# dgVoodoo2
Glide/DirectX implementation on D3D11/12
-Play your old Glide and DirectX games even on the latest, modern version of Windows.
-Good compatiblity with the original libraries, I think.
-You can force the resolution and even MSAA for both Glide and DirectX which can really improve the appearance of games with hardwired low-resolution support.
-Support for hw/driver compatibility with some really old videocards like GF4 Ti4800 and ATI Radeon 8500 is also available for rare games needing it
-You can force windowed appearance and simple color-management and dithering (retro feeling) as postprocess effects
-For really old games running at their original low resolution you can upscale the image with various resampling filters like bicubic and lanczos
-You get a lot of configurable elements, either through the GUI CPL app or manually with a texteditor, if you know what you are doing