diff --git a/Readme.html b/Readme.html
index 2116f6a..52f3dc3 100644
--- a/Readme.html
+++ b/Readme.html
@@ -69,8 +69,8 @@ li {
===============================================================================
-dgVoodoo 2.7: Glide and DirectX API libraries implemented on D3D11/12
-Released: September 14, 2020
+dgVoodoo 2.71: Glide and DirectX API libraries implemented on D3D11/12
+Released: October 7, 2020
Author: Dege
Copyright (c) 2013-2020
@@ -1031,6 +1031,17 @@ it and make your game/app crawl at speed near zero.
+ -
+ 2.71 - some modifications that should have been included in 2.7
+
+ - Support for true multimon DDraw applications (my test app)
+ - Minor performance improvements in D3D frontend and D3D12 backend (most noticable with Dreamfall The Longest Journey with D3D12)
+ - Fixing a memory leak (my own tests)
+ - Some minor refactoring in the code
+ - Fixing a DDraw bug causing crash (Will Rock)
+
+
+
-
2.7
diff --git a/ReadmeDirectX.html b/ReadmeDirectX.html
index e34c86e..d02f52c 100644
--- a/ReadmeDirectX.html
+++ b/ReadmeDirectX.html
@@ -38,7 +38,7 @@ table, th, td {
===============================================================================
-dgVoodoo 2.7: DirectX emulation related stuffs
+dgVoodoo 2.71: DirectX emulation related stuffs
===============================================================================
diff --git a/ReadmeGlide.html b/ReadmeGlide.html
index b9585e0..693b341 100644
--- a/ReadmeGlide.html
+++ b/ReadmeGlide.html
@@ -61,7 +61,7 @@ a:active {
===============================================================================
-dgVoodoo 2.7: Glide related stuffs
+dgVoodoo 2.71: Glide related stuffs
===============================================================================
diff --git a/index.html b/index.html
index 86d131c..fe70789 100644
--- a/index.html
+++ b/index.html
@@ -90,7 +90,7 @@
- Direct3D 9
- (Latest stable version: 2.7, released: 2020.09.14)
+ (Latest stable version: 2.71, released: 2020.10.07)
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