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adjust default shader

This commit is contained in:
FunkyFr3sh 2021-01-17 22:45:44 +01:00
parent 3cf935a063
commit fb3dd266c4

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@ -261,7 +261,7 @@ static void cfg_create_ini()
"\n" "\n"
"; Preliminary libretro shader support - (Requires 'renderer=opengl') https://github.com/libretro/glsl-shaders\n" "; Preliminary libretro shader support - (Requires 'renderer=opengl') https://github.com/libretro/glsl-shaders\n"
"; 2x scaling example: https://imgur.com/a/kxsM1oY - 4x scaling example: https://imgur.com/a/wjrhpFV\n" "; 2x scaling example: https://imgur.com/a/kxsM1oY - 4x scaling example: https://imgur.com/a/wjrhpFV\n"
"shader=Shaders\\simple-sharp-bilinear.glsl\n" "shader=Shaders\\interpolation\\bilinear.glsl\n"
"\n" "\n"
"; Window position, -32000 = center to screen\n" "; Window position, -32000 = center to screen\n"
"posX=-32000\n" "posX=-32000\n"