FunkyFr3sh
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55f23e9170
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fix EnumAttachedSurfaces
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2021-05-04 23:52:52 +02:00 |
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FunkyFr3sh
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ae4446becb
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create backbuffer for flip games
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2021-05-04 22:49:22 +02:00 |
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FunkyFr3sh
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8c8a5f9dc2
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align width of surface for blade & sword (GetDC)
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2021-05-04 16:03:43 +02:00 |
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FunkyFr3sh
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a52881eb72
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#89 fixes blt/blitfast where source and dest sourface are the same
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2021-05-02 16:21:06 +02:00 |
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FunkyFr3sh
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b7f485d935
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#83 fix surface lock with rect
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2021-04-24 08:14:48 +02:00 |
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FunkyFr3sh
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a6a95ec936
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add dummy IDirectDrawGammaControl
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2021-01-09 19:51:26 +01:00 |
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FunkyFr3sh
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e295515694
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fix debug strings
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2020-10-22 22:37:57 +02:00 |
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FunkyFr3sh
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ef03ee11c5
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fix for blitter commit
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2020-10-20 18:49:58 +02:00 |
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FunkyFr3sh
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f5d794042c
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add some more error checking to the blitters
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2020-10-20 15:00:12 +02:00 |
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FunkyFr3sh
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ae4b72c9c9
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export DirectDrawCreateEx
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2020-10-15 05:13:37 +02:00 |
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FunkyFr3sh
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4c12ebc077
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#21 fixes Dungeon Keeper 2 color issues
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2020-10-14 09:58:59 +02:00 |
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FunkyFr3sh
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dc93ff735f
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align
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2020-10-13 21:58:04 +02:00 |
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FunkyFr3sh
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be79bb8c8b
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align and tweak some more
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2020-10-13 11:29:52 +02:00 |
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FunkyFr3sh
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baaa87b18f
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refactoring
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2020-10-13 09:20:52 +02:00 |
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