/* * Copyright (c) 2011 Toni Spets * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include "main.h" #include "surface.h" static unsigned char getPixel(int x, int y) { return ((unsigned char *)ddraw->primary->surface)[y*ddraw->primary->lPitch + x*ddraw->primary->lXPitch]; } int* InMovie = (int*)0x00665F58; int* IsVQA640 = (int*)0x0065D7BC; BYTE* ShouldStretch = (BYTE*)0x00607D78; BOOL detect_cutscene() { if(ddraw->width <= CUTSCENE_WIDTH || ddraw->height <= CUTSCENE_HEIGHT) return FALSE; if (ddraw->isredalert) { if ((*InMovie && !*IsVQA640) || *ShouldStretch) { return TRUE; } return FALSE; } else if (ddraw->iscnc1) { return getPixel(CUTSCENE_WIDTH + 1, 0) == 0 || getPixel(CUTSCENE_WIDTH + 5, 1) == 0 ? TRUE : FALSE; } return FALSE; } DWORD WINAPI render_soft_main(void) { DWORD warningEndTick = timeGetTime() + (15 * 1000); char warningText[512] = { 0 }; if (OpenglVersion[0]) { if (!ddraw->windowed) PostMessage(ddraw->hWnd, WM_AUTORENDERER, 0, 0); _snprintf( warningText, sizeof(warningText), "-WARNING- Using slow software rendering, please update your graphics card driver (%s)", strlen(OpenglVersion) > 10 ? "" : OpenglVersion); } else Sleep(500); DWORD tick_start = 0; DWORD tick_end = 0; DWORD frame_len = 0; int maxfps = ddraw->render.maxfps; if(maxfps < 0) maxfps = ddraw->mode.dmDisplayFrequency; if (maxfps >= 1000) maxfps = 0; if(maxfps > 0) frame_len = 1000.0f / maxfps; while (ddraw->render.run && WaitForSingleObject(ddraw->render.sem, INFINITE) != WAIT_FAILED) { #if _DEBUG static DWORD tick_fps = 0; static DWORD frame_count = 0; static char debugText[512] = { 0 }; static double frameTime = 0; RECT debugrc = { 0, 0, ddraw->width, ddraw->height }; if (ddraw->primary && ddraw->primary->palette) DrawText(ddraw->primary->hDC, debugText, -1, &debugrc, DT_NOCLIP); tick_start = timeGetTime(); if (tick_start >= tick_fps) { snprintf( debugText, sizeof(debugText), "FPS: %lu | Time: %2.2f ms ", frame_count, frameTime); frame_count = 0; tick_fps = tick_start + 1000; CounterStart(); } frame_count++; #endif if(maxfps > 0) { tick_start = timeGetTime(); } EnterCriticalSection(&ddraw->cs); if (ddraw->primary && ddraw->primary->palette && ddraw->primary->palette->data_rgb) { if (warningText[0]) { if (timeGetTime() < warningEndTick) { RECT rc = { 0, 0, ddraw->width, ddraw->height }; DrawText(ddraw->primary->hDC, warningText, -1, &rc, DT_NOCLIP | DT_CENTER); } else warningText[0] = 0; } BOOL scaleCutscene = ddraw->vhack && detect_cutscene(); if (ddraw->vhack) InterlockedExchange(&ddraw->incutscene, scaleCutscene); if (scaleCutscene) { StretchDIBits( ddraw->render.hDC, ddraw->render.viewport.x, ddraw->render.viewport.y, ddraw->render.viewport.width, ddraw->render.viewport.height, 0, ddraw->height - 400, CUTSCENE_WIDTH, CUTSCENE_HEIGHT, ddraw->primary->surface, ddraw->primary->bmi, DIB_RGB_COLORS, SRCCOPY); } else if (ddraw->render.width != ddraw->width || ddraw->render.height != ddraw->height) { StretchDIBits( ddraw->render.hDC, ddraw->render.viewport.x, ddraw->render.viewport.y, ddraw->render.viewport.width, ddraw->render.viewport.height, 0, 0, ddraw->width, ddraw->height, ddraw->primary->surface, ddraw->primary->bmi, DIB_RGB_COLORS, SRCCOPY); } else { SetDIBitsToDevice( ddraw->render.hDC, 0, 0, ddraw->width, ddraw->height, 0, 0, 0, ddraw->height, ddraw->primary->surface, ddraw->primary->bmi, DIB_RGB_COLORS); } } LeaveCriticalSection(&ddraw->cs); #if _DEBUG if (frame_count == 1) frameTime = CounterStop(); #endif if(maxfps > 0) { tick_end = timeGetTime(); if(tick_end - tick_start < frame_len) { Sleep( frame_len - (tick_end - tick_start)); } } SetEvent(ddraw->render.ev); } return TRUE; }