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https://github.com/solemnwarning/directplay-lite
synced 2024-12-30 16:45:37 +01:00
Misc. fixes
- Honour DPNSEND_NOCOMPLETE flag to IDirectPlay8Peer::SendTo() - Allow calling IDirectPlay8Peer::GetGroupInfo() in more states so that it can be called when processing DPNMSG_GROUP_CREATE during connection. - Don't buffer log messages.
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e1b51c22b1
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@ -789,9 +789,12 @@ HRESULT DirectPlay8Peer::SendTo(CONST DPNID dpnid, CONST DPN_BUFFER_DESC* CONST
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delete result;
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delete pending;
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l.unlock();
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message_handler(message_handler_ctx, DPN_MSGID_SEND_COMPLETE, &sc);
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l.lock();
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if(!(dwFlags & DPNSEND_NOCOMPLETE))
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{
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l.unlock();
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message_handler(message_handler_ctx, DPN_MSGID_SEND_COMPLETE, &sc);
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l.lock();
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}
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}
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};
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@ -1967,12 +1970,12 @@ HRESULT DirectPlay8Peer::GetGroupInfo(CONST DPNID dpnid, DPN_GROUP_INFO* CONST p
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case STATE_NEW: return DPNERR_UNINITIALIZED;
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case STATE_INITIALISED: return DPNERR_NOCONNECTION;
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case STATE_HOSTING: break;
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case STATE_CONNECTING_TO_HOST: return DPNERR_CONNECTING;
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case STATE_CONNECTING_TO_PEERS: return DPNERR_CONNECTING;
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case STATE_CONNECT_FAILED: return DPNERR_CONNECTING;
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case STATE_CONNECTING_TO_HOST: break;
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case STATE_CONNECTING_TO_PEERS: break;
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case STATE_CONNECT_FAILED: break;
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case STATE_CONNECTED: break;
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case STATE_CLOSING: return DPNERR_CONNECTIONLOST;
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case STATE_TERMINATED: return DPNERR_CONNECTIONLOST;
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case STATE_CLOSING: break;
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case STATE_TERMINATED: break;
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}
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Group *group = get_group_by_id(dpnid);
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@ -23,6 +23,10 @@ static void _log_init()
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if(log_name != NULL)
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{
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log_fh = fopen(log_name, "a");
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if(log_fh != NULL)
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{
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setbuf(log_fh, NULL);
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}
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}
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const char *t = getenv("DPLITE_TRACE");
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