPN_APPLICATION_DESC.guidInstance
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* GUID - DPN_APPLICATION_DESC.guidApplication
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* DWORD - DPN_APPLICATION_DESC.dwMaxPlayers
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* DWORD - DPN_APPLICATION_DESC.dwCurrentPlayers
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* WSTRING - DPN_APPLICATION_DESC.pwszSessionName
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* DATA | NULL - DPN_APPLICATION_DESC.pvApplicationReservedData
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*
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* DATA | NULL - DPN_MSGID_ENUM_HOSTS_RESPONSE.pvResponseData
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* DWORD - Tick count from DPLITE_MSGID_HOST_ENUM_REQUEST
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*/
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#define DPLITE_MSGID_CONNECT_HOST 3
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/* Initial Connect() request to host.
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*
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* GUID | NULL - Instance GUID
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* GUID - Application GUID
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* WSTRING | NULL - Password
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* DATA | NULL - Request data
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* WSTRING - Player name (empty = none)
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* DATA - Player data (empty = none)
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*/
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#define DPLITE_MSGID_CONNECT_HOST_OK 4
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/* Successful response to DPLITE_MSGID_CONNECT_HOST from host.
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*
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* GUID - Instance GUID
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* DWORD - Player ID of current host
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* DWORD - Player ID assigned to receiving client
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* DWORD - Number of other peers (total - 2)
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*
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* For each peer:
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* DWORD - Player ID
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* DWORD - IPv4 address (network byte order)
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* DWORD - Port (host byte order)
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*
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* DATA | NULL - Response data
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* WSTRING - Host player name (empty = none)
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* DATA - Host player data (empty = none)
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* DWORD - DPN_APPLICATION_DESC.dwMaxPlayers
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* WSTRING - DPN_APPLICATION_DESC.pwszSessionName
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* WSTRING - DPN_APPLICATION_DESC.pwszPassword
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* DATA - DPN_APPLICATION_DESC.pvApplicationReservedData
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*/
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#define DPLITE_MSGID_CONNECT_HOST_FAIL 5
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/* Negative response to DPLITE_MSGID_CONNECT_HOST from host.
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* Host will close the connection after sending this.
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*
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* DWORD - Error code (DPNERR_HOSTREJECTEDCONNECTION, DPNERR_INVALIDAPPLICATION, etc)
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* DATA | NULL - Response data
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*/
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#define DPLITE_MSGID_MESSAGE 6
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/* Message sent via SendTo() by application.
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*
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* DWORD - Player ID of sender
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* DATA - Message payload
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* DWORD - Flags (DPNSEND_GUARANTEED, DPNSEND_COALESCE, DPNSEND_COMPLETEONPROCESS)
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*/
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#define DPLITE_MSGID_PLAYERINFO 7
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/* Player info has been updated by the peer using the SetPeerInfo() method.
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*
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* DWORD - Player ID, will always be that of the sending peer.
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* WSTRING - Player name (empty = none)
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* DATA - Player data (empty = none)
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* DWORD - Operation ID to return in DPLITE_MSGID_OP_COMPLETE
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*/
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#define DPLITE_MSGID_ACK 8
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/* The peer has completed processing a message.
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*
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* DWORD - Ack ID, should be unique to the peer, for a time.
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* DWORD - Result code (normally S_OK)
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*/
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#define DPLITE_MSGID_APPDESC 9
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/* The host has modified the session's application description using SetApplicationDesc()
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*
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* DWORD - DPN_APPLICATION_DESC.dwMaxPlayers
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* WSTRING - DPN_APPLICATION_DESC.pwszSessionName
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* WSTRING - DPN_APPLICATION_DESC.pwszPassword
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* DATA - DPN_APPLICATION_DESC.pvApplicationReservedData
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*/
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#define DPLITE_MSGID_CONNECT_PEER 10
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/* Initial connect request to a follow non-host peer.
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*
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* GUID - Instance GUID
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* GUID - Application GUID
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* WSTRING - Password
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* DWORD - Player ID
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* WSTRING - Player name (empty = none)
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* DATA - Player data (empty = none)
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*/
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#define DPLITE_MSGID_CONNECT_PEER_OK 11
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/* Successful response to DPLITE_MSGID_CONNECT_PEER.
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*
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* WSTRING - Player name (empty = none)
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* DATA - Player data (empty = none)
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*/
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#define DPLITE_MSGID_CONNECT_PEER_FAIL 12
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/* Negative response to DPLITE_MSGID_CONNECT_PEER.
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* Peer will close the connection after sending this.
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*
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* DWORD - Error code (DPNERR_HOSTREJECTEDCONNECTION, DPNERR_INVALIDAPPLICATION, etc)
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*/
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#endif /* !DPLITE_MESSAGES_HPP */
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