diff --git a/src/config.c b/src/config.c index 24bc298..1604b30 100644 --- a/src/config.c +++ b/src/config.c @@ -64,7 +64,7 @@ void cfg_load() g_hook_method = cfg_get_int("hook", 4); #endif - g_ddraw->render.maxfps = cfg_get_int("maxfps", 60); + g_ddraw->render.maxfps = cfg_get_int("maxfps", -1); g_ddraw->render.minfps = cfg_get_int("minfps", 0); if (g_ddraw->render.minfps > 1000) @@ -249,7 +249,7 @@ static void cfg_create_ini() "\n" "; Real rendering rate, -1 = screen rate, 0 = unlimited, n = cap\n" "; Note: Does not have an impact on the game speed, to limit your game speed use 'maxgameticks='\n" - "maxfps=60\n" + "maxfps=-1\n" "\n" "; Vertical synchronization, enable if you get tearing - (Requires 'renderer=auto/opengl/direct3d9')\n" "; Note: vsync=true can fix tearing but it will cause input lag\n"