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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-23 00:52:18 +01:00
cnc-ddraw/render_ddraw.c

198 lines
4.9 KiB
C

/*
* Copyright (c) 2010 Toni Spets <toni.spets@iki.fi>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <windows.h>
#include <stdio.h>
#include "main.h"
#include "surface.h"
struct render_ddraw_impl
{
DWORD WINAPI (*main)(IDirectDrawSurfaceImpl *surface);
HRESULT WINAPI (*Initialize)(void);
HRESULT WINAPI (*SetDisplayMode)(DWORD width, DWORD height);
HRESULT WINAPI (*RestoreDisplayMode)(void);
int maxfps;
int width;
int height;
int bpp;
int filter;
HANDLE thread;
BOOL run;
HANDLE ev;
LPDIRECTDRAW ddraw;
};
DWORD WINAPI render_ddraw_main(IDirectDrawSurfaceImpl *surface);
HRESULT WINAPI render_ddraw_Initialize();
HRESULT WINAPI render_ddraw_SetDisplayMode(DWORD width, DWORD height);
HRESULT WINAPI render_ddraw_RestoreDisplayMode(void);
struct render_ddraw_impl render_ddraw =
{
render_ddraw_main,
render_ddraw_Initialize,
render_ddraw_SetDisplayMode,
render_ddraw_RestoreDisplayMode,
0,
0,
0,
0,
0,
NULL,
TRUE,
NULL,
NULL
};
HRESULT WINAPI render_ddraw_Initialize()
{
if(ddraw->DirectDrawCreate(NULL, &render_ddraw.ddraw, NULL) != DD_OK)
{
return DDERR_GENERIC;
}
return DD_OK;
}
HRESULT WINAPI render_ddraw_SetDisplayMode(DWORD width, DWORD height)
{
if(ddraw->windowed == FALSE)
{
return IDirectDraw_SetDisplayMode(render_ddraw.ddraw, width, height, 24);
}
return DD_OK;
}
HRESULT WINAPI render_ddraw_RestoreDisplayMode(void)
{
if(ddraw->windowed == FALSE)
{
return IDirectDraw_RestoreDisplayMode(render_ddraw.ddraw);
}
return DD_OK;
}
DWORD WINAPI render_ddraw_main(IDirectDrawSurfaceImpl *surface)
{
int i,j;
DDSURFACEDESC ddsd;
LPDIRECTDRAWSURFACE primary;
LPDIRECTDRAWCLIPPER clipper;
DWORD width;
if(render_ddraw.ddraw == NULL)
{
return FALSE;
}
render_ddraw.run = TRUE;
if(ddraw->windowed)
{
IDirectDraw_SetCooperativeLevel(render_ddraw.ddraw, ddraw->hWnd, DDSCL_NORMAL);
}
else
{
IDirectDraw_SetCooperativeLevel(render_ddraw.ddraw, ddraw->hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN);
}
memset(&ddsd, 0, sizeof(DDSURFACEDESC));
ddsd.dwSize = sizeof(DDSURFACEDESC);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
IDirectDraw_CreateSurface(render_ddraw.ddraw, &ddsd, &primary, NULL);
memset(&ddsd, 0, sizeof(DDSURFACEDESC));
ddsd.dwSize = sizeof(DDSURFACEDESC);
IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
width = ddsd.dwWidth * ddsd.lPitch / (ddsd.dwWidth * ddsd.ddpfPixelFormat.dwRGBBitCount / 8);
IDirectDraw_CreateClipper(render_ddraw.ddraw, 0, &clipper, NULL);
IDirectDrawClipper_SetHWnd(clipper, 0, ddraw->hWnd);
IDirectDrawSurface_SetClipper(primary, clipper);
DWORD tick_start;
DWORD tick_end;
DWORD frame_len;
if(render_ddraw.maxfps < 0)
{
render_ddraw.maxfps = ddraw->freq;
}
if(render_ddraw.maxfps > 0)
{
frame_len = 1000.0f / render_ddraw.maxfps;
}
render_ddraw.ev = CreateEvent(NULL, TRUE, FALSE, NULL);
while(render_ddraw.run)
{
ResetEvent(render_ddraw.ev);
if(render_ddraw.maxfps > 0)
{
tick_start = GetTickCount();
}
IDirectDrawSurface_Lock(primary, NULL, &ddsd, DDLOCK_WRITEONLY|DDLOCK_WAIT, NULL);
if(surface->palette)
{
for(i=0; i<surface->height; i++)
{
for(j=0; j<surface->width; j++)
{
((int *)ddsd.lpSurface)[(i+ddraw->winpos.y)*width+(j+ddraw->winpos.x)] = surface->palette->data_rgb[((unsigned char *)surface->surface)[i*surface->lPitch + j*surface->lXPitch]];
}
}
}
IDirectDrawSurface_Unlock(primary, NULL);
if(render_ddraw.maxfps > 0)
{
tick_end = GetTickCount();
if(tick_end - tick_start < frame_len)
{
Sleep( frame_len - (tick_end - tick_start) );
}
}
SetEvent(render_ddraw.ev);
}
CloseHandle(render_ddraw.ev);
IDirectDrawClipper_Release(clipper);
IDirectDrawSurface_Release(primary);
IDirectDraw_Release(render_ddraw.ddraw);
return 0;
}