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mirror of https://github.com/dege-diosg/dgVoodoo2 synced 2024-07-08 20:51:02 +02:00

Revert "Updating dgVoodooAPI to v2.76"

This reverts commit 7faaaef0db8480c8b5936b296a5d19416591eea0.
This commit is contained in:
Dege 2021-10-20 18:31:33 +02:00
parent 7faaaef0db
commit 64210c5647
5 changed files with 1 additions and 8 deletions

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@ -76,7 +76,6 @@ struct ConfigGeneral
SM_AspectRatio4_3_CRTLike, SM_AspectRatio4_3_CRTLike,
SM_AspectRatio4_3_C64Like, SM_AspectRatio4_3_C64Like,
SM_CenteredAspectRatio, SM_CenteredAspectRatio,
SM_AspectRatio_CRTLike,
NumOfScalingModes NumOfScalingModes
}; };
@ -399,7 +398,6 @@ struct ConfigDirectX
bool applyPhongShading; bool applyPhongShading;
bool forceVSync; bool forceVSync;
bool disableMipmapping; bool disableMipmapping;
bool keepFilterIfPointSampled;
bool fastVideoMemAccess; bool fastVideoMemAccess;
ConfigDirectX (): ConfigDirectX ():
@ -419,7 +417,6 @@ struct ConfigDirectX
applyPhongShading (false), applyPhongShading (false),
forceVSync (false), forceVSync (false),
disableMipmapping (false), disableMipmapping (false),
keepFilterIfPointSampled (false),
fastVideoMemAccess (false) fastVideoMemAccess (false)
{ {
} }
@ -519,13 +516,11 @@ struct ConfigDirectXExt
DefEnumResolutions defaultEnumeratedResolutions; DefEnumResolutions defaultEnumeratedResolutions;
UInt32 enumeratedResolutionBitDepths; UInt32 enumeratedResolutionBitDepths;
UInt32 maxVSConstRegisters; UInt32 maxVSConstRegisters;
UInt32 nPatchTesselationLevel;
bool msD3DDeviceNames; bool msD3DDeviceNames;
bool rtTexturesForceScaleAndMSAA; bool rtTexturesForceScaleAndMSAA;
bool smoothedDepthSampling; bool smoothedDepthSampling;
bool deferredScreenModeSwitch; bool deferredScreenModeSwitch;
bool primarySurfaceBatchedUpdate; bool primarySurfaceBatchedUpdate;
bool enableSpecializedShaders;
ConfigDirectXExt () : ConfigDirectXExt () :
adapterIDType (AIDT_Default), adapterIDType (AIDT_Default),
@ -541,13 +536,11 @@ struct ConfigDirectXExt
defaultEnumeratedResolutions (DER_All), defaultEnumeratedResolutions (DER_All),
enumeratedResolutionBitDepths (ERBD_All), enumeratedResolutionBitDepths (ERBD_All),
maxVSConstRegisters (256), maxVSConstRegisters (256),
nPatchTesselationLevel (0),
msD3DDeviceNames (false), msD3DDeviceNames (false),
rtTexturesForceScaleAndMSAA (true), rtTexturesForceScaleAndMSAA (true),
smoothedDepthSampling (true), smoothedDepthSampling (true),
deferredScreenModeSwitch (false), deferredScreenModeSwitch (false),
primarySurfaceBatchedUpdate (false), primarySurfaceBatchedUpdate (false)
enableSpecializedShaders (true)
{ {
memset (extraResolutions, 0, sizeof (extraResolutions)); memset (extraResolutions, 0, sizeof (extraResolutions));
} }

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