diff --git a/.vs/slnx.sqlite b/.vs/slnx.sqlite
index 8c56f20..ffe14f8 100644
Binary files a/.vs/slnx.sqlite and b/.vs/slnx.sqlite differ
diff --git a/Readme.html b/Readme.html
index 7856d33..8ef6e44 100644
--- a/Readme.html
+++ b/Readme.html
@@ -69,8 +69,8 @@ li {
===============================================================================
-dgVoodoo 2.71.1: Glide and DirectX API libraries implemented on D3D11/12
-Released: October 7, 2020
+dgVoodoo 2.71.2: Glide and DirectX API libraries implemented on D3D11/12
+Released: October 15, 2020
Author: Dege
Copyright (c) 2013-2020
@@ -1031,6 +1031,15 @@ it and make your game/app crawl at speed near zero.
+ -
+ 2.71.2
+
+ - Fixing blurry output of upscaled DDraw rendering
+ - Restoring old window handling behavior for D3D11 (Age Of Wonders, but affects other games too)
+ - Minor Glide debug layer improvement for nonstandard resolution/refresh rate parameters
+
+
+
-
2.71.1
diff --git a/ReadmeDirectX.html b/ReadmeDirectX.html
index 03f1345..565fbd4 100644
--- a/ReadmeDirectX.html
+++ b/ReadmeDirectX.html
@@ -38,7 +38,7 @@ table, th, td {
===============================================================================
-dgVoodoo 2.71.1: DirectX emulation related stuffs
+dgVoodoo 2.71.2: DirectX emulation related stuffs
===============================================================================
diff --git a/ReadmeGlide.html b/ReadmeGlide.html
index 6e844d0..420f532 100644
--- a/ReadmeGlide.html
+++ b/ReadmeGlide.html
@@ -61,7 +61,7 @@ a:active {
===============================================================================
-dgVoodoo 2.71.1: Glide related stuffs
+dgVoodoo 2.71.2: Glide related stuffs
===============================================================================