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mirror of https://github.com/dege-diosg/dgVoodoo2 synced 2024-07-08 20:51:02 +02:00

Updating docs to v2.71.3

This commit is contained in:
Dege 2020-11-02 17:28:33 +01:00
parent 1bb64f7b2e
commit 6f9d73cbfb
9 changed files with 28 additions and 9 deletions

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"CurrentProjectSetting": "No Configurations"
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""
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"SelectedNode": "\\Readme.html",
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@ -69,8 +69,8 @@ li {
<h2 align="left">
===============================================================================<br>
<font color = "#FFFFFF">dgVoodoo 2.71.2</font>: Glide and DirectX API libraries implemented on D3D11/12<br>
Released: <font color = "#FFFFFF">October 15, 2020</font><br>
<font color = "#FFFFFF">dgVoodoo 2.71.3</font>: Glide and DirectX API libraries implemented on D3D11/12<br>
Released: <font color = "#FFFFFF">November 2, 2020</font><br>
Author: <font color = "#FFFFFF">Dege</font><br>
<br>
Copyright (c) 2013-2020<br>
@ -1031,6 +1031,20 @@ it and make your game/app crawl at speed near zero.
</u></font></h2>
<ul>
<li>
<font color="#FFFFFF">2.71.3</font>
<ul>
<li>Fixing a bug in the DXBC generator (Metal Gear 2 Solid Substance, the original version)</li>
<li>Making DDraw device window creation compatible with MS DDraw (Everquest)</li>
<li>Minor improvement in the DDraw hook layer (Submarine Titans)</li>
<li>Fixing a bug in the shader code validator (Anarchy Online)</li>
<li>Implementing a minor missing thing in the D3D12 backend (Anarchy Online, but affects other appications as well)</li>
<li>Fixing a Glide texture upload bug (Montezuma's Return)</li>
<li>Fixing a thing incompatible with MS D3D (Christmas Magic)</li>
<li>Fixing a minor D3D12 leak</li>
</ul>
</li>
<BR>
<li>
<font color="#FFFFFF">2.71.2</font>
<ul>

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@ -38,7 +38,7 @@ table, th, td {
<h2 align="left">
===============================================================================<br>
<font color = "#FFFFFF">dgVoodoo 2.71.2</font>: DirectX emulation related stuffs<br>
<font color = "#FFFFFF">dgVoodoo 2.71.3</font>: DirectX emulation related stuffs<br>
<br>
===============================================================================<br>
</h2>

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@ -61,7 +61,7 @@ a:active {
<h2 align="left">
===============================================================================<br>
<font color = "#FFFFFF">dgVoodoo 2.71.2</font>: Glide related stuffs<br>
<font color = "#FFFFFF">dgVoodoo 2.71.3</font>: Glide related stuffs<br>
<br>
===============================================================================<br>
</h2>

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@ -57,10 +57,10 @@
<BR>
Latest stable version:<BR>
<BR>
Minor incremental update to 2.71.1:
Minor incremental update to 2.71.2:
<BR>
<A href=".\bin\dgVoodoo2_71_2.zip">dgVoodoo v2.71.2</A>&nbsp; - for regular usage (released: 15.10.2020)<BR>
<A href=".\bin\dgVoodoo2_71_2_dbg.zip">dgVoodoo v2.71.2 (spec release with Debug Layer)</A>&nbsp; - for API tracing (released: 15.10.2020)
<A href=".\bin\dgVoodoo2_71_3.zip">dgVoodoo v2.71.3</A>&nbsp; - for regular usage (released: 02.11.2020)<BR>
<A href=".\bin\dgVoodoo2_71_3_dbg.zip">dgVoodoo v2.71.3 (spec release with Debug Layer)</A>&nbsp; - for API tracing (released: 02.11.2020)
<BR><BR>
<a href="../Gallery/DXGamesGallery.html">
See general test results
@ -84,6 +84,11 @@
</FONT>
<BR>
<BR>
Minor incremental update to 2.71_1:<BR>
<A href=".\bin\dgVoodoo2_71_2.zip">dgVoodoo v2.71.2</A>&nbsp; - for regular usage (released: 02.11.2020)<BR>
<A href=".\bin\dgVoodoo2_71_2_dbg.zip">dgVoodoo v2.71.2 (spec release with Debug Layer)</A>&nbsp; - for API tracing (released: 02.11.2020)
<BR>
<BR>
Minor incremental update to 2.7:<BR>
<A href=".\bin\dgVoodoo2_71_1.zip">dgVoodoo v2.71.1</A>&nbsp; - for regular usage (released: 08.10.2020)<BR>
<A href=".\bin\dgVoodoo2_71_1_dbg.zip">dgVoodoo v2.71.1 (spec release with Debug Layer)</A>&nbsp; - for API tracing (released: 08.10.2020)