From f4b97bac8f3f05fc03f521296241334a1e758dda Mon Sep 17 00:00:00 2001 From: FunkyFr3sh Date: Tue, 14 Jan 2025 08:37:15 +0100 Subject: [PATCH] Revert "#364 allow to use custom shaders with HD 4000 for some games at least" This reverts commit a753a857879eb0c46c199e9bd60b195ba17bb5fe. --- src/render_ogl.c | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) diff --git a/src/render_ogl.c b/src/render_ogl.c index d1ac27e..cf85022 100644 --- a/src/render_ogl.c +++ b/src/render_ogl.c @@ -253,17 +253,8 @@ static void ogl_build_programs() if (_stricmp(g_oglu_version_long, "4.0.0 - Build 10.18.10.4252") == 0 || _stricmp(g_oglu_version_long, "4.0.0 - Build 10.18.10.5161") == 0) { - /* First time compiling the shader works, second time fails */ - static BOOL once; - if (!once) - { - once = TRUE; - } - else - { - shader_path[0] = 0; - g_config.shader[0] = 0; - } + shader_path[0] = 0; + g_config.shader[0] = 0; } /* detect common upscaling shaders and disable them if no upscaling is required */