mirror of
https://github.com/dege-diosg/dgVoodoo2
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275 lines
12 KiB
HTML
275 lines
12 KiB
HTML
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<title>dgVoodoo2 </title>
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<h1>
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dgVoodoo 2
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</h1>
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<FONT SIZE="4" COLOR="#004000">
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Starting with version 2.6, dynamic shader compiling is available for Glide API components. To enable that, you need D3DCompiler_47.dll (which is part of Windows 10).<br>
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DirectX components have their own internal shader code generator.<br>
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See the readmes for more information.<br>
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<A href=".\bin\D3DCompiler_47.zip">D3DCompiler_47</A>
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<br><br>
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You also need the 3Dfx splash dlls for Glide if you want 3Dfx splash screen or watermark (shameless plug) through dgVoodoo.<br>
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<A href=".\bin\3DfxSplashDlls.zip">3DfxSplashDlls.zip</A>
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<br><br>
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You may also need D3DRM.dll (Direct3D Retained mode) for some games and demos.<br>
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It's not part of the OS since Windows Vista.<br>
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<A href=".\bin\D3DRM.zip">D3DRM.zip</A>
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</FONT>
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<FONT SIZE="4" COLOR="black">
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<hr>
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<BR>
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Latest stable version:<BR>
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<BR>
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First version of D3D12 backend and a lot of bugfixing:
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<BR>
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<A href=".\bin\dgVoodoo2_7.zip">dgVoodoo v2.7</A> - for regular usage (released: 2020.09.14)<BR>
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<A href=".\bin\dgVoodoo2_7_dbg.zip">dgVoodoo v2.7 (spec release with Debug Layer)</A> - for API tracing (released: 2020.09.14)
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<BR><BR>
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<a href="../Gallery/DXGamesGallery.html">
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See general test results
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</a><br>
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<a href="../Gallery/DXDemosGallery.html">
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See general test results (demos)
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</a>
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<br>
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<BR><BR>
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dgVoodoo API - for developers:
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<BR><BR>
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<A href=".\bin\dgVoodooAPI_270.zip">dgVoodoo API v2.7</A> (released: 2020.09.17)<br />
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<A href=".\bin\dgVoodooAPI_263.zip">dgVoodoo API v2.63</A> (released: 2019.12.25)<br />
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<A href=".\bin\dgVoodooAPI_262_1.zip">dgVoodoo API v2.62.1</A> (released: 2019.09.27)<br />
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<A href=".\bin\dgVoodooAPI_261.zip">dgVoodoo API v2.61</A> (released: 2019.08.02)<br />
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<A href=".\bin\dgVoodooAPI_255_4.zip">dgVoodoo API v2.55.4</A> (released: 2019.01.09)
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<hr>
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<BR>
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<FONT SIZE="4" COLOR="#004000">
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<b>Older versions:</b>
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</FONT>
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<BR>
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<BR>
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Incremental update to 2.63.2:
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<BR>
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<A href=".\bin\dgVoodoo2_64.zip">dgVoodoo v2.64</A> - for regular usage (re-released: 2020.06.17) - <b>password: shitgoogle</b><BR>
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<A href=".\bin\dgVoodoo2_64_dbg.zip">dgVoodoo v2.64 (spec release with Debug Layer)</A> - for API tracing (re-released: 2020.06.17) - <b>password: shitgoogle</b>
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<BR>
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<BR>
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Incremental update to 2.63.1:<BR>
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<A href=".\bin\dgVoodoo2_63_2.zip">dgVoodoo v2.63.2</A> - for regular usage (re-released: 2020.04.17) - <b>password: shitgoogle</b><BR>
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<A href=".\bin\dgVoodoo2_63_2_dbg.zip">dgVoodoo v2.63.2 (spec release with Debug Layer)</A> - for API tracing (re-released: 2020.04.17) - <b>password: shitgoogle</b>
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<BR>
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<BR>
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Incremental update to 2.63:<BR>
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<A href=".\bin\dgVoodoo2_63_1.zip">dgVoodoo v2.63.1</A> - for regular usage (re-released: 2020.01.19) - <b>password: shitgoogle</b><BR>
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<A href=".\bin\dgVoodoo2_63_1_dbg.zip">dgVoodoo v2.63.1 (spec release with Debug Layer)</A> - for API tracing (re-released: 2020.01.19) - <b>password: shitgoogle</b>
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<BR>
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<BR>
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New algorithm/resampling filters for image output:<BR>
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<A href=".\bin\dgVoodoo2_63.zip">dgVoodoo v2.63</A> - for regular usage (released: 2019.12.25)<BR>
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<A href=".\bin\dgVoodoo2_63_dbg.zip">dgVoodoo v2.63 (spec release with Debug Layer)</A> - for API tracing (released: 2019.12.25)
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<BR>
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<BR>
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Incremental update to 2.62.2:<BR>
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<A href=".\bin\dgVoodoo2_62_3.zip">dgVoodoo v2.62.3</A> - for regular usage (released: 2019.11.20) - <b>password: shitgoogle</b><BR>
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<A href=".\bin\dgVoodoo2_62_3_dbg.zip">dgVoodoo v2.62.3 (spec release with Debug Layer)</A> - for API tracing (released: 2019.11.20) - <b>password: shitgoogle</b>
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<BR>
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<BR>
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Incremental update to 2.62.1:<BR>
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<A href=".\bin\dgVoodoo2_62_2.zip">dgVoodoo v2.62.2</A> - for regular usage (released: 2019.11.14)<BR>
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<A href=".\bin\dgVoodoo2_62_2_dbg.zip">dgVoodoo v2.62.2 (spec release with Debug Layer)</A> - for API tracing (released: 2019.11.14)
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<BR>
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<BR>
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Incremental update to 2.62:<BR>
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<A href=".\bin\dgVoodoo2_62_1.zip">dgVoodoo v2.62.1</A> - for regular usage (released: 2019.09.27)<BR>
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<A href=".\bin\dgVoodoo2_62_1_dbg.zip">dgVoodoo v2.62.1 (spec release with Debug Layer)</A> - for API tracing (released: 2019.09.27)
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<BR>
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<BR>
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First version of D3D9, internal shader code generator and a lot of bugfixings:<BR>
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<A href=".\bin\dgVoodoo2_62.zip">dgVoodoo v2.62</A> - for regular usage (re-released: 2019.09.15)<BR>
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<A href=".\bin\dgVoodoo2_62_dbg.zip">dgVoodoo v2.62 (spec release with Debug Layer)</A> - for API tracing (re-released: 2019.09.15)
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<BR>
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<BR>
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<A href=".\bin\dgVoodoo2_61.zip">dgVoodoo v2.61</A> - for regular usage (released: 2019.08.02)<BR>
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<A href=".\bin\dgVoodoo2_61_dbg.zip">dgVoodoo v2.61 (spec release with Debug Layer)</A> - for API tracing (released: 2019.08.02)
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<BR>
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<BR>
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<A href=".\bin\dgVoodoo2_6.zip">dgVoodoo v2.6</A> - for regular usage (released: 2019.07.04)<BR>
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<A href=".\bin\dgVoodoo2_6_dbg.zip">dgVoodoo v2.6 (spec release with Debug Layer)</A> - for API tracing (released: 2019.07.04)
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<BR>
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<BR>
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Special release with debug layer, new features and a lot of fixes:<BR>
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<A href=".\bin\dgVoodoo2_55_4_1.zip">dgVoodoo v2.55.4.1</A> - for regular usage (released: 2019.03.01) - <b>password: dege</b><BR>
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<A href=".\bin\dgVoodoo2_55_4_1_dbg.zip">dgVoodoo v2.55.4.1 (spec release with Debug Layer)</A> - for API tracing (released: 2019.03.01)
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<BR>
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<BR>
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<A href=".\bin\dgVoodoo2_55_4.zip">dgVoodoo v2.55.4</A> - for regular usage (released: 2018.10.06)<BR>
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<A href=".\bin\dgVoodoo2_55_4_dbg.zip">dgVoodoo v2.55.4 (spec release with Debug Layer)</A> - for API tracing (released: 2018.10.06)
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<BR>
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<BR>
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<A href=".\bin\dgVoodoo2_55_3.zip">dgVoodoo v2.55.3</A> - for regular usage (re-released: 2018.08.08)<BR>
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<A href=".\bin\dgVoodoo2_55_3_dbg.zip">dgVoodoo v2.55.3 (spec release with Debug Layer)</A> - for API tracing (re-released: 2018.08.08)
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<BR>
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<BR>
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<A href=".\bin\dgVoodoo2_55_2.zip">dgVoodoo v2.55.2</A> - for regular usage (released: 2018.06.07; password is "dege")<BR>
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<A href=".\bin\dgVoodoo2_55_2_dbg.zip">dgVoodoo v2.55.2 (spec release with Debug Layer)</A> - for API tracing (released: 2018.06.07)
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<BR>
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<BR>
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<A href=".\bin\dgVoodoo2_55_1.zip">dgVoodoo v2.55.1</A> - for regular usage (released: 2018.05.24)<BR>
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<A href=".\bin\dgVoodoo2_55_1_dbg.zip">dgVoodoo v2.55.1 (spec release with Debug Layer)</A> - for API tracing (released: 2018.05.24)
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<BR>
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<BR>
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<A href=".\bin\dgVoodoo2_55.zip">dgVoodoo v2.55</A> - for regular usage (released: 2018.03.24)<BR>
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<A href=".\bin\dgVoodoo2_55_dbg.zip">dgVoodoo v2.55 (spec release with Debug Layer)</A> - for API tracing (released: 2018.03.24)
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<BR>
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<BR>
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A lot of fixes, new features:
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<BR>
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<A href=".\bin\dgVoodoo2_54.zip">dgVoodoo v2.54</A> (released: 2017.04.25)
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<BR>
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<BR>
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Dynamic resolutions, GeForce4-style shadow buffering and lot of bugfixings:
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<BR>
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<A href=".\bin\dgVoodoo2_53.zip">dgVoodoo v2.53</A> (released: 2016.09.11)
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<BR>
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<BR>
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New output API's, resolution overriding for DirectX implementation, improved DirectShow compatibility,
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and bugfixings:
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<BR>
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<A href=".\bin\dgVoodoo2_52.zip">dgVoodoo v2.52</A> (released: 2016.05.31)
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<BR>
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<BR>
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Lot of DX8 bugfixings, DX/Glide bugfixings, some new features:
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<BR>
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<A href=".\bin\dgVoodoo2_51.zip">dgVoodoo v2.51</A> (released: 2016.03.12)
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<BR><BR>
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First version of D3D8 implementation is added, dynamic shader compiling for all components<BR>
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for much better performance, and a lot of bugfixings:
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<BR>
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<A href=".\bin\dgVoodoo2_5.zip">dgVoodoo v2.5</A> (released: 2016.01.09)
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<BR><BR>
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Refactored code for DirectX for multidevice support and other planned features,<BR>
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DXTC compression support is added, other missing things are implemented and various fixes:
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<BR>
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<A href=".\bin\dgVoodoo2_45.zip">dgVoodoo v2.45</A> (released: 2015.07.30)
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<BR><BR>
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Support for compressed textures is added, some other development and bugfixings:
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<BR>
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<A href=".\bin\dgVoodoo2_44.zip">dgVoodoo v2.44</A> (released: 2015.05.17)
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<BR><BR>
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Various bugfixings again:
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<BR>
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<A href=".\bin\dgVoodoo2_43.zip">dgVoodoo v2.43</A> (released: 2015.04.01)
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<BR><BR>
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Various bugfixings:
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<BR>
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<A href=".\bin\dgVoodoo2_42.zip">dgVoodoo v2.42</A> (released: 2015.02.20)
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<BR><BR>
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Direct3D 3 support is added and a lot of bugs/incompatibilites are fixed:
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<BR>
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<A href=".\bin\dgVoodoo2_41.zip">dgVoodoo v2.41</A> (released: 2015.01.24)
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<BR><BR>
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First version of DirectX 5, 6 and 7 support is added and a few Glide bugs are fixed:
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<BR>
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<A href=".\bin\dgVoodoo2_4.zip">dgVoodoo v2.4</A> (released: 2014.11.23)
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<BR><BR>
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A few things missing are included:
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<BR>
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<A href=".\bin\dgVoodoo2_32.zip">dgVoodoo v2.32</A> (released: 2014.04.14)
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<BR><BR>
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A patch version:
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<BR>
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<A href=".\bin\dgVoodoo2_31.zip">dgVoodoo v2.31</A> (released: 2014.04.10)
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<BR><BR>
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First version of DirectDraw emulation added, minor bugfixing:
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<BR>
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<A href=".\bin\dgVoodoo2_3.zip">dgVoodoo v2.3</A> (released: 2014.01.16)
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<BR><BR>
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Napalm build added, some bugfixings:
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<BR>
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<A href=".\bin\dgVoodoo2_2.zip">dgVoodoo v2.2</A> (released: 2013.06.12)
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<BR><BR>
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Some new developments, optimizations and bugfixings:
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<BR>
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<A href=".\bin\dgVoodoo2_15.zip">dgVoodoo v2.15</A> (released: 2013.04.23)
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<BR><BR>
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Fix for Gulikoza's new Glide patch + bugfixing and other:
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<BR>
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<A href=".\bin\dgVoodoo2_14.zip">dgVoodoo v2.14</A> (released: 2013.03.17)
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<BR><BR>
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Some new fixings and additions:
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<BR>
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<A href=".\bin\dgVoodoo2_13.zip">dgVoodoo v2.13</A> (released: 2013.03.07)
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<BR><BR>
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Some new fixings and optimizations:
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<BR>
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<A href=".\bin\dgVoodoo2_12.zip">dgVoodoo v2.12</A> (released: 2013.02.17)
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<BR><BR>
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After all I bought a low-end ATI card to see what is on that side.
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Unfortunately a thing needed to be fixed because of ATI drivers.
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<BR>
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<A href=".\bin\dgVoodoo2_11.zip">dgVoodoo v2.11</A> (released: 2013.02.03)
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<BR><BR>
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I have done some postprocess work and fixings:
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<BR>
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<A href=".\bin\dgVoodoo2_1.zip">dgVoodoo v2.1</A> (released: 2013.01.24)
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<BR><BR>
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Here is the first fastfix for 2.0:
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<BR>
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<A href=".\bin\dgVoodoo2_01.zip">dgVoodoo v2.01</A> (released: 2013.01.09)
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