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https://github.com/dege-diosg/dgVoodoo2
synced 2024-07-08 20:51:02 +02:00
Update to v2.82
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@ -406,7 +406,6 @@ struct ConfigDirectX
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NumOfCardTypes
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NumOfCardTypes
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};
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};
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enum TexFilterType
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enum TexFilterType
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{
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{
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TF_AppDriven = 0,
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TF_AppDriven = 0,
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@ -414,6 +413,7 @@ struct ConfigDirectX
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TF_ForceBilinear = 0x200,
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TF_ForceBilinear = 0x200,
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TF_ForceLinearMip = 0x300,
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TF_ForceLinearMip = 0x300,
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TF_ForceTrilinear = 0x400,
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TF_ForceTrilinear = 0x400,
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TF_ForcePointMip = 0x500,
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TF_ForceAniso1x = 1,
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TF_ForceAniso1x = 1,
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TF_ForceAniso2x = 2,
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TF_ForceAniso2x = 2,
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TF_ForceAniso3x = 3,
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TF_ForceAniso3x = 3,
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@ -434,6 +434,14 @@ struct ConfigDirectX
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TF_AnisoMask = 0xFF
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TF_AnisoMask = 0xFF
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};
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};
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enum TexMipmapping
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{
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TMM_AppDriven = 0,
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TMM_Disabled,
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TMM_AutoGenPoint,
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TMM_AutoGenBilinear
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};
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CardType cardType;
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CardType cardType;
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UInt64 videoMemSize;
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UInt64 videoMemSize;
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UInt32 resWidth;
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UInt32 resWidth;
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@ -442,6 +450,7 @@ struct ConfigDirectX
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UInt32 refRateNumerator;
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UInt32 refRateNumerator;
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UInt32 refRateDenominator;
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UInt32 refRateDenominator;
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UInt32 texFilterType;
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UInt32 texFilterType;
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UInt32 texMipmapping;
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bool disabledAndPassThru;
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bool disabledAndPassThru;
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bool appControlledScreenState;
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bool appControlledScreenState;
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bool disableAltEnter;
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bool disableAltEnter;
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@ -449,7 +458,6 @@ struct ConfigDirectX
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bool bilinear2DOperations;
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bool bilinear2DOperations;
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bool applyPhongShading;
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bool applyPhongShading;
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bool forceVSync;
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bool forceVSync;
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bool disableMipmapping;
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bool keepFilterIfPointSampled;
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bool keepFilterIfPointSampled;
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bool fastVideoMemAccess;
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bool fastVideoMemAccess;
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@ -462,6 +470,7 @@ struct ConfigDirectX
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refRateNumerator (0),
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refRateNumerator (0),
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refRateDenominator (0),
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refRateDenominator (0),
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texFilterType (TF_AppDriven),
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texFilterType (TF_AppDriven),
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texMipmapping (TMM_AppDriven),
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disabledAndPassThru (false),
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disabledAndPassThru (false),
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appControlledScreenState (true),
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appControlledScreenState (true),
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disableAltEnter (true),
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disableAltEnter (true),
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@ -469,7 +478,6 @@ struct ConfigDirectX
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bilinear2DOperations (false),
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bilinear2DOperations (false),
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applyPhongShading (false),
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applyPhongShading (false),
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forceVSync (false),
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forceVSync (false),
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disableMipmapping (false),
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keepFilterIfPointSampled (false),
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keepFilterIfPointSampled (false),
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fastVideoMemAccess (false)
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fastVideoMemAccess (false)
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{
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{
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