From 298488661c28a523f6dba490214f5d80cc74b90e Mon Sep 17 00:00:00 2001
From: dege-diosg <71823288+dege-diosg@users.noreply.github.com>
Date: Tue, 29 Sep 2020 14:20:31 +0200
Subject: [PATCH] Update README.md
---
README.md | 18 +++++++++---------
1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/README.md b/README.md
index 796d772..7d05797 100644
--- a/README.md
+++ b/README.md
@@ -1,12 +1,12 @@
# dgVoodoo2
Glide/DirectX implementation on D3D11/12
-
--Play your old Glide and DirectX games even on the latest, modern version of Windows.
--Good compatiblity with the original libraries, I think.
--You can force the resolution and even MSAA for both Glide and DirectX which can really improve the appearance of games with hardwired low-resolution support.
--Support for hw/driver compatibility with some really old videocards like GF4 Ti4800 and ATI Radeon 8500 is also available for rare games needing it
--You can force windowed appearance and simple color-management and dithering (retro feeling) as postprocess effects
--For really old games running at their original low resolution you can upscale the image with various resampling filters like bicubic and lanczos
--You get a lot of configurable elements, either through the GUI CPL app or manually with a texteditor, if you know what you are doing
-
+
+- Play your old Glide and DirectX games even on the latest, modern version of Windows.
+- Good compatiblity with the original libraries, I think.
+- You can force the resolution and even MSAA for both Glide and DirectX which can really improve the appearance of games with hardwired low-resolution support.
+- Support for hw/driver compatibility with some really old videocards like GF4 Ti4800 and ATI Radeon 8500 is also available for rare games needing it
+- You can force windowed appearance and simple color-management and dithering (retro feeling) as postprocess effects
+- For really old games running at their original low resolution you can upscale the image with various resampling filters like bicubic and lanczos
+- You get a lot of configurable elements, either through the GUI CPL app or manually with a texteditor, if you know what you are doing
+