#ifndef DLLMAIN_H #define DLLMAIN_H #define WIN32_LEAN_AND_MEAN #include extern BOOL GameHandlesClose; extern PVOID FakePrimarySurface; extern HMODULE g_ddraw_module; HRESULT WINAPI DirectDrawCreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOuter); typedef enum PROCESS_DPI_AWARENESS { PROCESS_DPI_UNAWARE = 0, PROCESS_SYSTEM_DPI_AWARE = 1, PROCESS_PER_MONITOR_DPI_AWARE = 2 } PROCESS_DPI_AWARENESS; #ifndef _DPI_AWARENESS_CONTEXTS_ DECLARE_HANDLE(DPI_AWARENESS_CONTEXT); #define DPI_AWARENESS_CONTEXT_UNAWARE ((DPI_AWARENESS_CONTEXT)-1) #define DPI_AWARENESS_CONTEXT_SYSTEM_AWARE ((DPI_AWARENESS_CONTEXT)-2) #define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE ((DPI_AWARENESS_CONTEXT)-3) #define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((DPI_AWARENESS_CONTEXT)-4) #define DPI_AWARENESS_CONTEXT_UNAWARE_GDISCALED ((DPI_AWARENESS_CONTEXT)-5) #endif typedef HRESULT(__stdcall* SETPROCESSDPIAWERENESSPROC)(PROCESS_DPI_AWARENESS); typedef BOOL(__stdcall* SETPROCESSDPIAWAREPROC)(); typedef BOOL(__stdcall* SETPROCESSDPIAWARENESSCONTEXTPROC)(DPI_AWARENESS_CONTEXT); #endif