//--------------------------------------------------------------------------- #include #pragma hdrstop #include #include #include #include "ConfigFormUnit.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma resource "*.dfm" TConfigForm *ConfigForm; bool Initialized; //--------------------------------------------------------------------------- __fastcall TConfigForm::TConfigForm(TComponent* Owner) : TForm(Owner) { } void __fastcall TConfigForm::DisplayBtnClick(TObject *Sender) { DisplayPnl->Visible = true; AdvDisplayPnl->Visible = false; CompatibilityPnl->Visible = false; } void __fastcall TConfigForm::AdvDisplayBtnClick(TObject *Sender) { AdvDisplayPnl->Visible = true; DisplayPnl->Visible = false; CompatibilityPnl->Visible = false; } void __fastcall TConfigForm::CompatibilityBtnClick(TObject *Sender) { CompatibilityPnl->Visible = true; AdvDisplayPnl->Visible = false; DisplayPnl->Visible = false; } void __fastcall TConfigForm::FormCreate(TObject *Sender) { auto *ini = new TIniFile(".\\ddraw.ini"); /* Display Settings */ bool windowed = GetBool(ini, "windowed", false); bool fullscreen = GetBool(ini, "fullscreen", false); if (windowed && fullscreen) { PresentationCbx->ItemIndex = 1; } else if (windowed) { PresentationCbx->ItemIndex = 2; } else { PresentationCbx->ItemIndex = 0; } MaintasChk->State = GetBool(ini, "maintas", false) ? tssOn : tssOff; VsyncChk->State = GetBool(ini, "vsync", false) ? tssOn : tssOff; AdjmouseChk->State = GetBool(ini, "adjmouse", false) ? tssOn : tssOff; DevmodeChk->State = GetBool(ini, "devmode", false) ? tssOff : tssOn; /* Advanced Display Settings */ auto renderer = LowerCase(ini->ReadString("ddraw", "renderer", "auto")); if (StartsStr("d", renderer)) { RendererCbx->ItemIndex = 1; } else if (StartsStr("o", renderer)) { RendererCbx->ItemIndex = 2; } else if (StartsStr("s", renderer) || StartsStr("g", renderer)) { RendererCbx->ItemIndex = 3; } else { RendererCbx->ItemIndex = 0; } try { TStringDynArray list = TDirectory::GetFiles( "Shaders", "*.glsl", TSearchOption::soAllDirectories); for (int i = 0; i < list.Length; i++) ShaderCbx->AddItem(list[i], NULL); auto shader = ini->ReadString("ddraw", "shader", ""); ShaderCbx->ItemIndex = ShaderCbx->Items->IndexOf(shader); } catch (...) { } int maxfps = ini->ReadInteger("ddraw", "maxfps", -1); MaxfpsChk->State = maxfps != 0 ? tssOn : tssOff; BoxingChk->State = GetBool(ini, "boxing", false) ? tssOn : tssOff; BorderChk->State = GetBool(ini, "border", false) ? tssOn : tssOff; int savesettings = ini->ReadInteger("ddraw", "savesettings", 1); SavesettingsChk->State = savesettings != 0 ? tssOn : tssOff; /* Compatibility Settings */ int maxgameticks = ini->ReadInteger("ddraw", "maxgameticks", 0); switch (maxgameticks) { case -1: MaxgameticksCbx->ItemIndex = 0; break; case -2: MaxgameticksCbx->ItemIndex = 1; break; case 1000: MaxgameticksCbx->ItemIndex = 3; break; case 500: MaxgameticksCbx->ItemIndex = 4; break; case 60: MaxgameticksCbx->ItemIndex = 5; break; case 30: MaxgameticksCbx->ItemIndex = 6; break; case 25: MaxgameticksCbx->ItemIndex = 7; break; case 15: MaxgameticksCbx->ItemIndex = 8; break; case 0: default: MaxgameticksCbx->ItemIndex = 2; break; } NoactivateappChk->State = GetBool(ini, "noactivateapp", false) ? tssOn : tssOff; HookChk->State = ini->ReadInteger("ddraw", "hook", 4) == 2 ? tssOn : tssOff; MinfpsChk->State = ini->ReadInteger("ddraw", "minfps", 0) != 0 ? tssOn : tssOff; FixpitchChk->State = GetBool(ini, "fixpitch", false) ? tssOn : tssOff; NonexclusiveChk->State = GetBool(ini, "nonexclusive", false) ? tssOn : tssOff; delete ini; Initialized = true; } void TConfigForm::SaveSettings() { if (!Initialized) return; auto *ini = new TIniFile(".\\ddraw.ini"); /* Display Settings */ switch(PresentationCbx->ItemIndex) { case 0: ini->WriteString("ddraw", "windowed", "false"); ini->WriteString("ddraw", "fullscreen", "false"); break; case 1: ini->WriteString("ddraw", "windowed", "true"); ini->WriteString("ddraw", "fullscreen", "true"); break; case 2: ini->WriteString("ddraw", "windowed", "true"); ini->WriteString("ddraw", "fullscreen", "false"); break; default: break; } ini->WriteString( "ddraw", "maintas", MaintasChk->State == tssOn ? "true" : "false"); ini->WriteString( "ddraw", "vsync", VsyncChk->State == tssOn ? "true" : "false"); ini->WriteString( "ddraw", "adjmouse", AdjmouseChk->State == tssOn ? "true" : "false"); ini->WriteString( "ddraw", "devmode", DevmodeChk->State == tssOn ? "false" : "true"); /* Advanced Display Settings */ ini->WriteString("ddraw", "renderer", LowerCase(RendererCbx->Text)); ini->WriteString("ddraw", "shader", ShaderCbx->Text); ini->WriteInteger( "ddraw", "maxfps", MaxfpsChk->State == tssOn ? -1 : 0); ini->WriteString( "ddraw", "boxing", BoxingChk->State == tssOn ? "true" : "false"); ini->WriteString( "ddraw", "border", BorderChk->State == tssOn ? "true" : "false"); ini->WriteInteger( "ddraw", "savesettings", SavesettingsChk->State == tssOn ? 1 : 0); /* Compatibility Settings */ switch(MaxgameticksCbx->ItemIndex) { case 0: ini->WriteInteger("ddraw", "maxgameticks", -1); break; case 1: ini->WriteInteger("ddraw", "maxgameticks", -2); break; case 2: ini->WriteInteger("ddraw", "maxgameticks", 0); break; case 3: ini->WriteInteger("ddraw", "maxgameticks", 1000); break; case 4: ini->WriteInteger("ddraw", "maxgameticks", 500); break; case 5: ini->WriteInteger("ddraw", "maxgameticks", 60); break; case 6: ini->WriteInteger("ddraw", "maxgameticks", 30); break; case 7: ini->WriteInteger("ddraw", "maxgameticks", 25); break; case 8: ini->WriteInteger("ddraw", "maxgameticks", 15); break; default: break; } ini->WriteString( "ddraw", "noactivateapp", NoactivateappChk->State == tssOn ? "true" : "false"); ini->WriteInteger( "ddraw", "hook", HookChk->State == tssOn ? 2 : 4); if (HookChk->State == tssOn) ini->WriteString("ddraw", "renderer", "gdi"); ini->WriteInteger( "ddraw", "minfps", MinfpsChk->State == tssOn ? -1 : 0); ini->WriteString( "ddraw", "fixpitch", FixpitchChk->State == tssOn ? "true" : "false"); ini->WriteString( "ddraw", "nonexclusive", NonexclusiveChk->State == tssOn ? "true" : "false"); delete ini; } bool TConfigForm::GetBool(TIniFile *ini, System::UnicodeString key, bool defValue) { auto s = LowerCase(ini->ReadString("ddraw", key, defValue ? "true" : "false")); return s == "true" || s == "yes" || s == "1"; } void __fastcall TConfigForm::PresentationCbxChange(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::MaintasChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::VsyncChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::AdjmouseChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::DevmodeChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::RendererCbxChange(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::ShaderCbxChange(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::MaxfpsChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::BoxingChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::BorderChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::SavesettingsChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::MaxgameticksCbxChange(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::NoactivateappChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::HookChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::MinfpsChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::FixpitchChkClick(TObject *Sender) { SaveSettings(); } void __fastcall TConfigForm::NonexclusiveChkClick(TObject *Sender) { SaveSettings(); }