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mirror of https://github.com/solemnwarning/directplay-lite synced 2024-12-30 16:45:37 +01:00
Daniel Collins 9c1345f44a IDirectPlay8Peer: Randomly select dynamic ports in Connect() method.
It turns out disabling SO_LINGER on Windows doesn't /really/ make the
socket go away by the time closesocket() returns, just very shortly
afterwards, so rapidly destroying and re-creating connections on a slow
machine can fail due to a connect() address conflict.
2018-11-10 22:37:02 +00:00
2018-08-28 21:56:00 +01:00
2018-10-23 22:04:34 +01:00
Description
Reimplementation of Microsoft's DirectPlay API
648 KiB
Languages
C++ 91.3%
C 8%
Assembly 0.6%