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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 06:04:49 +01:00
cnc-ddraw/src/dd.c
2024-07-26 08:27:42 +02:00

1787 lines
58 KiB
C

#include <windows.h>
#include <math.h>
#include "ddraw.h"
#include "IDirectDraw.h"
#include "dd.h"
#include "hook.h"
#include "config.h"
#include "mouse.h"
#include "wndproc.h"
#include "render_d3d9.h"
#include "render_gdi.h"
#include "render_ogl.h"
#include "fps_limiter.h"
#include "debug.h"
#include "utils.h"
#include "blt.h"
#include "versionhelpers.h"
CNCDDRAW g_ddraw;
HRESULT dd_EnumDisplayModes(
DWORD dwFlags,
LPDDSURFACEDESC lpDDSurfaceDesc,
LPVOID lpContext,
LPDDENUMMODESCALLBACK lpEnumModesCallback)
{
dbg_dump_edm_flags(dwFlags);
DWORD bpp_filter = 0;
if (lpDDSurfaceDesc)
{
dbg_dump_dds_flags(lpDDSurfaceDesc->dwFlags);
dbg_dump_dds_caps(lpDDSurfaceDesc->ddsCaps.dwCaps);
if (lpDDSurfaceDesc->dwFlags & DDSD_PIXELFORMAT)
{
TRACE(" ddpfPixelFormat.dwRGBBitCount=%u\n", lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount);
switch (lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount)
{
case 8:
case 16:
case 32:
bpp_filter = lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount;
break;
}
}
}
DWORD i = 0;
DWORD res_count = 0;
DDSURFACEDESC2 s;
/* Some games crash when you feed them with too many resolutions so we have to keep the list short */
DWORD max_w = 0;
DWORD max_h = 0;
DEVMODE reg_m;
memset(&reg_m, 0, sizeof(DEVMODE));
reg_m.dmSize = sizeof(DEVMODE);
if (real_EnumDisplaySettingsA(NULL, ENUM_REGISTRY_SETTINGS, &reg_m))
{
max_w = reg_m.dmPelsWidth;
max_h = reg_m.dmPelsHeight;
TRACE(" max_w=%u, max_h=%u\n", reg_m.dmPelsWidth, reg_m.dmPelsHeight);
}
if (g_config.stronghold_hack && max_w && (max_w % 8))
{
while (--max_w % 8);
}
BOOL rlf = g_config.resolutions == RESLIST_FULL;
BOOL rlm = g_config.resolutions == RESLIST_MINI;
SIZE resolutions[] =
{
{ 320, 200 },
{ 320, 240 },
{ rlm ? 0 : 512, rlm ? 0 : 384 },
{ 640, 400 },
{ 640, 480 },
{ 800, 600 },
{ 1024, 768 },
{ 1280, 1024 },
{ rlm ? 0 : 1600, rlm ? 0 : 1200 },
{ 1280, 720 },
{ rlf ? 1024 : 0, rlf ? 600 : 0 },
/* 4:3 */
{ rlf ? 1280 : 0, rlf ? 960 : 0 },
{ rlf ? 2048 : 0, rlf ? 1536 : 0 },
/* 16:10 */
{ rlf ? 960 : 0, rlf ? 600 : 0 },
{ rlf ? 1440 : 0, rlf ? 900 : 0 },
{ rlf ? 1680 : 0, rlf ? 1050 : 0 },
{ rlf ? 1920 : 0, rlf ? 1200 : 0 },
{ rlf ? 2560 : 0, rlf ? 1600 : 0 },
/* 16:9 */
{ rlf ? 960 : 0, rlf ? 540 : 0 },
{ rlf ? 1360 : 0, rlf ? 768 : 0 },
{ rlf ? 1600 : 0, rlf ? 900 : 0 },
{ rlf ? 1920 : 0, rlf ? 1080 : 0 },
{ rlf ? 2560 : 0, rlf ? 1440 : 0 },
/* 21:9 */
{ rlf ? 1280 : 0, rlf ? 540 : 0 },
{ rlf ? 1720 : 0, rlf ? 720 : 0 },
{ rlf ? 2560 : 0, rlf ? 1080 : 0 },
/* Inject custom resolution */
{ g_config.custom_width, g_config.custom_height },
{ max_w, max_h },
};
for (int x = 0; x < (sizeof(resolutions) / sizeof(resolutions[0])) - 1; x++)
{
if (resolutions[x].cx == max_w && resolutions[x].cy == max_h)
{
resolutions[x].cx = 0;
resolutions[x].cy = 0;
}
}
if ((g_ddraw.bpp && g_config.resolutions == RESLIST_NORMAL) || g_config.resolutions == RESLIST_FULL)
{
TRACE(" g_ddraw.bpp=%u\n", g_ddraw.bpp);
/* set up some filters to keep the list short */
DWORD refresh_rate = 0;
DWORD bpp = 0;
DWORD flags = 99998;
DWORD fixed_output = 99998;
DEVMODE m;
memset(&m, 0, sizeof(DEVMODE));
m.dmSize = sizeof(DEVMODE);
while (real_EnumDisplaySettingsA(NULL, i, &m))
{
TRACE_EXT(
" %u: %ux%u@%u %u bpp | flags=0x%08X, FO=%u\n",
i,
m.dmPelsWidth,
m.dmPelsHeight,
m.dmDisplayFrequency,
m.dmBitsPerPel,
m.dmDisplayFlags,
m.dmDisplayFixedOutput);
if (refresh_rate != 60 && refresh_rate < 120 && m.dmDisplayFrequency >= 50)
refresh_rate = m.dmDisplayFrequency;
/* Some setups with 144hz monitors only contain a very few 60hz resolutions so we can't use 60hz as filter */
if (m.dmDisplayFrequency > refresh_rate && m.dmDisplayFrequency >= 120)
refresh_rate = m.dmDisplayFrequency;
if (bpp != 32 && m.dmBitsPerPel >= 16)
bpp = m.dmBitsPerPel;
if (flags != 0)
flags = m.dmDisplayFlags;
if (fixed_output != DMDFO_DEFAULT)
fixed_output = m.dmDisplayFixedOutput;
memset(&m, 0, sizeof(DEVMODE));
m.dmSize = sizeof(DEVMODE);
i++;
}
memset(&m, 0, sizeof(DEVMODE));
m.dmSize = sizeof(DEVMODE);
i = 0;
BOOL custom_res_injected = FALSE;
while (real_EnumDisplaySettingsA(NULL, i, &m))
{
if (refresh_rate == m.dmDisplayFrequency &&
bpp == m.dmBitsPerPel &&
flags == m.dmDisplayFlags &&
fixed_output == m.dmDisplayFixedOutput)
{
if (g_config.stronghold_hack && m.dmPelsWidth && (m.dmPelsWidth % 8))
{
while (--m.dmPelsWidth % 8);
}
if (!custom_res_injected && g_config.custom_width && g_config.custom_height)
{
m.dmPelsWidth = g_config.custom_width;
m.dmPelsHeight = g_config.custom_height;
custom_res_injected = TRUE;
}
TRACE(
" %u: %ux%u@%u %u bpp\n",
i,
m.dmPelsWidth,
m.dmPelsHeight,
m.dmDisplayFrequency,
m.dmBitsPerPel);
memset(&s, 0, sizeof(s));
s.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
s.ddpfPixelFormat.dwRGBBitCount = 8;
s.dwSize = sizeof(DDSURFACEDESC);
s.dwFlags = DDSD_HEIGHT | DDSD_REFRESHRATE | DDSD_WIDTH | DDSD_PITCH | DDSD_PIXELFORMAT;
s.dwRefreshRate = 60;
s.dwHeight = m.dmPelsHeight;
s.dwWidth = m.dmPelsWidth;
s.lPitch = ((s.dwWidth * s.ddpfPixelFormat.dwRGBBitCount + 63) & ~63) >> 3;
s.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
if (s.ddpfPixelFormat.dwRGBBitCount == bpp_filter || !bpp_filter)
{
if (g_ddraw.bpp == 8 || g_config.resolutions == RESLIST_FULL)
{
if (g_config.max_resolutions && res_count++ >= g_config.max_resolutions)
{
TRACE(" resolution limit reached, stopping\n");
return DD_OK;
}
if (lpEnumModesCallback((LPDDSURFACEDESC)&s, lpContext) == DDENUMRET_CANCEL)
{
TRACE(" DDENUMRET_CANCEL returned, stopping\n");
return DD_OK;
}
}
}
s.ddpfPixelFormat.dwFlags = DDPF_RGB;
s.ddpfPixelFormat.dwRGBBitCount = 16;
s.ddpfPixelFormat.dwRBitMask = 0xF800;
s.ddpfPixelFormat.dwGBitMask = 0x07E0;
s.ddpfPixelFormat.dwBBitMask = 0x001F;
s.lPitch = ((s.dwWidth * s.ddpfPixelFormat.dwRGBBitCount + 63) & ~63) >> 3;
if (s.ddpfPixelFormat.dwRGBBitCount == bpp_filter || !bpp_filter)
{
if (g_ddraw.bpp == 16 || g_config.resolutions == RESLIST_FULL)
{
if (g_config.max_resolutions && res_count++ >= g_config.max_resolutions)
{
TRACE(" resolution limit reached, stopping\n");
return DD_OK;
}
if (lpEnumModesCallback((LPDDSURFACEDESC)&s, lpContext) == DDENUMRET_CANCEL)
{
TRACE(" DDENUMRET_CANCEL returned, stopping\n");
return DD_OK;
}
}
}
s.ddpfPixelFormat.dwFlags = DDPF_RGB;
s.ddpfPixelFormat.dwRGBBitCount = 32;
s.ddpfPixelFormat.dwRBitMask = 0xFF0000;
s.ddpfPixelFormat.dwGBitMask = 0x00FF00;
s.ddpfPixelFormat.dwBBitMask = 0x0000FF;
s.lPitch = ((s.dwWidth * s.ddpfPixelFormat.dwRGBBitCount + 63) & ~63) >> 3;
if (s.ddpfPixelFormat.dwRGBBitCount == bpp_filter || !bpp_filter)
{
if (g_ddraw.bpp == 32 || g_config.resolutions == RESLIST_FULL)
{
if (g_config.max_resolutions && res_count++ >= g_config.max_resolutions)
{
TRACE(" resolution limit reached, stopping\n");
return DD_OK;
}
if (lpEnumModesCallback((LPDDSURFACEDESC)&s, lpContext) == DDENUMRET_CANCEL)
{
TRACE(" DDENUMRET_CANCEL returned, stopping\n");
return DD_OK;
}
}
}
for (int x = 0; x < sizeof(resolutions) / sizeof(resolutions[0]); x++)
{
if (resolutions[x].cx == m.dmPelsWidth && resolutions[x].cy == m.dmPelsHeight)
{
resolutions[x].cx = 0;
resolutions[x].cy = 0;
}
}
}
memset(&m, 0, sizeof(DEVMODE));
m.dmSize = sizeof(DEVMODE);
i++;
}
}
if (!g_ddraw.bpp || g_config.resolutions != RESLIST_NORMAL)
{
for (i = 0; i < sizeof(resolutions) / sizeof(resolutions[0]); i++)
{
if (!resolutions[i].cx || !resolutions[i].cy)
continue;
if (!(resolutions[i].cx == g_config.custom_width && resolutions[i].cy == g_config.custom_height) &&
((max_w && resolutions[i].cx > max_w) || (max_h && resolutions[i].cy > max_h)))
{
DEVMODE m;
memset(&m, 0, sizeof(DEVMODE));
m.dmSize = sizeof(DEVMODE);
m.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
m.dmPelsWidth = resolutions[i].cx;
m.dmPelsHeight = resolutions[i].cy;
if (ChangeDisplaySettings(&m, CDS_TEST) != DISP_CHANGE_SUCCESSFUL)
{
TRACE(" SKIPPED: %ux%u\n", m.dmPelsWidth, m.dmPelsHeight);
continue;
}
}
memset(&s, 0, sizeof(s));
s.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
s.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
s.ddpfPixelFormat.dwRGBBitCount = 8;
s.dwSize = sizeof(DDSURFACEDESC);
s.dwFlags = DDSD_HEIGHT | DDSD_REFRESHRATE | DDSD_WIDTH | DDSD_PITCH | DDSD_PIXELFORMAT;
s.dwRefreshRate = 60;
s.dwHeight = resolutions[i].cy;
s.dwWidth = resolutions[i].cx;
s.lPitch = ((s.dwWidth * s.ddpfPixelFormat.dwRGBBitCount + 63) & ~63) >> 3;
if (s.ddpfPixelFormat.dwRGBBitCount == bpp_filter || !bpp_filter)
{
if (g_config.max_resolutions && res_count++ >= g_config.max_resolutions)
{
TRACE(" resolution limit reached, stopping\n");
return DD_OK;
}
if (lpEnumModesCallback((LPDDSURFACEDESC)&s, lpContext) == DDENUMRET_CANCEL)
{
TRACE(" DDENUMRET_CANCEL returned, stopping\n");
return DD_OK;
}
}
s.ddpfPixelFormat.dwFlags = DDPF_RGB;
s.ddpfPixelFormat.dwRGBBitCount = 16;
s.ddpfPixelFormat.dwRBitMask = 0xF800;
s.ddpfPixelFormat.dwGBitMask = 0x07E0;
s.ddpfPixelFormat.dwBBitMask = 0x001F;
s.lPitch = ((s.dwWidth * s.ddpfPixelFormat.dwRGBBitCount + 63) & ~63) >> 3;
if (s.ddpfPixelFormat.dwRGBBitCount == bpp_filter || !bpp_filter)
{
if (g_config.max_resolutions && res_count++ >= g_config.max_resolutions)
{
TRACE(" resolution limit reached, stopping\n");
return DD_OK;
}
if (lpEnumModesCallback((LPDDSURFACEDESC)&s, lpContext) == DDENUMRET_CANCEL)
{
TRACE(" DDENUMRET_CANCEL returned, stopping\n");
return DD_OK;
}
}
if (g_config.resolutions == RESLIST_MINI)
continue;
s.ddpfPixelFormat.dwFlags = DDPF_RGB;
s.ddpfPixelFormat.dwRGBBitCount = 32;
s.ddpfPixelFormat.dwRBitMask = 0xFF0000;
s.ddpfPixelFormat.dwGBitMask = 0x00FF00;
s.ddpfPixelFormat.dwBBitMask = 0x0000FF;
s.lPitch = ((s.dwWidth * s.ddpfPixelFormat.dwRGBBitCount + 63) & ~63) >> 3;
if (s.ddpfPixelFormat.dwRGBBitCount == bpp_filter || !bpp_filter)
{
if (g_config.max_resolutions && res_count++ >= g_config.max_resolutions)
{
TRACE(" resolution limit reached, stopping\n");
return DD_OK;
}
if (lpEnumModesCallback((LPDDSURFACEDESC)&s, lpContext) == DDENUMRET_CANCEL)
{
TRACE(" DDENUMRET_CANCEL returned, stopping\n");
return DD_OK;
}
}
}
}
return DD_OK;
}
HRESULT dd_GetCaps(LPDDCAPS_DX1 lpDDDriverCaps, LPDDCAPS_DX1 lpDDEmulCaps)
{
if (lpDDDriverCaps)
{
int size =
lpDDDriverCaps->dwSize == sizeof(DDCAPS_DX3) ? sizeof(DDCAPS_DX3) :
lpDDDriverCaps->dwSize == sizeof(DDCAPS_DX5) ? sizeof(DDCAPS_DX5) :
lpDDDriverCaps->dwSize == sizeof(DDCAPS_DX6) ? sizeof(DDCAPS_DX6) :
lpDDDriverCaps->dwSize == sizeof(DDCAPS_DX7) ? sizeof(DDCAPS_DX7) :
sizeof(DDCAPS_DX1);
memset(lpDDDriverCaps, 0, size);
lpDDDriverCaps->dwSize = size;
lpDDDriverCaps->dwCaps =
DDCAPS_BLT |
DDCAPS_PALETTE |
DDCAPS_BLTCOLORFILL |
DDCAPS_BLTSTRETCH |
DDCAPS_CANCLIP |
DDCAPS_CANBLTSYSMEM |
DDCAPS_CANCLIPSTRETCHED |
DDCAPS_COLORKEY;
lpDDDriverCaps->dwCaps2 =
DDCAPS2_NOPAGELOCKREQUIRED |
DDCAPS2_WIDESURFACES;
lpDDDriverCaps->dwCKeyCaps =
DDCKEYCAPS_SRCBLT |
DDCKEYCAPS_SRCBLTCLRSPACE;
lpDDDriverCaps->dwFXCaps =
DDFXCAPS_BLTMIRRORLEFTRIGHT |
DDFXCAPS_BLTMIRRORUPDOWN;
lpDDDriverCaps->dwPalCaps =
DDPCAPS_8BIT |
DDPCAPS_PRIMARYSURFACE;
lpDDDriverCaps->dwVidMemTotal = 16777216;
lpDDDriverCaps->dwVidMemFree = 16777216;
lpDDDriverCaps->ddsCaps.dwCaps = DDSCAPS_FLIP;
}
if (lpDDEmulCaps)
{
int size =
lpDDEmulCaps->dwSize == sizeof(DDCAPS_DX3) ? sizeof(DDCAPS_DX3) :
lpDDEmulCaps->dwSize == sizeof(DDCAPS_DX5) ? sizeof(DDCAPS_DX5) :
lpDDEmulCaps->dwSize == sizeof(DDCAPS_DX6) ? sizeof(DDCAPS_DX6) :
lpDDEmulCaps->dwSize == sizeof(DDCAPS_DX7) ? sizeof(DDCAPS_DX7) :
sizeof(DDCAPS_DX1);
memset(lpDDEmulCaps, 0, size);
lpDDEmulCaps->dwSize = size;
}
return DD_OK;
}
HRESULT dd_GetDisplayMode(LPDDSURFACEDESC lpDDSurfaceDesc)
{
if (lpDDSurfaceDesc)
{
int size = lpDDSurfaceDesc->dwSize == sizeof(DDSURFACEDESC2) ? sizeof(DDSURFACEDESC2) : sizeof(DDSURFACEDESC);
memset(lpDDSurfaceDesc, 0, size);
unsigned long width = 1024;
unsigned long height = 768;
unsigned long bpp = 16;
if (g_ddraw.width)
{
width = g_ddraw.width;
height = g_ddraw.height;
bpp = g_ddraw.bpp;
}
else if (g_config.fake_mode[0])
{
char* e = &g_config.fake_mode[0];
width = strtoul(e, &e, 0);
height = strtoul(e + 1, &e, 0);
bpp = strtoul(e + 1, &e, 0);
}
lpDDSurfaceDesc->ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount = bpp;
lpDDSurfaceDesc->dwSize = size;
lpDDSurfaceDesc->dwFlags = DDSD_HEIGHT | DDSD_REFRESHRATE | DDSD_WIDTH | DDSD_PITCH | DDSD_PIXELFORMAT;
lpDDSurfaceDesc->dwRefreshRate = 60;
lpDDSurfaceDesc->dwWidth = width;
lpDDSurfaceDesc->dwHeight = height;
if (bpp == 32)
{
lpDDSurfaceDesc->ddpfPixelFormat.dwFlags = DDPF_RGB;
lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask = 0xFF0000;
lpDDSurfaceDesc->ddpfPixelFormat.dwGBitMask = 0x00FF00;
lpDDSurfaceDesc->ddpfPixelFormat.dwBBitMask = 0x0000FF;
}
else if (bpp == 8)
{
lpDDSurfaceDesc->ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
}
else
{
lpDDSurfaceDesc->ddpfPixelFormat.dwFlags = DDPF_RGB;
lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount = 16;
lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask = 0xF800;
lpDDSurfaceDesc->ddpfPixelFormat.dwGBitMask = 0x07E0;
lpDDSurfaceDesc->ddpfPixelFormat.dwBBitMask = 0x001F;
}
lpDDSurfaceDesc->lPitch =
((lpDDSurfaceDesc->dwWidth * lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount + 63) & ~63) >> 3;
}
return DD_OK;
}
HRESULT dd_GetMonitorFrequency(LPDWORD lpdwFreq)
{
if (lpdwFreq)
*lpdwFreq = 60;
return DD_OK;
}
HRESULT dd_RestoreDisplayMode()
{
if (!g_ddraw.render.run)
{
return DD_OK;
}
EnterCriticalSection(&g_ddraw.cs);
g_ddraw.render.run = FALSE;
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
LeaveCriticalSection(&g_ddraw.cs);
if (g_ddraw.render.thread)
{
WaitForSingleObject(g_ddraw.render.thread, INFINITE);
g_ddraw.render.thread = NULL;
}
if (!g_config.windowed)
{
if (g_ddraw.renderer == d3d9_render_main && !g_config.nonexclusive)
{
if (!d3d9_reset(TRUE))
d3d9_release();
}
else
{
ChangeDisplaySettings(NULL, 0);
}
}
return DD_OK;
}
HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFlags)
{
if (!dwWidth)
dwWidth = g_ddraw.width ? g_ddraw.width : 800;
if (!dwHeight)
dwHeight = g_ddraw.height ? g_ddraw.height : 600;
if (!dwBPP)
dwBPP = g_ddraw.bpp ? g_ddraw.bpp : 16;
if (dwBPP != 8 && dwBPP != 16 && dwBPP != 32)
return DDERR_INVALIDMODE;
if (g_config.mgs_hack && dwHeight == 480) dwHeight -= 32; /* Remove black bar in Metal Gear Solid */
if (g_ddraw.render.thread)
{
EnterCriticalSection(&g_ddraw.cs);
g_ddraw.render.run = FALSE;
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
LeaveCriticalSection(&g_ddraw.cs);
WaitForSingleObject(g_ddraw.render.thread, INFINITE);
g_ddraw.render.thread = NULL;
}
if (!g_ddraw.mode.dmPelsWidth)
{
ChangeDisplaySettings(NULL, 0);
g_ddraw.mode.dmSize = sizeof(DEVMODE);
g_ddraw.mode.dmDriverExtra = 0;
if (real_EnumDisplaySettingsA(NULL, ENUM_CURRENT_SETTINGS, &g_ddraw.mode) == FALSE)
{
g_ddraw.mode.dmSize = sizeof(DEVMODE);
g_ddraw.mode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | DM_DISPLAYFREQUENCY;
g_ddraw.mode.dmPelsWidth = real_GetSystemMetrics(SM_CXSCREEN);
g_ddraw.mode.dmPelsHeight = real_GetSystemMetrics(SM_CYSCREEN);
g_ddraw.mode.dmDisplayFrequency = 60;
g_ddraw.mode.dmBitsPerPel = 32;
if (!g_ddraw.mode.dmPelsWidth || !g_ddraw.mode.dmPelsHeight)
{
g_config.fullscreen = FALSE;
}
}
}
BOOL zooming = g_ddraw.zoom.enabled;
g_ddraw.zoom.enabled = FALSE;
g_ddraw.render.width = g_config.window_rect.right;
g_ddraw.render.height = g_config.window_rect.bottom;
/* temporary fix: center window for games that keep changing their resolution */
if ((g_ddraw.width || g_config.infantryhack) &&
(g_ddraw.width != dwWidth || g_ddraw.height != dwHeight) &&
(dwWidth > g_config.window_rect.right || dwHeight > g_config.window_rect.bottom))
{
g_config.window_rect.left = -32000;
g_config.window_rect.top = -32000;
}
g_ddraw.width = dwWidth;
g_ddraw.height = dwHeight;
g_ddraw.bpp = dwBPP;
//InterlockedExchange((LONG*)&g_ddraw.cursor.x, dwWidth / 2);
//InterlockedExchange((LONG*)&g_ddraw.cursor.y, dwHeight / 2);
BOOL border = g_config.border;
BOOL nonexclusive = FALSE;
if (g_config.fullscreen)
{
g_ddraw.render.width = g_ddraw.mode.dmPelsWidth;
g_ddraw.render.height = g_ddraw.mode.dmPelsHeight;
if (g_config.windowed) /* windowed-fullscreen aka borderless */
{
border = FALSE;
if (!g_config.remove_menu && GetMenu(g_ddraw.hwnd))
{
g_ddraw.render.height -= real_GetSystemMetrics(SM_CYMENU);
}
/* prevent OpenGL from going automatically into fullscreen exclusive mode */
if (g_ddraw.renderer == ogl_render_main)
nonexclusive = TRUE;
}
}
else if (zooming)
{
if (g_ddraw.width > g_ddraw.mode.dmPelsWidth ||
g_ddraw.height > g_ddraw.mode.dmPelsHeight)
{
/* Downscaling requires adjmouse to be enabled */
g_config.adjmouse = TRUE;
}
/* Do not change display resolution when zooming */
g_ddraw.render.width = g_ddraw.render.mode.dmPelsWidth;
g_ddraw.render.height = g_ddraw.render.mode.dmPelsHeight;
/* Resize and alt+enter are not supported yet with zooming */
g_config.resizable = FALSE;
g_config.hotkeys.toggle_fullscreen = 0;
}
if (!zooming || g_config.fullscreen)
{
if (g_ddraw.render.width < g_ddraw.width)
{
g_ddraw.render.width = g_ddraw.width;
}
if (g_ddraw.render.height < g_ddraw.height)
{
g_ddraw.render.height = g_ddraw.height;
}
}
g_ddraw.render.run = TRUE;
BOOL lock_mouse = g_mouse_locked;
mouse_unlock();
memset(&g_ddraw.render.mode, 0, sizeof(DEVMODE));
g_ddraw.render.mode.dmSize = sizeof(DEVMODE);
g_ddraw.render.mode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
g_ddraw.render.mode.dmPelsWidth = g_ddraw.render.width;
g_ddraw.render.mode.dmPelsHeight = g_ddraw.render.height;
if (g_config.refresh_rate)
{
g_ddraw.render.mode.dmFields |= DM_DISPLAYFREQUENCY;
g_ddraw.render.mode.dmDisplayFrequency = g_config.refresh_rate;
if (ChangeDisplaySettings(&g_ddraw.render.mode, CDS_TEST) != DISP_CHANGE_SUCCESSFUL)
{
g_config.refresh_rate = 0;
g_ddraw.render.mode.dmFields &= ~DM_DISPLAYFREQUENCY;
g_ddraw.render.mode.dmDisplayFrequency = 0;
}
}
if (!g_config.windowed)
{
/* Making sure the chosen resolution is valid */
if (ChangeDisplaySettings(&g_ddraw.render.mode, CDS_TEST) != DISP_CHANGE_SUCCESSFUL)
{
/* Try without upscaling */
g_ddraw.render.width = g_ddraw.width;
g_ddraw.render.height = g_ddraw.height;
g_ddraw.render.mode.dmPelsWidth = g_ddraw.render.width;
g_ddraw.render.mode.dmPelsHeight = g_ddraw.render.height;
if (ChangeDisplaySettings(&g_ddraw.render.mode, CDS_TEST) != DISP_CHANGE_SUCCESSFUL)
{
/* Try 2x scaling */
g_ddraw.render.width *= 2;
g_ddraw.render.height *= 2;
g_ddraw.render.mode.dmPelsWidth = g_ddraw.render.width;
g_ddraw.render.mode.dmPelsHeight = g_ddraw.render.height;
if ((g_ddraw.render.width > g_ddraw.mode.dmPelsWidth ||
g_ddraw.render.height > g_ddraw.mode.dmPelsHeight) ||
ChangeDisplaySettings(&g_ddraw.render.mode, CDS_TEST) != DISP_CHANGE_SUCCESSFUL)
{
SIZE res = { 0 };
/* try to get a resolution with the same aspect ratio as the requested resolution */
BOOL found_res = util_get_lowest_resolution(
(float)g_ddraw.width / g_ddraw.height,
&res,
g_ddraw.width + 1, /* don't return the original resolution since we tested that one already */
g_ddraw.height,
g_ddraw.mode.dmPelsWidth,
g_ddraw.mode.dmPelsHeight);
if (!found_res)
{
/* try to get a resolution with the same aspect ratio as the current display mode */
found_res = util_get_lowest_resolution(
(float)g_ddraw.mode.dmPelsWidth / g_ddraw.mode.dmPelsHeight,
&res,
g_ddraw.width,
g_ddraw.height,
g_ddraw.mode.dmPelsWidth,
g_ddraw.mode.dmPelsHeight);
}
g_ddraw.render.width = res.cx;
g_ddraw.render.height = res.cy;
g_ddraw.render.mode.dmPelsWidth = g_ddraw.render.width;
g_ddraw.render.mode.dmPelsHeight = g_ddraw.render.height;
if (!found_res ||
ChangeDisplaySettings(&g_ddraw.render.mode, CDS_TEST) != DISP_CHANGE_SUCCESSFUL)
{
if (g_ddraw.width > g_ddraw.mode.dmPelsWidth ||
g_ddraw.height > g_ddraw.mode.dmPelsHeight)
{
/* Downscaling requires adjmouse to be enabled */
g_config.adjmouse = TRUE;
}
/* try current display settings */
g_ddraw.render.width = g_ddraw.mode.dmPelsWidth;
g_ddraw.render.height = g_ddraw.mode.dmPelsHeight;
g_ddraw.render.mode.dmPelsWidth = g_ddraw.render.width;
g_ddraw.render.mode.dmPelsHeight = g_ddraw.render.height;
if (ChangeDisplaySettings(&g_ddraw.render.mode, CDS_TEST) != DISP_CHANGE_SUCCESSFUL)
{
/* everything failed, use borderless mode instead */
ChangeDisplaySettings(NULL, 0);
g_config.windowed = TRUE;
g_config.fullscreen = TRUE;
border = FALSE;
/* prevent OpenGL from going automatically into fullscreen exclusive mode */
if (g_ddraw.renderer == ogl_render_main)
nonexclusive = TRUE;
}
}
}
}
}
}
/* Support downscaling in borderless mode */
if (g_config.windowed && g_config.fullscreen)
{
if (g_ddraw.width > g_ddraw.mode.dmPelsWidth ||
g_ddraw.height > g_ddraw.mode.dmPelsHeight)
{
/* Downscaling requires adjmouse to be enabled */
g_config.adjmouse = TRUE;
g_ddraw.render.width = g_ddraw.mode.dmPelsWidth;
g_ddraw.render.height = g_ddraw.mode.dmPelsHeight;
g_ddraw.render.mode.dmPelsWidth = g_ddraw.render.width;
g_ddraw.render.mode.dmPelsHeight = g_ddraw.render.height;
}
}
g_ddraw.render.viewport.width = g_ddraw.render.width;
g_ddraw.render.viewport.height = g_ddraw.render.height;
g_ddraw.render.viewport.x = 0;
g_ddraw.render.viewport.y = 0;
if (g_config.boxing)
{
g_ddraw.render.viewport.width = g_ddraw.width;
g_ddraw.render.viewport.height = g_ddraw.height;
for (int i = 20; i-- > 1;)
{
if (g_ddraw.width * i <= g_ddraw.render.width && g_ddraw.height * i <= g_ddraw.render.height)
{
g_ddraw.render.viewport.width *= i;
g_ddraw.render.viewport.height *= i;
break;
}
}
g_ddraw.render.viewport.y = g_ddraw.render.height / 2 - g_ddraw.render.viewport.height / 2;
g_ddraw.render.viewport.x = g_ddraw.render.width / 2 - g_ddraw.render.viewport.width / 2;
}
else if (g_config.maintas)
{
double dst_ar = (double)g_ddraw.height / g_ddraw.width;
double src_ar = (double)g_ddraw.render.height / g_ddraw.render.width;
g_ddraw.render.viewport.width = g_ddraw.render.width;
g_ddraw.render.viewport.height = (int)round(dst_ar * g_ddraw.render.viewport.width);
if (src_ar < dst_ar)
{
g_ddraw.render.viewport.width =
(int)round(((double)g_ddraw.render.viewport.width / g_ddraw.render.viewport.height) * g_ddraw.render.height);
g_ddraw.render.viewport.height = g_ddraw.render.height;
}
g_ddraw.render.viewport.width = min(g_ddraw.render.viewport.width, g_ddraw.render.width);
g_ddraw.render.viewport.height = min(g_ddraw.render.viewport.height, g_ddraw.render.height);
g_ddraw.render.viewport.y = g_ddraw.render.height / 2 - g_ddraw.render.viewport.height / 2;
g_ddraw.render.viewport.x = g_ddraw.render.width / 2 - g_ddraw.render.viewport.width / 2;
}
g_ddraw.render.scale_w = ((float)g_ddraw.render.viewport.width / g_ddraw.width);
g_ddraw.render.scale_h = ((float)g_ddraw.render.viewport.height / g_ddraw.height);
g_ddraw.render.unscale_w = ((float)g_ddraw.width / g_ddraw.render.viewport.width);
g_ddraw.render.unscale_h = ((float)g_ddraw.height / g_ddraw.render.viewport.height);
/* Hack for games that require the cursor to be in the exact center of the screen (Worms 2 / Atlantis) */
if (g_config.center_cursor_fix)
{
g_ddraw.mouse.scale_x = ((float)(g_ddraw.render.viewport.width) / (g_ddraw.width));
g_ddraw.mouse.scale_y = ((float)(g_ddraw.render.viewport.height) / (g_ddraw.height));
g_ddraw.mouse.unscale_x = ((float)(g_ddraw.width) / (g_ddraw.render.viewport.width));
g_ddraw.mouse.unscale_y = ((float)(g_ddraw.height) / (g_ddraw.render.viewport.height));
}
else
{
g_ddraw.mouse.scale_x = ((float)(g_ddraw.render.viewport.width - 1) / (g_ddraw.width - 1));
g_ddraw.mouse.scale_y = ((float)(g_ddraw.render.viewport.height - 1) / (g_ddraw.height - 1));
g_ddraw.mouse.unscale_x = ((float)(g_ddraw.width - 1) / (g_ddraw.render.viewport.width - 1));
g_ddraw.mouse.unscale_y = ((float)(g_ddraw.height - 1) / (g_ddraw.render.viewport.height - 1));
}
g_ddraw.mouse.x_adjust = g_ddraw.render.viewport.x;
g_ddraw.mouse.y_adjust = g_ddraw.render.viewport.y;
if (g_config.lock_mouse_top_left)
{
g_ddraw.mouse.x_adjust = 0;
g_ddraw.mouse.y_adjust = 0;
}
g_ddraw.mouse.rc.left = g_ddraw.mouse.x_adjust;
g_ddraw.mouse.rc.top = g_ddraw.mouse.y_adjust;
g_ddraw.mouse.rc.right = g_ddraw.width + g_ddraw.mouse.x_adjust;
g_ddraw.mouse.rc.bottom = g_ddraw.height + g_ddraw.mouse.y_adjust;
if (g_config.adjmouse)
{
g_ddraw.mouse.rc.right = g_ddraw.render.viewport.width + g_ddraw.mouse.x_adjust;
g_ddraw.mouse.rc.bottom = g_ddraw.render.viewport.height + g_ddraw.mouse.y_adjust;
}
if (nonexclusive || (g_config.nonexclusive && !g_config.windowed && g_ddraw.renderer == ogl_render_main))
{
g_ddraw.render.height++;
g_ddraw.render.opengl_y_align = 1;
}
else
{
g_ddraw.render.opengl_y_align = 0;
}
//dbg_dump_wnd_styles(real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE), real_GetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE));
if (g_config.windowed)
{
if (g_config.remove_menu && GetMenu(g_ddraw.hwnd))
SetMenu(g_ddraw.hwnd, NULL);
if (!IsWine())
{
MSG msg; /* workaround for "Not Responding" window problem in cnc games */
real_PeekMessageA(&msg, g_ddraw.hwnd, 0, 0, PM_NOREMOVE | PM_QS_INPUT);
}
if (!border)
{
real_SetWindowLongA(
g_ddraw.hwnd,
GWL_STYLE,
real_GetWindowLongA(
g_ddraw.hwnd,
GWL_STYLE) & ~(WS_CAPTION | WS_THICKFRAME | WS_MINIMIZE | WS_MAXIMIZE | WS_SYSMENU));
}
else
{
real_SetWindowLongA(
g_ddraw.hwnd,
GWL_STYLE,
(real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE) | WS_OVERLAPPEDWINDOW) & ~(WS_MAXIMIZE));
}
LONG exstyle = real_GetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE);
if ((exstyle & WS_EX_TOOLWINDOW))
{
real_SetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE, exstyle & ~(WS_EX_TOOLWINDOW));
}
exstyle = real_GetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE);
if ((exstyle & WS_EX_CLIENTEDGE))
{
real_SetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE, exstyle & ~(WS_EX_CLIENTEDGE));
}
if (!g_config.wine_allow_resize && IsWine())
{
real_SetWindowLongA(
g_ddraw.hwnd,
GWL_STYLE,
(real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE) | WS_MINIMIZEBOX) & ~(WS_MAXIMIZEBOX | WS_THICKFRAME));
}
/* center the window with correct dimensions */
int cy = g_ddraw.mode.dmPelsWidth ? g_ddraw.mode.dmPelsWidth : g_ddraw.render.width;
int cx = g_ddraw.mode.dmPelsHeight ? g_ddraw.mode.dmPelsHeight : g_ddraw.render.height;
int x = (g_config.window_rect.left != -32000) ? g_config.window_rect.left : (cy / 2) - (g_ddraw.render.width / 2);
int y = (g_config.window_rect.top != -32000) ? g_config.window_rect.top : (cx / 2) - (g_ddraw.render.height / 2);
if (g_config.fullscreen)
{
x = y = 0;
if (GetMenu(g_ddraw.hwnd))
{
y = real_GetSystemMetrics(SM_CYMENU);
}
}
else if (border && g_config.window_rect.top == -32000 && y < 0)
{
/* Make window titlebar visible if window does not fit into screen */
y = real_GetSystemMetrics(SM_CYCAPTION) + real_GetSystemMetrics(SM_CYSIZEFRAME);
}
if (util_is_minimized(g_ddraw.hwnd))
real_ShowWindow(g_ddraw.hwnd, SW_RESTORE);
RECT dst = { x, y, g_ddraw.render.width + x, g_ddraw.render.height + y };
LONG style = real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE);
exstyle = real_GetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE);
AdjustWindowRectEx(&dst, style, GetMenu(g_ddraw.hwnd) != NULL, exstyle);
real_SetWindowPos(
g_ddraw.hwnd,
HWND_NOTOPMOST,
dst.left,
dst.top,
(dst.right - dst.left),
(dst.bottom - dst.top),
SWP_SHOWWINDOW | SWP_FRAMECHANGED);
BOOL d3d9_active = FALSE;
if (g_ddraw.renderer == d3d9_render_main)
{
d3d9_active = d3d9_create();
if (!d3d9_active)
{
d3d9_release();
g_ddraw.show_driver_warning = TRUE;
g_ddraw.renderer = gdi_render_main;
}
}
else if (g_ddraw.renderer == ogl_render_main)
{
if (!ogl_create())
{
ogl_release();
g_ddraw.show_driver_warning = TRUE;
g_ddraw.renderer = gdi_render_main;
}
}
if (lock_mouse || (g_config.fullscreen && real_GetForegroundWindow() == g_ddraw.hwnd))
mouse_lock();
}
else
{
int menu_height = 0;
if (GetMenu(g_ddraw.hwnd))
{
if (g_config.remove_menu || !g_config.nonexclusive)
{
SetMenu(g_ddraw.hwnd, NULL);
}
else
{
menu_height = real_GetSystemMetrics(SM_CYMENU);
}
}
LONG style = real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE);
DWORD swp_flags = SWP_SHOWWINDOW;
if ((style & WS_CAPTION))
{
swp_flags |= SWP_FRAMECHANGED;
real_SetWindowLongA(
g_ddraw.hwnd,
GWL_STYLE,
style & ~(WS_CAPTION | WS_THICKFRAME | WS_MINIMIZE | WS_MAXIMIZE | WS_SYSMENU));
}
LONG exstyle = real_GetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE);
if ((exstyle & WS_EX_TOOLWINDOW))
{
real_SetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE, exstyle & ~(WS_EX_TOOLWINDOW));
}
exstyle = real_GetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE);
if ((exstyle & WS_EX_CLIENTEDGE))
{
swp_flags |= SWP_FRAMECHANGED;
real_SetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE, exstyle & ~(WS_EX_CLIENTEDGE));
}
BOOL d3d9_active = FALSE;
if (g_ddraw.renderer == d3d9_render_main)
{
if (g_config.nonexclusive)
{
if (util_is_minimized(g_ddraw.hwnd))
real_ShowWindow(g_ddraw.hwnd, SW_RESTORE);
real_SetWindowPos(
g_ddraw.hwnd,
HWND_TOPMOST,
0,
0,
g_ddraw.render.width,
g_ddraw.render.height + menu_height,
swp_flags);
swp_flags = SWP_SHOWWINDOW;
}
d3d9_active = d3d9_create();
if (!d3d9_active)
{
d3d9_release();
g_ddraw.show_driver_warning = TRUE;
g_ddraw.renderer = gdi_render_main;
}
}
else if (g_ddraw.renderer == ogl_render_main)
{
if (!ogl_create())
{
ogl_release();
g_ddraw.show_driver_warning = TRUE;
g_ddraw.renderer = gdi_render_main;
}
}
if (!d3d9_active || g_config.nonexclusive)
{
if (!zooming && ChangeDisplaySettings(&g_ddraw.render.mode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
{
g_ddraw.render.run = FALSE;
g_config.windowed = TRUE;
g_config.fullscreen = TRUE;
return dd_SetDisplayMode(dwWidth, dwHeight, dwBPP, dwFlags);
}
/*
Fix wayland bug:
ChangeDisplaySettings fails silently - enable borderless mode in case display resolution was not changed
*/
if (IsWine() &&
(g_ddraw.render.mode.dmPelsWidth != real_GetSystemMetrics(SM_CXSCREEN) ||
g_ddraw.render.mode.dmPelsHeight != real_GetSystemMetrics(SM_CYSCREEN)))
{
ChangeDisplaySettings(NULL, 0);
g_ddraw.render.run = FALSE;
g_config.windowed = TRUE;
g_config.fullscreen = TRUE;
return dd_SetDisplayMode(dwWidth, dwHeight, dwBPP, dwFlags);
}
}
if (IsWine())
{
real_SetWindowLongA(
g_ddraw.hwnd,
GWL_STYLE,
real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE) | WS_MINIMIZEBOX);
}
if (util_is_minimized(g_ddraw.hwnd))
real_ShowWindow(g_ddraw.hwnd, SW_RESTORE);
real_SetWindowPos(
g_ddraw.hwnd,
HWND_TOPMOST,
0,
0,
g_ddraw.render.width,
g_ddraw.render.height + menu_height,
swp_flags);
if (d3d9_active && g_config.nonexclusive)
d3d9_reset(TRUE);
g_ddraw.last_set_window_pos_tick = timeGetTime();
mouse_lock();
}
/* Age Of Empires 2 textbox align */
if (g_ddraw.textbox.hwnd &&
g_ddraw.textbox.x &&
g_ddraw.textbox.y &&
IsWindow(g_ddraw.textbox.hwnd) &&
GetParent(g_ddraw.textbox.hwnd) == g_ddraw.hwnd)
{
char class_name[MAX_PATH] = { 0 };
GetClassNameA(g_ddraw.textbox.hwnd, class_name, sizeof(class_name) - 1);
if (_strcmpi(class_name, "Edit") == 0)
{
real_SetWindowPos(
g_ddraw.textbox.hwnd,
0,
(int)(g_ddraw.render.viewport.x + (g_ddraw.textbox.x * g_ddraw.render.scale_w)),
(int)(g_ddraw.render.viewport.y + (g_ddraw.textbox.y * g_ddraw.render.scale_h)),
0,
0,
SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER
);
}
}
RedrawWindow(g_ddraw.hwnd, NULL, NULL, RDW_ERASE | RDW_INVALIDATE);
if (g_ddraw.render.viewport.x != 0 || g_ddraw.render.viewport.y != 0)
{
InterlockedExchange(&g_ddraw.render.clear_screen, TRUE);
}
if (g_ddraw.render.thread == NULL)
{
InterlockedExchange(&g_ddraw.render.palette_updated, TRUE);
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
g_ddraw.render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)g_ddraw.renderer, NULL, 0, NULL);
SetThreadPriority(g_ddraw.render.thread, THREAD_PRIORITY_ABOVE_NORMAL);
}
if ((dwFlags & SDM_MODE_SET_BY_GAME) && !g_config.infantryhack)
{
real_SendMessageA(g_ddraw.hwnd, WM_SIZE_DDRAW, 0, MAKELPARAM(g_ddraw.width, g_ddraw.height));
real_SendMessageA(g_ddraw.hwnd, WM_DISPLAYCHANGE_DDRAW, g_ddraw.bpp, MAKELPARAM(g_ddraw.width, g_ddraw.height));
}
return DD_OK;
}
HRESULT dd_SetCooperativeLevel(HWND hwnd, DWORD dwFlags)
{
dbg_dump_scl_flags(dwFlags);
if (!hwnd)
{
if (!g_ddraw.hwnd && g_config.fake_mode[0])
{
EnumThreadWindows(GetCurrentThreadId(), (WNDENUMPROC)util_enum_thread_wnd_proc, 0);
hwnd = g_ddraw.hwnd;
if (!hwnd)
return DD_OK;
}
else
{
return DD_OK;
}
}
if (!g_ddraw.hwnd)
{
g_ddraw.hwnd = hwnd;
}
if (!g_ddraw.wndproc)
{
hook_init();
g_ddraw.wndproc = (WNDPROC)real_SetWindowLongA(g_ddraw.hwnd, GWL_WNDPROC, (LONG)fake_WndProc);
g_ddraw.gui_thread_id = GetWindowThreadProcessId(g_ddraw.hwnd, NULL);
if (!g_ddraw.render.hdc)
{
g_ddraw.render.hdc = GetDC(g_ddraw.hwnd);
if (g_ddraw.renderer == ogl_render_main)
{
PIXELFORMATDESCRIPTOR pfd;
memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER | PFD_SUPPORT_OPENGL;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = g_ddraw.mode.dmBitsPerPel;
pfd.iLayerType = PFD_MAIN_PLANE;
SetPixelFormat(g_ddraw.render.hdc, ChoosePixelFormat(g_ddraw.render.hdc, &pfd), &pfd);
}
}
if (!g_config.devmode)
{
HCURSOR cursor = real_SetCursor(LoadCursor(NULL, IDC_ARROW));
if (cursor != LoadCursor(NULL, IDC_WAIT))
InterlockedExchange((LONG*)&g_ddraw.old_cursor, (LONG)cursor);
}
int cursor_count = real_ShowCursor(TRUE) - 1;
InterlockedExchange((LONG*)&g_ddraw.show_cursor_count, cursor_count);
real_ShowCursor(FALSE);
/* Make sure the cursor is visible in windowed mode initially */
if (g_config.windowed && !g_config.fullscreen && !g_config.devmode && cursor_count < 0)
{
while (real_ShowCursor(TRUE) < 0);
}
/* Starcraft locks the cursor before ddraw.dll was loaded */
if (g_config.windowed)
{
real_ClipCursor(NULL);
}
GetWindowText(g_ddraw.hwnd, (LPTSTR)&g_ddraw.title, sizeof(g_ddraw.title));
g_ddraw.isredalert = strcmp(g_ddraw.title, "Red Alert") == 0;
g_ddraw.iscnc1 = strcmp(g_ddraw.title, "Command & Conquer") == 0;
g_ddraw.iskkndx = strcmp(g_ddraw.title, "KKND Xtreme") == 0;
g_ddraw.isworms2 = strcmp(g_ddraw.title, "worms2") == 0;
if (g_ddraw.iskkndx)
{
g_ddraw.upscale_hack_width = 640;
g_ddraw.upscale_hack_height = 480;
}
else if (g_ddraw.isredalert || g_ddraw.iscnc1)
{
g_ddraw.upscale_hack_width = 640;
g_ddraw.upscale_hack_height = 400;
}
else if (g_ddraw.isworms2)
{
if (memcmp((char*)GetModuleHandleA(NULL) + 0x00010000, "\x17\x81\xC2\x00\x80\x00\x00\x89", 8) != 0)
{
g_ddraw.isworms2 = FALSE;
}
else
{
g_ddraw.upscale_hack_width = 80;
g_ddraw.upscale_hack_height = 60;
}
}
if (g_config.vhack && !g_ddraw.isredalert && !g_ddraw.iscnc1 && !g_ddraw.iskkndx && !g_ddraw.isworms2)
{
g_config.vhack = 0;
}
}
/* Infantry Online Zone List Window */
if (g_config.infantryhack)
{
static BOOL windowed, fullscreen, devmode;
if (dwFlags & DDSCL_FULLSCREEN)
{
g_config.windowed = windowed;
g_config.fullscreen = fullscreen;
g_config.devmode = devmode;
}
else if (dwFlags & DDSCL_NOWINDOWCHANGES)
{
windowed = g_config.windowed;
fullscreen = g_config.fullscreen;
devmode = g_config.devmode;
if (GetMenu(g_ddraw.hwnd) != NULL)
{
g_config.windowed = TRUE;
g_config.fullscreen = FALSE;
g_config.devmode = TRUE;
/*
if (!g_config.window_rect.right && g_config.window_rect.left == -32000)
{
if (real_GetSystemMetrics(SM_CYSCREEN) >= 2160)
{
g_config.window_rect.right = 640 * 3;
g_config.window_rect.bottom = 480 * 3;
}
else if (real_GetSystemMetrics(SM_CYSCREEN) >= 1440)
{
g_config.window_rect.right = 640 * 2;
g_config.window_rect.bottom = 480 * 2;
}
else if (real_GetSystemMetrics(SM_CYSCREEN) >= 1080)
{
g_config.window_rect.right = (LONG)(640 * 1.5f);
g_config.window_rect.bottom = (LONG)(480 * 1.5f);
}
}
*/
}
dd_SetDisplayMode(640, 480, 16, SDM_MODE_SET_BY_GAME);
}
}
if (dwFlags & DDSCL_NORMAL)
{
if (g_config.fake_mode[0])
{
char* e = &g_config.fake_mode[0];
unsigned long width = strtoul(e, &e, 0);
unsigned long height = strtoul(e + 1, &e, 0);
unsigned long bpp = strtoul(e + 1, &e, 0);
dd_SetDisplayMode(width, height, bpp, 0);
}
}
return DD_OK;
}
HRESULT dd_WaitForVerticalBlank(DWORD dwFlags, HANDLE hEvent)
{
if (g_config.maxgameticks == -2)
{
/* Workaround for DwmFlush() freeze (e.g. slow alt+tab) issue on windows 7 SP1 */
if (g_ddraw.renderer == ogl_render_main && !IsWine() && !IsWindows8OrGreater())
{
if (fpsl_wait_for_vblank())
return DD_OK;
}
else
{
if (fpsl_dwm_flush() || fpsl_wait_for_vblank())
return DD_OK;
}
}
if (!g_ddraw.flip_limiter.tick_length)
return DD_OK;
if (g_ddraw.flip_limiter.htimer)
{
FILETIME ft = { 0 };
GetSystemTimeAsFileTime(&ft);
if (CompareFileTime((FILETIME*)&g_ddraw.flip_limiter.due_time, &ft) == -1)
{
memcpy(&g_ddraw.flip_limiter.due_time, &ft, sizeof(LARGE_INTEGER));
}
else
{
WaitForSingleObject(g_ddraw.flip_limiter.htimer, g_ddraw.flip_limiter.tick_length * 2);
}
g_ddraw.flip_limiter.due_time.QuadPart += g_ddraw.flip_limiter.tick_length_ns;
SetWaitableTimer(g_ddraw.flip_limiter.htimer, &g_ddraw.flip_limiter.due_time, 0, NULL, NULL, FALSE);
}
else
{
static DWORD next_game_tick;
if (!next_game_tick)
{
next_game_tick = timeGetTime();
return DD_OK;
}
next_game_tick += g_ddraw.flip_limiter.tick_length;
DWORD tick_count = timeGetTime();
int sleep_time = next_game_tick - tick_count;
if (sleep_time <= 0 || sleep_time > g_ddraw.flip_limiter.tick_length)
{
next_game_tick = tick_count;
}
else
{
Sleep(sleep_time);
}
}
return DD_OK;
}
ULONG dd_AddRef()
{
return InterlockedIncrement(&g_ddraw.ref);
}
ULONG dd_Release()
{
LONG ref = InterlockedDecrement(&g_ddraw.ref);
if (ref == 0)
{
if (g_ddraw.bpp)
{
cfg_save();
}
if (g_ddraw.render.run)
{
EnterCriticalSection(&g_ddraw.cs);
g_ddraw.render.run = FALSE;
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
LeaveCriticalSection(&g_ddraw.cs);
if (g_ddraw.render.thread)
{
WaitForSingleObject(g_ddraw.render.thread, INFINITE);
g_ddraw.render.thread = NULL;
}
}
if (!g_config.windowed)
{
if (g_ddraw.renderer == d3d9_render_main && !g_config.nonexclusive)
{
if (!d3d9_reset(TRUE))
d3d9_release();
}
else
{
ChangeDisplaySettings(NULL, 0);
}
}
if (g_ddraw.renderer == ogl_render_main)
{
ogl_release();
}
if (g_ddraw.render.hdc)
{
ReleaseDC(g_ddraw.hwnd, g_ddraw.render.hdc);
g_ddraw.render.hdc = NULL;
}
if (g_ddraw.ticks_limiter.htimer)
{
CancelWaitableTimer(g_ddraw.ticks_limiter.htimer);
CloseHandle(g_ddraw.ticks_limiter.htimer);
g_ddraw.ticks_limiter.htimer = NULL;
}
if (g_ddraw.flip_limiter.htimer)
{
CancelWaitableTimer(g_ddraw.flip_limiter.htimer);
CloseHandle(g_ddraw.flip_limiter.htimer);
g_ddraw.flip_limiter.htimer = NULL;
}
if (g_fpsl.htimer)
{
CancelWaitableTimer(g_fpsl.htimer);
CloseHandle(g_fpsl.htimer);
g_fpsl.htimer = NULL;
}
if (g_ddraw.real_dd)
{
g_ddraw.real_dd->lpVtbl->Release(g_ddraw.real_dd);
}
DeleteCriticalSection(&g_ddraw.cs);
/* restore old wndproc, subsequent ddraw creation will otherwise fail */
if (g_ddraw.hwnd)
{
real_SetWindowLongA(g_ddraw.hwnd, GWL_WNDPROC, (LONG)g_ddraw.wndproc);
}
memset(&g_ddraw, 0, sizeof(g_ddraw));
return 0;
}
if (ref < 0)
{
InterlockedExchange(&g_ddraw.ref, 0);
return 0;
}
return (ULONG)ref;
}
HRESULT dd_GetAvailableVidMem(LPDDSCAPS lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree)
{
if (lpdwTotal)
*lpdwTotal = 16777216;
if (lpdwFree)
*lpdwFree = 16777216;
return DD_OK;
}
HRESULT dd_GetVerticalBlankStatus(LPBOOL lpbIsInVB)
{
if (lpbIsInVB)
*lpbIsInVB = TRUE;
return DD_OK;
}
HRESULT dd_TestCooperativeLevel()
{
if (g_config.limiter_type == LIMIT_TESTCOOP && g_ddraw.ticks_limiter.tick_length > 0)
{
g_ddraw.ticks_limiter.dds_unlock_limiter_disabled = TRUE;
util_limit_game_ticks();
}
return g_config.tlc_hack ? DDERR_NOEXCLUSIVEMODE : DD_OK;
}
HRESULT dd_GetDeviceIdentifier(LPDDDEVICEIDENTIFIER pDDDI, DWORD dwFlags, REFIID riid)
{
if (!pDDDI)
return DDERR_INVALIDPARAMS;
if (IsEqualGUID(&IID_IDirectDraw7, riid))
{
memset(pDDDI, 0, sizeof(DDDEVICEIDENTIFIER2));
}
else
{
memset(pDDDI, 0, sizeof(DDDEVICEIDENTIFIER));
}
return DD_OK;
}
HRESULT dd_CreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOuter)
{
if (InterlockedExchangeAdd((LONG*)&g_ddraw.ref, 0) == 0)
{
InterlockedIncrement(&g_ddraw.ref);
InitializeCriticalSection(&g_ddraw.cs);
g_ddraw.render.sem = CreateSemaphore(NULL, 0, 1, NULL);
g_blt_use_avx = util_is_avx_supported();
if (g_config.minfps > 1000)
g_config.minfps = 1000;
if (g_config.minfps > 0)
g_ddraw.minfps_tick_len = (DWORD)(1000.0f / g_config.minfps);
HANDLE (WINAPI *createTimerExW)(LPSECURITY_ATTRIBUTES, LPCWSTR, DWORD, DWORD) = NULL;
if (!IsWine() && IsWindows10Version1803OrGreater())
{
createTimerExW = (void*)real_GetProcAddress(real_LoadLibraryA("Kernel32.dll"), "CreateWaitableTimerExW");
}
DWORD timer_flags = CREATE_WAITABLE_TIMER_MANUAL_RESET | CREATE_WAITABLE_TIMER_HIGH_RESOLUTION;
/* can't fully set it up here due to missing g_ddraw.mode.dmDisplayFrequency */
g_fpsl.htimer = createTimerExW ? createTimerExW(NULL, NULL, timer_flags, TIMER_ALL_ACCESS) : NULL;
if (!g_fpsl.htimer)
g_fpsl.htimer = CreateWaitableTimer(NULL, TRUE, NULL);
if (g_config.maxgameticks > 0 && g_config.maxgameticks <= 1000)
{
g_ddraw.ticks_limiter.htimer = createTimerExW ? createTimerExW(NULL, NULL, timer_flags, TIMER_ALL_ACCESS) : NULL;
if (!g_ddraw.ticks_limiter.htimer)
g_ddraw.ticks_limiter.htimer = CreateWaitableTimer(NULL, TRUE, NULL);
float len = 1000.0f / g_config.maxgameticks;
g_ddraw.ticks_limiter.tick_length_ns = (LONGLONG)(len * 10000);
g_ddraw.ticks_limiter.tick_length = (DWORD)(len + 0.5f);
}
if (g_config.maxgameticks >= 0 || g_config.maxgameticks == -2)
{
/* always using 60 fps for flip... */
g_ddraw.flip_limiter.htimer = createTimerExW ? createTimerExW(NULL, NULL, timer_flags, TIMER_ALL_ACCESS) : NULL;
if (!g_ddraw.flip_limiter.htimer)
g_ddraw.flip_limiter.htimer = CreateWaitableTimer(NULL, TRUE, NULL);
float flip_len = 1000.0f / 60;
g_ddraw.flip_limiter.tick_length_ns = (LONGLONG)(flip_len * 10000);
g_ddraw.flip_limiter.tick_length = (DWORD)(flip_len + 0.5f);
}
DWORD system_affinity;
DWORD proc_affinity;
HANDLE proc = GetCurrentProcess();
if (g_config.singlecpu)
{
SetProcessAffinityMask(proc, 1);
}
else if (GetProcessAffinityMask(proc, &proc_affinity, &system_affinity))
{
SetProcessAffinityMask(proc, system_affinity);
}
if (GetProcessAffinityMask(proc, &proc_affinity, &system_affinity))
{
TRACE(" proc_affinity=%08X, system_affinity=%08X\n", proc_affinity, system_affinity);
}
if (_strcmpi(g_config.renderer, "direct3d9on12") == 0)
{
g_config.d3d9on12 = TRUE;
}
else if (_strcmpi(g_config.renderer, "openglcore") == 0)
{
g_config.opengl_core = TRUE;
}
if (tolower(g_config.renderer[0]) == 'd') /* direct3d9 or direct3d9on12*/
{
g_ddraw.renderer = d3d9_render_main;
}
else if (tolower(g_config.renderer[0]) == 's' || tolower(g_config.renderer[0]) == 'g') /* gdi */
{
g_ddraw.renderer = gdi_render_main;
}
else if (tolower(g_config.renderer[0]) == 'o') /* opengl or openglcore */
{
if (oglu_load_dll())
{
g_ddraw.renderer = ogl_render_main;
}
else
{
g_ddraw.show_driver_warning = TRUE;
g_ddraw.renderer = gdi_render_main;
}
}
else /* auto */
{
if (!IsWine() && d3d9_is_available())
{
g_ddraw.renderer = d3d9_render_main;
}
else if (oglu_load_dll())
{
g_ddraw.renderer = ogl_render_main;
}
else
{
g_ddraw.show_driver_warning = TRUE;
g_ddraw.renderer = gdi_render_main;
}
}
LONG ref = InterlockedDecrement(&g_ddraw.ref);
if (ref < 0)
InterlockedExchange(&g_ddraw.ref, 0);
}
IDirectDrawImpl* dd = (IDirectDrawImpl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectDrawImpl));
memcpy(&dd->guid, iid, sizeof(dd->guid));
if (IsEqualGUID(&IID_IDirectDraw, iid))
{
TRACE(" GUID = %08X (IID_IDirectDraw), ddraw = %p\n", ((GUID*)iid)->Data1, dd);
dd->lpVtbl = &g_dd_vtbl1;
}
else
{
TRACE(" GUID = %08X (IID_IDirectDrawX), ddraw = %p\n", ((GUID*)iid)->Data1, dd);
dd->lpVtbl = &g_dd_vtblx;
}
IDirectDraw_AddRef(dd);
*lplpDD = (LPVOID)dd;
return DD_OK;
}