1
0
mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 22:14:49 +01:00

533 lines
15 KiB
C

/*
* Copyright (c) 2010 Toni Spets <toni.spets@iki.fi>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <windows.h>
#include <stdio.h>
#include "main.h"
#include "surface.h"
/* from main */
HRESULT null();
DWORD WINAPI ogl_Thread(void *_This);
DWORD WINAPI dd_Thread(IDirectDrawSurfaceImpl *This);
void dump_ddsd(DWORD);
void dump_ddscaps(DWORD);
HRESULT __stdcall ddraw_surface_QueryInterface(IDirectDrawSurfaceImpl *This, REFIID riid, void **obj)
{
printf("DirectDrawSurface::QueryInterface(This=%p, riid=%08X, obj=%p)\n", This, (unsigned int)riid, obj);
return S_OK;
}
ULONG __stdcall ddraw_surface_AddRef(IDirectDrawSurfaceImpl *This)
{
printf("DirectDrawSurface::AddRef(This=%p)\n", This);
This->Ref++;
return This->Ref;
}
ULONG __stdcall ddraw_surface_Release(IDirectDrawSurfaceImpl *This)
{
printf("DirectDrawSurface::Release(This=%p)\n", This);
This->Ref--;
if(This->Ref == 0)
{
if(This->dThread)
{
This->dRun = FALSE;
SetEvent(This->flipEvent);
WaitForSingleObject(This->dThread, INFINITE);
}
if(This->surface)
{
free(This->surface);
}
#if USE_OPENGL
if(This->glTex)
{
free(This->glTex);
}
#endif
if(This->palette)
{
IDirectDrawPalette_Release(This->palette);
}
free(This);
return 0;
}
return This->Ref;
}
HRESULT __stdcall ddraw_surface_AddAttachedSurface(IDirectDrawSurfaceImpl *This, LPDIRECTDRAWSURFACE lpDDSurface)
{
printf("DirectDrawSurface::AddAttachedSurface(This=%p, lpDDSurface=%p)\n", This, lpDDSurface);
return DD_OK;
}
HRESULT __stdcall ddraw_surface_Blt(IDirectDrawSurfaceImpl *This, LPRECT lpDestRect, LPDIRECTDRAWSURFACE lpDDSrcSurface, LPRECT lpSrcRect, DWORD dwFlags, LPDDBLTFX lpDDBltFx)
{
IDirectDrawSurfaceImpl *Source = (IDirectDrawSurfaceImpl *)lpDDSrcSurface;
#if _DEBUG
printf("DirectDrawSurface::Blt(This=%p, lpDestRect=%p, lpDDSrcSurface=%p, lpSrcRect=%p, dwFlags=%d, lpDDBltFx=%p)\n", This, lpDestRect, lpDDSrcSurface, lpSrcRect, (int)dwFlags, lpDDBltFx);
if(lpDestRect)
{
printf(" dest: l: %d t: %d r: %d b: %d\n", (int)lpDestRect->left, (int)lpDestRect->top, (int)lpDestRect->right, (int)lpDestRect->bottom);
}
if(lpSrcRect)
{
printf(" src: l: %d t: %d r: %d b: %d\n", (int)lpSrcRect->left, (int)lpSrcRect->top, (int)lpSrcRect->right, (int)lpSrcRect->bottom);
}
#endif
if(Source)
{
int dx=0,dy=0;
if (lpDestRect)
{
dx=lpDestRect->left;
dy=lpDestRect->top;
}
int x0=0,y0=0,x1=Source->width,y1=Source->height;
if (lpSrcRect)
{
x0 = max(x0, lpSrcRect->left);
x1 = min(x1, lpSrcRect->right);
y0 = max(y0, lpSrcRect->top);
y1 = min(y1, lpSrcRect->bottom);
}
unsigned char* to=This->surface + dy*This->width + dx;
unsigned char* from=Source->surface + y0*Source->width + x0;
int s = x1-x0;
int y;
for(y=y0; y<y1; ++y, to+=This->width, from+=Source->width)
{
memcpy(to, from, s);
}
}
SetEvent(This->flipEvent);
return DD_OK;
}
HRESULT __stdcall ddraw_surface_GetCaps(IDirectDrawSurfaceImpl *This, LPDDSCAPS lpDDSCaps)
{
printf("DirectDrawSurface::GetCaps(This=%p, lpDDSCaps=%p)\n", This, lpDDSCaps);
lpDDSCaps->dwCaps = This->caps;
return DD_OK;
}
HRESULT __stdcall ddraw_surface_GetPalette(IDirectDrawSurfaceImpl *This, LPDIRECTDRAWPALETTE FAR *lplpDDPalette)
{
printf("DirectDrawSurface::GetPalette(This=%p, lplpDDPalette=%p)\n", This, lplpDDPalette);
return DD_OK;
}
HRESULT __stdcall ddraw_surface_SetPalette(IDirectDrawSurfaceImpl *This, LPDIRECTDRAWPALETTE lpDDPalette)
{
printf("DirectDrawSurface::SetPalette(This=%p, lpDDPalette=%p)\n", This, lpDDPalette);
This->palette = (IDirectDrawPaletteImpl *)lpDDPalette;
return DD_OK;
}
HRESULT __stdcall ddraw_surface_Lock(IDirectDrawSurfaceImpl *This, LPRECT lpDestRect, LPDDSURFACEDESC lpDDSurfaceDesc, DWORD dwFlags, HANDLE hEvent)
{
#if _DEBUG
printf("DirectDrawSurface::Lock(This=%p, lpDestRect=%p, lpDDSurfaceDesc=%p, dwFlags=%d, hEvent=%p)\n", This, lpDestRect, lpDDSurfaceDesc, (int)dwFlags, hEvent);
if(dwFlags & DDLOCK_SURFACEMEMORYPTR)
{
printf(" dwFlags: DDLOCK_SURFACEMEMORYPTR\n");
}
if(dwFlags & DDLOCK_WAIT)
{
printf(" dwFlags: DDLOCK_WAIT\n");
}
if(dwFlags & DDLOCK_EVENT)
{
printf(" dwFlags: DDLOCK_EVENT\n");
}
if(dwFlags & DDLOCK_READONLY)
{
printf(" dwFlags: DDLOCK_READONLY\n");
}
if(dwFlags & DDLOCK_WRITEONLY)
{
printf(" dwFlags: DDLOCK_WRITEONLY\n");
}
#endif
lpDDSurfaceDesc->dwSize = sizeof(DDSURFACEDESC);
lpDDSurfaceDesc->dwFlags = DDSD_LPSURFACE|DDSD_PITCH;
lpDDSurfaceDesc->lpSurface = This->surface;
lpDDSurfaceDesc->lPitch = This->lPitch;
return DD_OK;
}
HRESULT __stdcall ddraw_surface_Unlock(IDirectDrawSurfaceImpl *This, LPVOID lpRect)
{
#if _DEBUG
printf("DirectDrawSurface::Unlock(This=%p, lpRect=%p)\n", This, lpRect);
#endif
if(This->caps & DDSCAPS_PRIMARYSURFACE)
{
SetEvent(This->flipEvent);
}
return DD_OK;
}
HRESULT __stdcall ddraw_surface_Restore(IDirectDrawSurfaceImpl *This)
{
printf("DirectDrawSurface::Restore(This=%p)\n", This);
return DD_OK;
}
struct IDirectDrawSurfaceImplVtbl siface =
{
/* IUnknown */
ddraw_surface_QueryInterface,
ddraw_surface_AddRef,
ddraw_surface_Release,
/* IDirectDrawSurface */
ddraw_surface_AddAttachedSurface,
null, // ddraw_surface_AddOverlayDirtyRect
ddraw_surface_Blt,
null, // ddraw_surface_BltBatch
null, // ddraw_surface_BltFast
null, // ddraw_surface_DeleteAttachedSurface
null, // ddraw_surface_EnumAttachedSurfaces
null, // ddraw_surface_EnumOverlayZOrders
null, // ddraw_surface_Flip
null, // ddraw_surface_GetAttachedSurface
null, // ddraw_surface_GetBltStatus
ddraw_surface_GetCaps,
null, // ddraw_surface_GetClipper
null, // ddraw_surface_GetColorKey
null, // ddraw_surface_GetDC
null, // ddraw_surface_GetFlipStatus
null, // ddraw_surface_GetOverlayPosition
ddraw_surface_GetPalette,
null, // ddraw_surface_GetPixelFormat
null, // ddraw_surface_GetSurfaceDesc
null, // ddraw_surface_Initialize
null, // ddraw_surface_IsLost
ddraw_surface_Lock,
null, // ddraw_surface_ReleaseDC
ddraw_surface_Restore,
null, // ddraw_surface_SetClipper
null, // ddraw_surface_SetColorKey
null, // ddraw_surface_SetOverlayPosition
ddraw_surface_SetPalette,
ddraw_surface_Unlock,
null, // ddraw_surface_UpdateOverlay
null, // ddraw_surface_UpdateOverlayDisplay
null // ddraw_surface_UpdateOverlayZOrder
};
HRESULT ddraw_CreateSurface(IDirectDrawImpl *This, LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRECTDRAWSURFACE FAR *lpDDSurface, IUnknown FAR * unkOuter)
{
printf("DirectDraw::CreateSurface(This=%p, lpDDSurfaceDesc=%p, lpDDSurface=%p, unkOuter=%p)\n", This, lpDDSurfaceDesc, lpDDSurface, unkOuter);
dump_ddsd(lpDDSurfaceDesc->dwFlags);
IDirectDrawSurfaceImpl *Surface = (IDirectDrawSurfaceImpl *)HeapAlloc(GetProcessHeap(), 0, sizeof(IDirectDrawSurfaceImpl));
Surface->lpVtbl = &siface;
/* private stuff */
Surface->parent = This;
Surface->bpp = This->bpp;
Surface->surface = NULL;
Surface->caps = 0;
Surface->palette = NULL;
Surface->dThread = NULL;
Surface->dRun = TRUE;
#if USE_OPENGL
Surface->hDC = NULL;
Surface->glTex = NULL;
#endif
if(lpDDSurfaceDesc->dwFlags & DDSD_CAPS)
{
if(lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
Surface->width = This->width;
Surface->height = This->height;
Surface->hWnd = This->hWnd;
#if USE_OPENGL
Surface->dThread = CreateThread(NULL, 0, ogl_Thread, (void *)Surface, 0, NULL);
#else
Surface->dThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)dd_Thread, (void *)Surface, 0, NULL);
#endif
}
dump_ddscaps(lpDDSurfaceDesc->ddsCaps.dwCaps);
Surface->caps = lpDDSurfaceDesc->ddsCaps.dwCaps;
}
if( !(lpDDSurfaceDesc->dwFlags & DDSD_CAPS) || !(lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) )
{
Surface->width = lpDDSurfaceDesc->dwWidth;
Surface->height = lpDDSurfaceDesc->dwHeight;
}
if(Surface->width && Surface->height)
{
Surface->lPitch = Surface->width;
Surface->lXPitch = Surface->bpp / 8;
Surface->surface = malloc(Surface->width * Surface->height * Surface->lXPitch);
#if USE_OPENGL
Surface->glTex = malloc(Surface->width * Surface->height * sizeof(int));
#endif
}
printf(" Surface = %p (%dx%d@%d)\n", Surface, (int)Surface->width, (int)Surface->height, (int)Surface->bpp);
*lpDDSurface = (LPDIRECTDRAWSURFACE)Surface;
Surface->Ref = 0;
ddraw_surface_AddRef(Surface);
return DD_OK;
}
#if USE_OPENGL
DWORD WINAPI ogl_Thread(IDirectDrawSurfaceImpl *This)
{
int i,j;
PIXELFORMATDESCRIPTOR pfd;
This->hDC = GetDC(This->hWnd);
memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cDepthBits = 16;
pfd.iLayerType = PFD_MAIN_PLANE;
SetPixelFormat( This->hDC, ChoosePixelFormat( This->hDC, &pfd ), &pfd );
This->hRC = wglCreateContext( This->hDC );
wglMakeCurrent( This->hDC, This->hRC );
This->flipEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
while(This->dRun)
{
WaitForSingleObject(This->flipEvent, INFINITE);
ResetEvent(This->flipEvent);
/* convert ddraw surface to opengl texture */
for(i=0; i<This->height; i++)
{
for(j=0; j<This->width; j++)
{
This->glTex[i*This->width+j] = This->palette->data[((unsigned char *)This->surface)[i*This->lPitch + j*This->lXPitch]];
}
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, This->width, This->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, This->glTex);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
glEnable(GL_TEXTURE_2D);
glBegin(GL_TRIANGLE_FAN);
glTexCoord2f(0,0); glVertex2f(-1, 1);
glTexCoord2f(1,0); glVertex2f( 1, 1);
glTexCoord2f(1,1); glVertex2f( 1, -1);
glTexCoord2f(0,1); glVertex2f(-1, -1);
glEnd();
SwapBuffers(This->hDC);
}
wglMakeCurrent(NULL, NULL);
wglDeleteContext(This->hRC);
ReleaseDC(This->hWnd, This->hDC);
return 0;
}
#else // if USE_OPENGL
DWORD WINAPI dd_Thread(IDirectDrawSurfaceImpl *This)
{
int i,j;
DDSURFACEDESC ddsd;
LPDIRECTDRAWSURFACE primary;
LPDIRECTDRAWCLIPPER clipper;
DWORD width;
POINT pt;
memset(&ddsd, 0, sizeof(DDSURFACEDESC));
ddsd.dwSize = sizeof(DDSURFACEDESC);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
IDirectDraw_CreateSurface(This->parent->real_ddraw, &ddsd, &primary, NULL);
memset(&ddsd, 0, sizeof(DDSURFACEDESC));
ddsd.dwSize = sizeof(DDSURFACEDESC);
IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
width = ddsd.dwWidth * ddsd.lPitch / (ddsd.dwWidth * ddsd.ddpfPixelFormat.dwRGBBitCount / 8);
IDirectDraw_CreateClipper(This->parent->real_ddraw, 0, &clipper, NULL);
IDirectDrawClipper_SetHWnd(clipper, 0, This->hWnd);
IDirectDrawSurface_SetClipper(primary, clipper);
This->flipEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
while(This->dRun)
{
WaitForSingleObject(This->flipEvent, INFINITE);
if(!This->dRun)
break;
pt.x = pt.y = 0;
//ClientToScreen(This->hWnd, &pt);
if(IDirectDrawSurface_Lock(primary, NULL, &ddsd, DDLOCK_WRITEONLY|DDLOCK_WAIT, NULL) != DD_OK)
continue;
/* convert ddraw surface to opengl texture */
for(i=0; i<This->height; i++)
{
for(j=0; j<This->width; j++)
{
((int *)ddsd.lpSurface)[(i+pt.y)*width+(j+pt.x)] = This->palette->data[((unsigned char *)This->surface)[i*This->lPitch + j*This->lXPitch]];
}
}
IDirectDrawSurface_Unlock(primary, NULL);
ResetEvent(This->flipEvent);
}
IDirectDrawClipper_Release(clipper);
IDirectDrawSurface_Release(primary);
return 0;
}
#endif
void dump_ddscaps(DWORD dwCaps)
{
if(dwCaps & DDSCAPS_PRIMARYSURFACE)
{
printf(" DDSCAPS_PRIMARYSURFACE\n");
}
if(dwCaps & DDSCAPS_OFFSCREENPLAIN)
{
printf(" DDSCAPS_OFFSCREENPLAIN\n");
}
if(dwCaps & DDSCAPS_VIDEOMEMORY)
{
printf(" DDSCAPS_VIDEOMEMORY\n");
}
if(dwCaps & DDSCAPS_LOCALVIDMEM)
{
printf(" DDSCAPS_LOCALVIDMEM\n");
}
}
void dump_ddsd(DWORD dwFlags)
{
if(dwFlags & DDSD_CAPS)
{
printf(" DDSD_CAPS\n");
}
if(dwFlags & DDSD_HEIGHT)
{
printf(" DDSD_HEIGHT\n");
}
if(dwFlags & DDSD_WIDTH)
{
printf(" DDSD_WIDTH\n");
}
if(dwFlags & DDSD_PITCH)
{
printf(" DDSD_PITCH\n");
}
if(dwFlags & DDSD_BACKBUFFERCOUNT)
{
printf(" DDSD_BACKBUFFERCOUNT\n");
}
if(dwFlags & DDSD_ZBUFFERBITDEPTH)
{
printf(" DDSD_ZBUFFERBITDEPTH\n");
}
if(dwFlags & DDSD_ALPHABITDEPTH)
{
printf(" DDSD_ALPHABITDEPTH\n");
}
if(dwFlags & DDSD_LPSURFACE)
{
printf(" DDSD_LPSURFACE\n");
}
if(dwFlags & DDSD_PIXELFORMAT)
{
printf(" DDSD_PIXELFORMAT\n");
}
if(dwFlags & DDSD_CKDESTOVERLAY)
{
printf(" DDSD_CKDESTOVERLAY\n");
}
if(dwFlags & DDSD_CKDESTBLT)
{
printf(" DDSD_CKDESTBLT\n");
}
if(dwFlags & DDSD_CKSRCOVERLAY)
{
printf(" DDSD_CKSRCOVERLAY\n");
}
if(dwFlags & DDSD_CKSRCBLT)
{
printf(" DDSD_CKSRCBLT\n");
}
if(dwFlags & DDSD_MIPMAPCOUNT)
{
printf(" DDSD_MIPMAPCOUNT\n");
}
if(dwFlags & DDSD_REFRESHRATE)
{
printf(" DDSD_REFRESHRATE\n");
}
if(dwFlags & DDSD_LINEARSIZE)
{
printf(" DDSD_LINEARSIZE\n");
}
if(dwFlags & DDSD_ALL)
{
printf(" DDSD_ALL\n");
}
}