-include config.mk CC = i686-w64-mingw32-gcc CXX = i686-w64-mingw32-g++ WINDRES ?= i686-w64-mingw32-windres LDFLAGS = -Wl,--enable-stdcall-fixup -s -static CFLAGS = -Iinc -O2 -march=i486 -Wall LIBS = -lgdi32 -lwinmm -lpsapi -ldbghelp -lole32 FILES = src/IDirect3D/IDirect3D.c \ src/IDirect3D/IDirect3D2.c \ src/IDirect3D/IDirect3D3.c \ src/IDirect3D/IDirect3D7.c \ src/IDirectDraw/IDirectDraw.c \ src/IDirectDraw/IDirectDrawPalette.c \ src/IDirectDraw/IDirectDrawClipper.c \ src/IDirectDraw/IDirectDrawSurface.c \ src/IDirectDraw/IDirectDrawGammaControl.c \ src/IAMMediaStream/IAMMediaStream.c \ src/crc32.c \ src/ini.c \ src/blt.c \ src/dd.c \ src/ddpalette.c \ src/ddsurface.c \ src/ddclipper.c \ src/render_ogl.c \ src/render_gdi.c \ src/render_d3d9.c \ src/debug.c \ src/mouse.c \ src/winapi_hooks.c \ src/screenshot.c \ src/config.c \ src/lodepng.c \ src/directinput.c \ src/hook.c \ src/dllmain.c \ src/wndproc.c \ src/utils.c \ src/fps_limiter.c \ src/opengl_utils.c all: $(WINDRES) -J rc ddraw.rc ddraw.rc.o $(CC) $(CFLAGS) $(LDFLAGS) -shared -o ddraw.dll $(FILES) ddraw.def ddraw.rc.o $(LIBS) clean: $(RM) ddraw.dll ddraw.rc.o