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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-23 00:52:18 +01:00
cnc-ddraw/src/render_soft.c
2018-05-18 16:18:34 +02:00

172 lines
5.3 KiB
C

/*
* Copyright (c) 2011 Toni Spets <toni.spets@iki.fi>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <windows.h>
#include <stdio.h>
#include "main.h"
#include "surface.h"
static unsigned char getPixel(int x, int y)
{
return ((unsigned char *)ddraw->primary->surface)[y*ddraw->primary->lPitch + x*ddraw->primary->lXPitch];
}
int* InMovie = (int*)0x00665F58;
int* IsVQA640 = (int*)0x0065D7BC;
BYTE* ShouldStretch = (BYTE*)0x00607D78;
BOOL detect_cutscene()
{
if(ddraw->width <= CUTSCENE_WIDTH || ddraw->height <= CUTSCENE_HEIGHT)
return FALSE;
//if (ddraw->isredalert && *InMovie)
// return !*IsVQA640;
if (ddraw->isredalert)
{
if ((*InMovie && !*IsVQA640) || *ShouldStretch)
{
return TRUE;
}
return FALSE;
}
else if (ddraw->iscnc1)
{
return getPixel(CUTSCENE_WIDTH + 1, 0) == 0 || getPixel(CUTSCENE_WIDTH + 5, 1) == 0 ? TRUE : FALSE;
}
return FALSE;
}
DWORD WINAPI render_soft_main(void)
{
Sleep(500);
PBITMAPINFO bmi = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);
bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi->bmiHeader.biWidth = ddraw->width;
bmi->bmiHeader.biHeight = -ddraw->height;
bmi->bmiHeader.biPlanes = 1;
bmi->bmiHeader.biBitCount = ddraw->bpp;
bmi->bmiHeader.biCompression = BI_RGB;
DWORD tick_start = 0;
DWORD tick_end = 0;
DWORD frame_len = 0;
int maxfps = ddraw->render.maxfps;
if(maxfps < 0)
maxfps = ddraw->mode.dmDisplayFrequency;
if (maxfps >= 1000)
maxfps = 0;
if(maxfps > 0)
frame_len = 1000.0f / maxfps;
while (ddraw->render.run && WaitForSingleObject(ddraw->render.sem, INFINITE) != WAIT_FAILED)
{
#if _DEBUG
static DWORD tick_fps = 0;
static DWORD frame_count = 0;
tick_start = timeGetTime();
if (tick_start >= tick_fps)
{
printf("Frames: %lu - Elapsed: %lu ms\n", frame_count, (tick_start - tick_fps) + 1000);
frame_count = 0;
tick_fps = tick_start + 1000;
}
frame_count++;
#endif
if(maxfps > 0)
{
tick_start = timeGetTime();
}
EnterCriticalSection(&ddraw->cs);
if (ddraw->primary && (ddraw->primary->palette || ddraw->bpp == 16))
{
if (ddraw->primary->palette && ddraw->primary->palette->data_rgb == NULL)
{
ddraw->primary->palette->data_rgb = &bmi->bmiColors[0];
}
if ((ddraw->render.width != ddraw->width || ddraw->render.height != ddraw->height) &&
!(ddraw->vhack && detect_cutscene()) )
{
StretchDIBits(
ddraw->render.hDC, ddraw->render.viewport.x, ddraw->render.viewport.y,
ddraw->render.viewport.width, ddraw->render.viewport.height,
0, 0, ddraw->width, ddraw->height, ddraw->primary->surface,
bmi, DIB_RGB_COLORS, SRCCOPY);
}
else if (!(ddraw->vhack && detect_cutscene()))
{
SetDIBitsToDevice(
ddraw->render.hDC, 0, 0, ddraw->width, ddraw->height, 0, 0, 0,
ddraw->height, ddraw->primary->surface, bmi, DIB_RGB_COLORS);
}
}
if (ddraw->vhack && ddraw->primary && detect_cutscene()) // for vhack
{
if (ddraw->primary->palette && ddraw->primary->palette->data_rgb == NULL)
{
ddraw->primary->palette->data_rgb = &bmi->bmiColors[0];
}
StretchDIBits(
ddraw->render.hDC, ddraw->render.viewport.x, ddraw->render.viewport.y,
ddraw->render.viewport.width, ddraw->render.viewport.height,
0, ddraw->height-400, CUTSCENE_WIDTH, CUTSCENE_HEIGHT, ddraw->primary->surface,
bmi, DIB_RGB_COLORS, SRCCOPY);
if (ddraw->primary->palette && !ddraw->incutscene)
{
ddraw->incutscene = TRUE;
}
}
else if(ddraw->primary && ddraw->primary->palette && ddraw->incutscene)
{
ddraw->incutscene = FALSE;
}
LeaveCriticalSection(&ddraw->cs);
if(maxfps > 0)
{
tick_end = timeGetTime();
if(tick_end - tick_start < frame_len)
{
Sleep( frame_len - (tick_end - tick_start));
}
}
SetEvent(ddraw->render.ev);
}
HeapFree(GetProcessHeap(), 0, bmi);
return TRUE;
}