#ifndef DLLMAIN_H #define DLLMAIN_H #define WIN32_LEAN_AND_MEAN #include extern BOOL GameHandlesClose; extern PVOID FakePrimarySurface; extern HMODULE g_ddraw_module; typedef enum PROCESS_DPI_AWARENESS { PROCESS_DPI_UNAWARE = 0, PROCESS_SYSTEM_DPI_AWARE = 1, PROCESS_PER_MONITOR_DPI_AWARE = 2 } PROCESS_DPI_AWARENESS; #endif