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mirror of https://github.com/solemnwarning/directplay-lite synced 2024-12-30 16:45:37 +01:00

DirectPlay8Peer: Implement AddPlayerToGroup() and EnumGroupMembers()

This commit is contained in:
Daniel Collins 2018-11-09 00:55:15 +00:00
parent 89a3174ecd
commit d68ba86da9
5 changed files with 591 additions and 8 deletions

View File

@ -85,3 +85,16 @@ DPNHANDLE AsyncHandleAllocator::new_dgroup()
return handle;
}
DPNHANDLE AsyncHandleAllocator::new_apgroup()
{
DPNHANDLE handle = next_apgroup_id++ | TYPE_APGROUP;
next_apgroup_id &= ~TYPE_MASK;
if(next_apgroup_id == 0)
{
next_apgroup_id = 1;
}
return handle;
}

View File

@ -25,16 +25,18 @@ class AsyncHandleAllocator
DPNHANDLE next_pinfo_id;
DPNHANDLE next_cgroup_id;
DPNHANDLE next_dgroup_id;
DPNHANDLE next_apgroup_id;
public:
static const DPNHANDLE TYPE_MASK = 0x1C000000;
static const DPNHANDLE TYPE_MASK = 0xE0000000;
static const DPNHANDLE TYPE_ENUM = 0x00000000; /* EnumHosts() */
static const DPNHANDLE TYPE_CONNECT = 0x04000000; /* Connect() */
static const DPNHANDLE TYPE_SEND = 0x08000000; /* SendTo() */
static const DPNHANDLE TYPE_PINFO = 0x0C000000; /* SetPeerInfo() */
static const DPNHANDLE TYPE_CGROUP = 0x10000000; /* CreateGroup() */
static const DPNHANDLE TYPE_DGROUP = 0x14000000; /* DestroyGroup() */
static const DPNHANDLE TYPE_CONNECT = 0x20000000; /* Connect() */
static const DPNHANDLE TYPE_SEND = 0x40000000; /* SendTo() */
static const DPNHANDLE TYPE_PINFO = 0x60000000; /* SetPeerInfo() */
static const DPNHANDLE TYPE_CGROUP = 0x80000000; /* CreateGroup() */
static const DPNHANDLE TYPE_DGROUP = 0xA0000000; /* DestroyGroup() */
static const DPNHANDLE TYPE_APGROUP = 0xC0000000; /* AddPlayerToGroup() */
AsyncHandleAllocator();
@ -44,6 +46,7 @@ class AsyncHandleAllocator
DPNHANDLE new_pinfo();
DPNHANDLE new_cgroup();
DPNHANDLE new_dgroup();
DPNHANDLE new_apgroup();
};
#endif /* !DPLITE_ASYNCHANDLEALLOCATOR_HPP */

View File

@ -633,6 +633,8 @@ HRESULT DirectPlay8Peer::SendTo(CONST DPNID dpnid, CONST DPN_BUFFER_DESC* CONST
}
}
else{
/* TODO: Handle sending to a group. */
if(dpnid == local_player_id)
{
send_to_self = true;
@ -1497,7 +1499,192 @@ HRESULT DirectPlay8Peer::DestroyGroup(CONST DPNID idGroup, PVOID CONST pvAsyncCo
HRESULT DirectPlay8Peer::AddPlayerToGroup(CONST DPNID idGroup, CONST DPNID idClient, PVOID CONST pvAsyncContext, DPNHANDLE* CONST phAsyncHandle, CONST DWORD dwFlags)
{
UNIMPLEMENTED("DirectPlay8Peer::AddPlayerToGroup");
std::unique_lock<std::mutex> l(lock);
switch(state)
{
case STATE_NEW: return DPNERR_UNINITIALIZED;
case STATE_INITIALISED: return DPNERR_NOCONNECTION;
case STATE_HOSTING: break;
case STATE_CONNECTING_TO_HOST: return DPNERR_CONNECTING;
case STATE_CONNECTING_TO_PEERS: return DPNERR_CONNECTING;
case STATE_CONNECT_FAILED: return DPNERR_CONNECTING;
case STATE_CONNECTED: break;
case STATE_CLOSING: return DPNERR_CONNECTIONLOST;
case STATE_TERMINATED: return DPNERR_CONNECTIONLOST;
}
Group *group = get_group_by_id(idGroup);
if(group == NULL)
{
return DPNERR_INVALIDGROUP;
}
if(destroyed_groups.find(idGroup) != destroyed_groups.end())
{
/* The group is there, but it is being destroyed. */
return DPNERR_INVALIDGROUP;
}
if(group->player_ids.find(idClient) != group->player_ids.end())
{
/* Already in group. */
return DPNERR_PLAYERALREADYINGROUP;
}
DPNHANDLE async_handle;
if(!(dwFlags & DPNADDPLAYERTOGROUP_SYNC))
{
async_handle = handle_alloc.new_apgroup();
if(phAsyncHandle != NULL)
{
*phAsyncHandle = async_handle;
}
}
int *pending = new int(1);
std::condition_variable cv;
HRESULT s_result = S_OK;
auto complete =
[this, pending, dwFlags, &cv, &s_result, async_handle, pvAsyncContext]
(std::unique_lock<std::mutex> &l, HRESULT result)
{
if(--(*pending) == 0)
{
if(dwFlags & DPNADDPLAYERTOGROUP_SYNC)
{
s_result = result;
cv.notify_one();
}
else{
DPNMSG_ASYNC_OP_COMPLETE oc;
memset(&oc, 0, sizeof(oc));
oc.dwSize = sizeof(oc);
oc.hAsyncOp = async_handle;
oc.pvUserContext = pvAsyncContext;
oc.hResultCode = result;
l.unlock();
message_handler(message_handler_ctx, DPN_MSGID_ASYNC_OP_COMPLETE, &oc);
l.lock();
delete pending;
}
}
};
if(idClient == local_player_id)
{
/* Adding ourself to the group. Notify everyone else in the session. */
PacketSerialiser group_joined(DPLITE_MSGID_GROUP_JOINED);
group_joined.append_dword(idGroup);
group_joined.append_wstring(group->name);
group_joined.append_data(group->data.data(), group->data.size());
for(auto p = peers.begin(); p != peers.end(); ++p)
{
Peer *peer = p->second;
if(peer->state == Peer::PS_CONNECTED)
{
++(*pending);
peer->sq.send(SendQueue::SEND_PRI_HIGH, group_joined, NULL,
[complete]
(std::unique_lock<std::mutex> &l, HRESULT result)
{
if(result != S_OK)
{
log_printf("Failed to send DPLITE_MSGID_GROUP_JOINED, session may be out of sync!");
}
complete(l, S_OK);
});
}
}
/* And actually update the group and tell the application. */
group->player_ids.insert(local_player_id);
void *group_ctx = group->ctx;
std::thread t([this, idGroup, group_ctx, complete]()
{
DPNMSG_ADD_PLAYER_TO_GROUP ap;
memset(&ap, 0, sizeof(ap));
ap.dwSize = sizeof(ap);
ap.dpnidGroup = idGroup;
ap.pvGroupContext = group_ctx;
ap.dpnidPlayer = local_player_id;
ap.pvPlayerContext = local_player_ctx;
message_handler(message_handler_ctx, DPN_MSGID_ADD_PLAYER_TO_GROUP, &ap);
std::unique_lock<std::mutex> l(lock);
complete(l, S_OK);
});
t.detach();
}
else{
Peer *peer = get_peer_by_player_id(idClient);
if(peer == NULL)
{
return DPNERR_INVALIDPLAYER;
}
/* We know this exists because get_peer_by_peer_id() just succeeded. */
unsigned int peer_id = player_to_peer_id[idClient];
/* Adding a remote peer to a group, all we do is send it a
* request to put itself into the group.
*/
DWORD ack_id = peer->alloc_ack_id();
PacketSerialiser group_join(DPLITE_MSGID_GROUP_JOIN);
group_join.append_dword(idGroup);
group_join.append_dword(ack_id);
group_join.append_wstring(group->name);
group_join.append_data(group->data.data(), group->data.size());
peer->sq.send(SendQueue::SEND_PRI_HIGH, group_join, NULL,
[this, peer_id, ack_id, complete]
(std::unique_lock<std::mutex> &l, HRESULT result)
{
if(result == S_OK)
{
/* We'll only get called with S_OK immediately after a
* send completes, so the peer must exist at this point.
*/
Peer *peer = get_peer_by_peer_id(peer_id);
assert(peer != NULL);
peer->register_ack(ack_id, [complete](std::unique_lock<std::mutex> &l, HRESULT result)
{
complete(l, result);
});
}
else{
complete(l, result);
}
});
}
if(dwFlags & DPNADDPLAYERTOGROUP_SYNC)
{
cv.wait(l, [&pending]() { return (*pending == 0); });
delete pending;
return s_result;
}
else{
return DPNSUCCESS_PENDING;
}
}
HRESULT DirectPlay8Peer::RemovePlayerFromGroup(CONST DPNID idGroup, CONST DPNID idClient, PVOID CONST pvAsyncContext, DPNHANDLE* CONST phAsyncHandle, CONST DWORD dwFlags)
@ -1664,7 +1851,45 @@ HRESULT DirectPlay8Peer::EnumPlayersAndGroups(DPNID* CONST prgdpnid, DWORD* CONS
HRESULT DirectPlay8Peer::EnumGroupMembers(CONST DPNID dpnid, DPNID* CONST prgdpnid, DWORD* CONST pcdpnid, CONST DWORD dwFlags)
{
UNIMPLEMENTED("DirectPlay8Peer::EnumGroupMembers");
std::unique_lock<std::mutex> l(lock);
switch(state)
{
case STATE_NEW: return DPNERR_UNINITIALIZED;
case STATE_INITIALISED: return DPNERR_NOCONNECTION;
case STATE_HOSTING: break;
case STATE_CONNECTING_TO_HOST: break;
case STATE_CONNECTING_TO_PEERS: break;
case STATE_CONNECT_FAILED: return DPNERR_CONNECTIONLOST;
case STATE_CONNECTED: break;
case STATE_CLOSING: return DPNERR_CONNECTIONLOST;
case STATE_TERMINATED: return DPNERR_CONNECTIONLOST;
}
auto g = groups.find(dpnid);
if(g == groups.end())
{
return DPNERR_INVALIDGROUP;
}
Group &group = g->second;
if(*pcdpnid < group.player_ids.size())
{
*pcdpnid = group.player_ids.size();
return DPNERR_BUFFERTOOSMALL;
}
DWORD next_idx = 0;
for(auto p = group.player_ids.begin(); p != group.player_ids.end(); ++p)
{
prgdpnid[next_idx++] = *p;
}
*pcdpnid = next_idx;
return S_OK;
}
HRESULT DirectPlay8Peer::SetPeerInfo(CONST DPN_PLAYER_INFO* CONST pdpnPlayerInfo, PVOID CONST pvAsyncContext, DPNHANDLE* CONST phAsyncHandle, CONST DWORD dwFlags)
@ -3130,6 +3355,18 @@ void DirectPlay8Peer::io_peer_recv(std::unique_lock<std::mutex> &l, unsigned int
break;
}
case DPLITE_MSGID_GROUP_JOIN:
{
handle_group_join(l, peer_id, *pd);
break;
}
case DPLITE_MSGID_GROUP_JOINED:
{
handle_group_joined(l, peer_id, *pd);
break;
}
default:
log_printf(
"Unexpected message type %u received from peer %u",
@ -3745,6 +3982,8 @@ void DirectPlay8Peer::handle_host_connect_request(std::unique_lock<std::mutex> &
/* Send DPLITE_MSGID_GROUP_CREATE for each group. */
std::set<DPNID> member_group_ids;
for(auto gi = groups.begin(); gi != groups.end(); ++gi)
{
DPNID group_id = gi->first;
@ -3763,6 +4002,11 @@ void DirectPlay8Peer::handle_host_connect_request(std::unique_lock<std::mutex> &
peer->sq.send(SendQueue::SEND_PRI_HIGH, group_create, NULL,
[](std::unique_lock<std::mutex> &l, HRESULT result) {});
if(group->player_ids.find(local_player_id) != group->player_ids.end())
{
member_group_ids.insert(group_id);
}
}
/* Send DPLITE_MSGID_CONNECT_HOST_OK. */
@ -3802,6 +4046,13 @@ void DirectPlay8Peer::handle_host_connect_request(std::unique_lock<std::mutex> &
connect_host_ok.append_wstring(password);
connect_host_ok.append_data(application_data.data(), application_data.size());
connect_host_ok.append_dword(member_group_ids.size());
for(auto i = member_group_ids.begin(); i != member_group_ids.end(); ++i)
{
connect_host_ok.append_dword(*i);
}
peer->sq.send(SendQueue::SEND_PRI_MEDIUM,
connect_host_ok,
NULL,
@ -3910,6 +4161,14 @@ void DirectPlay8Peer::handle_host_connect_ok(std::unique_lock<std::mutex> &l, un
std::pair<const void*, size_t> application_data = pd.get_data(after_peers_base + 6);
DWORD peer_group_count = pd.get_dword(after_peers_base + 7);
std::set<DPNID> peer_groups;
for(DWORD i = 0; i < peer_group_count; ++i)
{
peer_groups.insert(pd.get_dword(after_peers_base + 8 + i));
}
this->application_data.clear();
this->application_data.insert(this->application_data.end(),
(const unsigned char*)(application_data.first),
@ -3951,6 +4210,47 @@ void DirectPlay8Peer::handle_host_connect_ok(std::unique_lock<std::mutex> &l, un
peer->player_ctx = cp.pvPlayerContext;
}
for(auto g = peer_groups.begin(); g != peer_groups.end(); ++g)
{
DPNID group_id = *g;
if(destroyed_groups.find(group_id) != destroyed_groups.end())
{
/* Group is already in the process of being destroyed. */
continue;
}
Group *group = get_group_by_id(group_id);
if(group == NULL)
{
/* Unknown group ID... very rarely normal. */
continue;
}
if(group->player_ids.find(peer->player_id) != group->player_ids.end())
{
/* Already in group... somehow?! */
continue;
}
group->player_ids.insert(peer->player_id);
DPNMSG_ADD_PLAYER_TO_GROUP ap;
memset(&ap, 0, sizeof(ap));
ap.dwSize = sizeof(ap);
ap.dpnidGroup = group_id;
ap.pvGroupContext = group->ctx;
ap.dpnidPlayer = peer->player_id;
ap.pvPlayerContext = peer->player_ctx;
l.unlock();
message_handler(message_handler_ctx, DPN_MSGID_ADD_PLAYER_TO_GROUP, &ap);
l.lock();
RENEW_PEER_OR_RETURN();
}
for(DWORD n = 0; n < n_other_peers; ++n)
{
DPNID player_id = pd.get_dword(4 + (n * 3));
@ -4120,6 +4420,8 @@ void DirectPlay8Peer::handle_connect_peer(std::unique_lock<std::mutex> &l, unsig
connect_peer_ok.append_wstring(local_player_name);
connect_peer_ok.append_data(local_player_data.data(), local_player_data.size());
/* TODO: Include our group memberships. */
peer->sq.send(SendQueue::SEND_PRI_HIGH,
connect_peer_ok,
NULL,
@ -4188,6 +4490,8 @@ void DirectPlay8Peer::handle_connect_peer_ok(std::unique_lock<std::mutex> &l, un
peer->player_ctx = cp.pvPlayerContext;
}
/* TODO: Add peer to specified groups. */
connect_check(l);
}
@ -4663,6 +4967,207 @@ void DirectPlay8Peer::handle_group_destroy(std::unique_lock<std::mutex> &l, unsi
}
}
void DirectPlay8Peer::handle_group_join(std::unique_lock<std::mutex> &l, unsigned int peer_id, const PacketDeserialiser &pd)
{
Peer *peer = get_peer_by_peer_id(peer_id);
assert(peer != NULL);
try {
DPNID group_id = pd.get_dword(0);
DWORD ack_id = pd.get_dword(1);
std::wstring group_name = pd.get_wstring(2);
std::pair<const void*, size_t> group_data = pd.get_data(3);
if(peer->state != Peer::PS_CONNECTED)
{
log_printf("Received unexpected DPLITE_MSGID_GROUP_JOIN from peer %u, in state %u",
peer_id, (unsigned)(peer->state));
return;
}
if(destroyed_groups.find(group_id) != destroyed_groups.end())
{
/* Group is already in the process of being destroyed. */
peer->send_ack(ack_id, DPNERR_INVALIDGROUP);
return;
}
Group *group = get_group_by_id(group_id);
if(group == NULL)
{
/* Unknown group ID... we must create it! */
groups.emplace(
std::piecewise_construct,
std::forward_as_tuple(group_id),
std::forward_as_tuple(group_name, group_data.first, group_data.second));
/* Raise DPNMSG_CREATE_GROUP for the new group. */
DPNMSG_CREATE_GROUP cg;
memset(&cg, 0, sizeof(cg));
cg.dwSize = sizeof(cg);
cg.dpnidGroup = group_id;
cg.dpnidOwner = 0;
cg.pvGroupContext = NULL;
cg.pvOwnerContext = peer->player_ctx;
l.unlock();
message_handler(message_handler_ctx, DPN_MSGID_CREATE_GROUP, &cg);
l.lock();
Group *group = get_group_by_id(group_id);
if(group == NULL)
{
/* Group got destroyed already?! */
peer->send_ack(ack_id, DPNERR_INVALIDGROUP);
return;
}
group->ctx = cg.pvGroupContext;
}
if(group->player_ids.find(local_player_id) != group->player_ids.end())
{
/* Already in group. */
peer->send_ack(ack_id, DPNERR_PLAYERALREADYINGROUP);
return;
}
PacketSerialiser group_joined(DPLITE_MSGID_GROUP_JOINED);
group_joined.append_dword(group_id);
group_joined.append_wstring(group->name);
group_joined.append_data(group->data.data(), group->data.size());
for(auto p = peers.begin(); p != peers.end(); ++p)
{
Peer *peer = p->second;
if(peer->state == Peer::PS_CONNECTED)
{
peer->sq.send(SendQueue::SEND_PRI_HIGH, group_joined, NULL,
[](std::unique_lock<std::mutex> &l, HRESULT result) {});
}
}
/* If the peer hasn't gone away, ack it. */
peer = get_peer_by_peer_id(peer_id);
if(peer != NULL)
{
peer->send_ack(ack_id, S_OK);
}
group->player_ids.insert(local_player_id);
DPNMSG_ADD_PLAYER_TO_GROUP ap;
memset(&ap, 0, sizeof(ap));
ap.dwSize = sizeof(ap);
ap.dpnidGroup = group_id;
ap.pvGroupContext = group->ctx;
ap.dpnidPlayer = local_player_id;
ap.pvPlayerContext = local_player_ctx;
l.unlock();
message_handler(message_handler_ctx, DPN_MSGID_ADD_PLAYER_TO_GROUP, &ap);
l.lock();
}
catch(const PacketDeserialiser::Error &e)
{
log_printf("Received invalid DPLITE_MSGID_GROUP_JOIN from peer %u: %s",
peer_id, e.what());
}
}
void DirectPlay8Peer::handle_group_joined(std::unique_lock<std::mutex> &l, unsigned int peer_id, const PacketDeserialiser &pd)
{
Peer *peer = get_peer_by_peer_id(peer_id);
assert(peer != NULL);
try {
DPNID group_id = pd.get_dword(0);
std::wstring group_name = pd.get_wstring(1);
std::pair<const void*, size_t> group_data = pd.get_data(2);
if(peer->state != Peer::PS_CONNECTED)
{
log_printf("Received unexpected DPLITE_MSGID_GROUP_JOINED from peer %u, in state %u",
peer_id, (unsigned)(peer->state));
return;
}
if(destroyed_groups.find(group_id) != destroyed_groups.end())
{
/* Group is already in the process of being destroyed. */
return;
}
Group *group = get_group_by_id(group_id);
if(group == NULL)
{
/* Unknown group ID... we must create it! */
groups.emplace(
std::piecewise_construct,
std::forward_as_tuple(group_id),
std::forward_as_tuple(group_name, group_data.first, group_data.second));
/* Raise DPNMSG_CREATE_GROUP for the new group. */
DPNMSG_CREATE_GROUP cg;
memset(&cg, 0, sizeof(cg));
cg.dwSize = sizeof(cg);
cg.dpnidGroup = group_id;
cg.dpnidOwner = 0;
cg.pvGroupContext = NULL;
cg.pvOwnerContext = peer->player_ctx;
l.unlock();
message_handler(message_handler_ctx, DPN_MSGID_CREATE_GROUP, &cg);
l.lock();
Group *group = get_group_by_id(group_id);
if(group == NULL)
{
/* Group got destroyed already?! */
return;
}
group->ctx = cg.pvGroupContext;
}
if(group->player_ids.find(peer->player_id) != group->player_ids.end())
{
/* Already in group. */
log_printf("Received DPLITE_MSGID_GROUP_JOINED from peer %u for group %u, but it is already in group",
peer_id, (unsigned)(group_id));
return;
}
group->player_ids.insert(peer->player_id);
DPNMSG_ADD_PLAYER_TO_GROUP ap;
memset(&ap, 0, sizeof(ap));
ap.dwSize = sizeof(ap);
ap.dpnidGroup = group_id;
ap.pvGroupContext = group->ctx;
ap.dpnidPlayer = peer->player_id;
ap.pvPlayerContext = peer->player_ctx;
l.unlock();
message_handler(message_handler_ctx, DPN_MSGID_ADD_PLAYER_TO_GROUP, &ap);
l.lock();
}
catch(const PacketDeserialiser::Error &e)
{
log_printf("Received invalid DPLITE_MSGID_GROUP_JOINED from peer %u: %s",
peer_id, e.what());
}
}
/* Check if we have finished connecting and should enter STATE_CONNECTED.
*
* This is called after processing either of:
@ -4859,6 +5364,16 @@ void DirectPlay8Peer::Peer::register_ack(DWORD id, const std::function<void(std:
pending_acks.emplace(id, callback);
}
void DirectPlay8Peer::Peer::send_ack(DWORD ack_id, HRESULT result)
{
PacketSerialiser ack(DPLITE_MSGID_ACK);
ack.append_dword(ack_id);
ack.append_dword(result);
sq.send(SendQueue::SEND_PRI_HIGH, ack, NULL,
[](std::unique_lock<std::mutex> &l, HRESULT result) {});
}
DirectPlay8Peer::Group::Group(const std::wstring &name, const void *data, size_t data_size, void *ctx):
name(name),
data((const unsigned char*)(data), (const unsigned char*)(data) + data_size),

View File

@ -147,6 +147,7 @@ class DirectPlay8Peer: public IDirectPlay8Peer
DWORD alloc_ack_id();
void register_ack(DWORD id, const std::function<void(std::unique_lock<std::mutex>&, HRESULT)> &callback);
void send_ack(DWORD ack_id, HRESULT result);
};
DPNID local_player_id;
@ -171,6 +172,8 @@ class DirectPlay8Peer: public IDirectPlay8Peer
std::vector<unsigned char> data;
void *ctx;
std::set<DPNID> player_ids;
Group(const std::wstring &name, const void *data, size_t data_size, void *ctx = NULL);
};
@ -232,6 +235,8 @@ class DirectPlay8Peer: public IDirectPlay8Peer
void handle_terminate_session(std::unique_lock<std::mutex> &l, unsigned int peer_id, const PacketDeserialiser &pd);
void handle_group_create(std::unique_lock<std::mutex> &l, unsigned int peer_id, const PacketDeserialiser &pd);
void handle_group_destroy(std::unique_lock<std::mutex> &l, unsigned int peer_id, const PacketDeserialiser &pd);
void handle_group_join(std::unique_lock<std::mutex> &l, unsigned int peer_id, const PacketDeserialiser &pd);
void handle_group_joined(std::unique_lock<std::mutex> &l, unsigned int peer_id, const PacketDeserialiser &pd);
void connect_check(std::unique_lock<std::mutex> &l);
void connect_fail(std::unique_lock<std::mutex> &l, HRESULT hResultCode, const void *pvApplicationReplyData, DWORD dwApplicationReplyDataSize);

View File

@ -59,6 +59,10 @@
* WSTRING - DPN_APPLICATION_DESC.pwszSessionName
* WSTRING - DPN_APPLICATION_DESC.pwszPassword
* DATA - DPN_APPLICATION_DESC.pvApplicationReservedData
* DWORD - Number of groups the host player is a member of
*
* For each group:
* DWORD - Group ID
*/
#define DPLITE_MSGID_CONNECT_HOST_FAIL 5
@ -125,6 +129,10 @@
*
* WSTRING - Player name (empty = none)
* DATA - Player data (empty = none)
* DWORD - Number of groups the player is a member of
*
* For each group:
* DWORD - Group ID
*/
#define DPLITE_MSGID_CONNECT_PEER_FAIL 12
@ -183,4 +191,43 @@
* DWORD - Group ID
*/
#define DPLITE_MSGID_GROUP_JOIN 18
/* DPLITE_MSGID_GROUP_JOIN
* The peer that receives this message is being instructed to join a group.
*
* After processing and accepting this message, a peer should send a DPLITE_MSGID_GROUP_JOINED
* message to all peers. This ensures any AddPlayerToGroup() or RemovePlayerFromGroup() calls for
* a peer are serialised by that peer, so the session will become consistent if peers start
* calling them in rapid sucession.
*
* Only after sending DPLITE_MSGID_GROUP_JOINED, the peer should respond to the sender of the
* DPLITE_MSGID_GROUP_JOIN message with a DPLITE_MSGID_ACK.
*
* If the group isn't known to the receiver of this message (including being destroyed), that
* peer should locally instantiate the group. This is to allow for Peer A creating a group, then
* Peer B is informed of it and adds Peer C to it before the DPLITE_MSGID_GROUP_CREATE message
* from Peer A arrives at Peer C.
*
* DWORD - Group ID
* DWORD - Ack ID
* WSTRING - Group name (empty = none)
* DATA - Group data (empty = none)
*/
#define DPLITE_MSGID_GROUP_JOINED 19
/* DPLITE_MSGID_GROUP_JOINED
* The peer sending this message has joined a group.
*
* If the group isn't known to the receiver of this message (including being destroyed), that
* peer should locally instantiate the group. This is to allow for Peer A creating a group, then
* Peer B is informed of it and adds Peer C to it before the DPLITE_MSGID_GROUP_CREATE message
* from Peer A arrives at Peer C.
*
* DWORD - Group ID
* WSTRING - Group name (empty = none)
* DATA - Group data (empty = none)
*/
#endif /* !DPLITE_MESSAGES_HPP */