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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-14 22:03:27 +01:00

add dummy Direct3D 2/3/7 interfaces

This commit is contained in:
FunkyFr3sh 2020-10-22 18:58:56 +02:00
parent d85b6e3243
commit e106ce3055
9 changed files with 441 additions and 27 deletions

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@ -5,19 +5,22 @@ LDFLAGS = -Iinc -Wall -Wl,--enable-stdcall-fixup -s
CFLAGS = -std=c99
LIBS = -lgdi32 -lwinmm
FILES = src/debug.c \
src/dd.c \
src/ddpalette.c \
src/ddsurface.c \
src/ddclipper.c \
FILES = src/IDirect3D/IDirect3D.c \
src/IDirect3D/IDirect3D2.c \
src/IDirect3D/IDirect3D3.c \
src/IDirect3D/IDirect3D7.c \
src/IDirectDraw/IDirectDraw.c \
src/IDirectDraw/IDirectDrawPalette.c \
src/IDirectDraw/IDirectDrawClipper.c \
src/IDirectDraw/IDirectDrawSurface.c \
src/dd.c \
src/ddpalette.c \
src/ddsurface.c \
src/ddclipper.c \
src/render_ogl.c \
src/render_gdi.c \
src/render_d3d9.c \
src/IDirect3D/IDirect3D.c \
src/debug.c \
src/mouse.c \
src/winapi_hooks.c \
src/screenshot.c \

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@ -33,6 +33,9 @@
<ClCompile Include="src\directinput.c" />
<ClCompile Include="src\dllmain.c" />
<ClCompile Include="src\IDirect3D\IDirect3D.c" />
<ClCompile Include="src\IDirect3D\IDirect3D2.c" />
<ClCompile Include="src\IDirect3D\IDirect3D3.c" />
<ClCompile Include="src\IDirect3D\IDirect3D7.c" />
<ClCompile Include="src\utils.c" />
<ClCompile Include="src\hook.c" />
<ClCompile Include="src\IDirectDraw\IDirectDraw.c" />

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@ -129,6 +129,15 @@
<ClCompile Include="src\IDirect3D\IDirect3D.c">
<Filter>Source Files\IDirect3D</Filter>
</ClCompile>
<ClCompile Include="src\IDirect3D\IDirect3D2.c">
<Filter>Source Files\IDirect3D</Filter>
</ClCompile>
<ClCompile Include="src\IDirect3D\IDirect3D3.c">
<Filter>Source Files\IDirect3D</Filter>
</ClCompile>
<ClCompile Include="src\IDirect3D\IDirect3D7.c">
<Filter>Source Files\IDirect3D</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="inc\ddraw.h">

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@ -10,22 +10,17 @@ DEFINE_GUID(IID_IDirect3D2, 0x6aae1ec1, 0x662a, 0x11d0, 0x88, 0x9d, 0x00, 0xaa,
DEFINE_GUID(IID_IDirect3D3, 0xbb223240, 0xe72b, 0x11d0, 0xa9, 0xb4, 0x00, 0xaa, 0x00, 0xc0, 0x99, 0x3e);
DEFINE_GUID(IID_IDirect3D7, 0xf5049e77, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
extern struct IDirect3DImplVtbl g_d3d_vtbl1;
#define DECLARE_D3D_INTERFACE(iface) typedef struct iface { \
struct iface##Vtbl FAR* lpVtbl; \
ULONG ref; \
} iface; \
typedef struct iface##Vtbl iface##Vtbl; \
struct iface##Vtbl
struct IDirect3DImpl;
struct IDirect3DImplVtbl;
typedef struct IDirect3DImpl
{
struct IDirect3DImplVtbl* lpVtbl;
// IID_IDirect3D
ULONG ref;
} IDirect3DImpl;
typedef struct IDirect3DImplVtbl IDirect3DImplVtbl;
struct IDirect3DImplVtbl
DECLARE_D3D_INTERFACE(IDirect3DImpl)
{
HRESULT(__stdcall* QueryInterface) (IDirect3DImpl*, const IID* const riid, LPVOID* ppvObj);
ULONG(__stdcall* AddRef) (IDirect3DImpl*);
@ -39,4 +34,62 @@ struct IDirect3DImplVtbl
HRESULT(__stdcall* FindDevice)(IDirect3DImpl*, int, int);
};
extern struct IDirect3DImplVtbl g_d3d_vtbl;
// IID_IDirect3D2
DECLARE_D3D_INTERFACE(IDirect3D2Impl)
{
HRESULT(__stdcall * QueryInterface) (IDirect3D2Impl*, const IID* const riid, LPVOID * ppvObj);
ULONG(__stdcall * AddRef) (IDirect3D2Impl*);
ULONG(__stdcall * Release) (IDirect3D2Impl*);
HRESULT(__stdcall * EnumDevices)(IDirect3D2Impl*, int, int);
HRESULT(__stdcall * CreateLight)(IDirect3D2Impl*, int, int);
HRESULT(__stdcall * CreateMaterial)(IDirect3D2Impl*, int, int);
HRESULT(__stdcall * CreateViewport)(IDirect3D2Impl*, int, int);
HRESULT(__stdcall * FindDevice)(IDirect3D2Impl*, int, int);
HRESULT(__stdcall * CreateDevice)(IDirect3D2Impl*, int, int, int);
};
extern struct IDirect3D2ImplVtbl g_d3d2_vtbl;
// IID_IDirect3D3
DECLARE_D3D_INTERFACE(IDirect3D3Impl)
{
HRESULT(__stdcall * QueryInterface) (IDirect3D3Impl*, const IID* const riid, LPVOID * ppvObj);
ULONG(__stdcall * AddRef) (IDirect3D3Impl*);
ULONG(__stdcall * Release) (IDirect3D3Impl*);
HRESULT(__stdcall * EnumDevices)(IDirect3D3Impl*, int, int);
HRESULT(__stdcall * CreateLight)(IDirect3D3Impl*, int, int);
HRESULT(__stdcall * CreateMaterial)(IDirect3D3Impl*, int, int);
HRESULT(__stdcall * CreateViewport)(IDirect3D3Impl*, int, int);
HRESULT(__stdcall * FindDevice)(IDirect3D3Impl*, int, int);
HRESULT(__stdcall * CreateDevice)(IDirect3D3Impl*, int, int, int, int);
HRESULT(__stdcall * CreateVertexBuffer)(IDirect3D3Impl*, int, int, int, int);
HRESULT(__stdcall * EnumZBufferFormats)(IDirect3D3Impl*, int, int, int);
HRESULT(__stdcall * EvictManagedTextures)(IDirect3D3Impl*);
};
extern struct IDirect3D3ImplVtbl g_d3d3_vtbl;
// IID_IDirect3D7
DECLARE_D3D_INTERFACE(IDirect3D7Impl)
{
HRESULT(__stdcall * QueryInterface) (IDirect3D7Impl*, const IID* const riid, LPVOID * ppvObj);
ULONG(__stdcall * AddRef) (IDirect3D7Impl*);
ULONG(__stdcall * Release) (IDirect3D7Impl*);
HRESULT(__stdcall * EnumDevices)(IDirect3D7Impl*, int, int);
HRESULT(__stdcall * CreateDevice)(IDirect3D7Impl*, int, int, int);
HRESULT(__stdcall * CreateVertexBuffer)(IDirect3D7Impl*, int, int, int);
HRESULT(__stdcall * EnumZBufferFormats)(IDirect3D7Impl*, int, int, int);
HRESULT(__stdcall * EvictManagedTextures)(IDirect3D7Impl*);
};
extern struct IDirect3D7ImplVtbl g_d3d7_vtbl;
#endif

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@ -83,7 +83,7 @@ HRESULT __stdcall IDirect3D__FindDevice(IDirect3DImpl* This, int a, int b)
return ret;
}
struct IDirect3DImplVtbl g_d3d_vtbl1 =
struct IDirect3DImplVtbl g_d3d_vtbl =
{
/* IUnknown */
IDirect3D__QueryInterface,

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@ -0,0 +1,99 @@
#include "IDirect3D.h"
#include "debug.h"
HRESULT __stdcall IDirect3D2__QueryInterface(IDirect3D2Impl* This, REFIID riid, void** obj)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p, riid=%08X, obj=%p)\n", __FUNCTION__, This, (unsigned int)riid, obj);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
ULONG __stdcall IDirect3D2__AddRef(IDirect3D2Impl* This)
{
dprintf("-> %s(This=%p)\n", __FUNCTION__, This);
ULONG ret = ++This->ref;
dprintf("<- %s(This ref=%u)\n", __FUNCTION__, ret);
return ret;
}
ULONG __stdcall IDirect3D2__Release(IDirect3D2Impl* This)
{
dprintf("-> %s(This=%p)\n", __FUNCTION__, This);
ULONG ret = --This->ref;
if (This->ref == 0)
{
dprintf(" Released (%p)\n", This);
HeapFree(GetProcessHeap(), 0, This);
}
dprintf("<- %s(This ref=%u)\n", __FUNCTION__, ret);
return ret;
}
HRESULT __stdcall IDirect3D2__EnumDevices(IDirect3D2Impl* This, int a, int b)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D2__CreateLight(IDirect3D2Impl* This, int a, int b)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D2__CreateMaterial(IDirect3D2Impl* This, int a, int b)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D2__CreateViewport(IDirect3D2Impl* This, int a, int b)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D2__FindDevice(IDirect3D2Impl* This, int a, int b)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D2__CreateDevice(IDirect3D2Impl* This, int a, int b, int c)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
struct IDirect3D2ImplVtbl g_d3d2_vtbl =
{
/* IUnknown */
IDirect3D2__QueryInterface,
IDirect3D2__AddRef,
IDirect3D2__Release,
/* IDirect3D2Impl */
IDirect3D2__EnumDevices,
IDirect3D2__CreateLight,
IDirect3D2__CreateMaterial,
IDirect3D2__CreateViewport,
IDirect3D2__FindDevice,
IDirect3D2__CreateDevice,
};

126
src/IDirect3D/IDirect3D3.c Normal file
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@ -0,0 +1,126 @@
#include "IDirect3D.h"
#include "debug.h"
HRESULT __stdcall IDirect3D3__QueryInterface(IDirect3D3Impl* This, REFIID riid, void** obj)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p, riid=%08X, obj=%p)\n", __FUNCTION__, This, (unsigned int)riid, obj);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
ULONG __stdcall IDirect3D3__AddRef(IDirect3D3Impl* This)
{
dprintf("-> %s(This=%p)\n", __FUNCTION__, This);
ULONG ret = ++This->ref;
dprintf("<- %s(This ref=%u)\n", __FUNCTION__, ret);
return ret;
}
ULONG __stdcall IDirect3D3__Release(IDirect3D3Impl* This)
{
dprintf("-> %s(This=%p)\n", __FUNCTION__, This);
ULONG ret = --This->ref;
if (This->ref == 0)
{
dprintf(" Released (%p)\n", This);
HeapFree(GetProcessHeap(), 0, This);
}
dprintf("<- %s(This ref=%u)\n", __FUNCTION__, ret);
return ret;
}
HRESULT __stdcall IDirect3D3__EnumDevices(IDirect3D3Impl* This, int a, int b)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D3__CreateLight(IDirect3D3Impl* This, int a, int b)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D3__CreateMaterial(IDirect3D3Impl* This, int a, int b)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D3__CreateViewport(IDirect3D3Impl* This, int a, int b)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D3__FindDevice(IDirect3D3Impl* This, int a, int b)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D3__CreateDevice(IDirect3D3Impl* This, int a, int b, int c, int d)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D3__CreateVertexBuffer(IDirect3D3Impl* This, int a, int b, int c, int d)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D3__EnumZBufferFormats(IDirect3D3Impl* This, int a, int b, int c)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D3__EvictManagedTextures(IDirect3D3Impl* This)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
struct IDirect3D3ImplVtbl g_d3d3_vtbl =
{
/* IUnknown */
IDirect3D3__QueryInterface,
IDirect3D3__AddRef,
IDirect3D3__Release,
/* IDirect3D3Impl */
IDirect3D3__EnumDevices,
IDirect3D3__CreateLight,
IDirect3D3__CreateMaterial,
IDirect3D3__CreateViewport,
IDirect3D3__FindDevice,
IDirect3D3__CreateDevice,
IDirect3D3__CreateVertexBuffer,
IDirect3D3__EnumZBufferFormats,
IDirect3D3__EvictManagedTextures,
};

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@ -0,0 +1,90 @@
#include "IDirect3D.h"
#include "debug.h"
HRESULT __stdcall IDirect3D7__QueryInterface(IDirect3D7Impl* This, REFIID riid, void** obj)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p, riid=%08X, obj=%p)\n", __FUNCTION__, This, (unsigned int)riid, obj);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
ULONG __stdcall IDirect3D7__AddRef(IDirect3D7Impl* This)
{
dprintf("-> %s(This=%p)\n", __FUNCTION__, This);
ULONG ret = ++This->ref;
dprintf("<- %s(This ref=%u)\n", __FUNCTION__, ret);
return ret;
}
ULONG __stdcall IDirect3D7__Release(IDirect3D7Impl* This)
{
dprintf("-> %s(This=%p)\n", __FUNCTION__, This);
ULONG ret = --This->ref;
if (This->ref == 0)
{
dprintf(" Released (%p)\n", This);
HeapFree(GetProcessHeap(), 0, This);
}
dprintf("<- %s(This ref=%u)\n", __FUNCTION__, ret);
return ret;
}
HRESULT __stdcall IDirect3D7__EnumDevices(IDirect3D7Impl* This, int a, int b)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D7__CreateDevice(IDirect3D7Impl* This, int a, int b, int c)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D7__CreateVertexBuffer(IDirect3D7Impl* This, int a, int b, int c)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D7__EnumZBufferFormats(IDirect3D7Impl* This, int a, int b, int c)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
HRESULT __stdcall IDirect3D7__EvictManagedTextures(IDirect3D7Impl* This)
{
dprintf("NOT_IMPLEMENTED -> %s(This=%p)\n", __FUNCTION__, This);
HRESULT ret = E_FAIL;
dprintf("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
struct IDirect3D7ImplVtbl g_d3d7_vtbl =
{
/* IUnknown */
IDirect3D7__QueryInterface,
IDirect3D7__AddRef,
IDirect3D7__Release,
/* IDirect3D7Impl */
IDirect3D7__EnumDevices,
IDirect3D7__CreateDevice,
IDirect3D7__CreateVertexBuffer,
IDirect3D7__EnumZBufferFormats,
IDirect3D7__EvictManagedTextures,
};

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@ -45,24 +45,55 @@ HRESULT __stdcall IDirectDraw__QueryInterface(IDirectDrawImpl* This, REFIID riid
}
else if (IsEqualGUID(&IID_IDirect3D, riid))
{
IDirect3DImpl* d3d = (IDirect3DImpl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectDrawImpl));
IDirect3DImpl* d3d = (IDirect3DImpl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DImpl));
dprintf(" GUID = %08X (IID_IDirect3D), d3d = %p\n", ((GUID*)riid)->Data1, d3d);
d3d->lpVtbl = &g_d3d_vtbl1;
d3d->lpVtbl = &g_d3d_vtbl;
d3d->lpVtbl->AddRef(d3d);
*obj = d3d;
ret = S_OK;
}
else if (IsEqualGUID(&IID_IDirect3D2, riid) ||
IsEqualGUID(&IID_IDirect3D3, riid) ||
IsEqualGUID(&IID_IDirect3D7, riid))
else if (IsEqualGUID(&IID_IDirect3D2, riid))
{
dprintf(" GUID = %08X (IID_IDirect3DX)\n", ((GUID*)riid)->Data1);
IDirect3D2Impl* d3d = (IDirect3D2Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D2Impl));
ret = E_FAIL;
dprintf(" GUID = %08X (IID_IDirect3D2), d3d = %p\n", ((GUID*)riid)->Data1, d3d);
d3d->lpVtbl = &g_d3d2_vtbl;
d3d->lpVtbl->AddRef(d3d);
*obj = d3d;
ret = S_OK;
}
else if (IsEqualGUID(&IID_IDirect3D3, riid))
{
IDirect3D3Impl* d3d = (IDirect3D3Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D3Impl));
dprintf(" GUID = %08X (IID_IDirect3D3), d3d = %p\n", ((GUID*)riid)->Data1, d3d);
d3d->lpVtbl = &g_d3d3_vtbl;
d3d->lpVtbl->AddRef(d3d);
*obj = d3d;
ret = S_OK;
}
else if (IsEqualGUID(&IID_IDirect3D7, riid))
{
IDirect3D7Impl* d3d = (IDirect3D7Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D7Impl));
dprintf(" GUID = %08X (IID_IDirect3D7), d3d = %p\n", ((GUID*)riid)->Data1, d3d);
d3d->lpVtbl = &g_d3d7_vtbl;
d3d->lpVtbl->AddRef(d3d);
*obj = d3d;
ret = S_OK;
}
else
{