1
0
mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 06:04:49 +01:00

remove fixpitch setting

This commit is contained in:
FunkyFr3sh 2022-09-13 09:34:48 +02:00
parent 46121793ca
commit dc0204cf71
4 changed files with 4 additions and 34 deletions

View File

@ -142,7 +142,6 @@ typedef struct CNCDDRAW
BOOL accurate_timers;
BOOL resizable;
BOOL nonexclusive;
BOOL fixpitch;
int fixchilds;
BOOL fixwndprochook;
BOOL fixnotresponding;

View File

@ -36,7 +36,6 @@ void cfg_load()
g_ddraw->accurate_timers = cfg_get_bool("accuratetimers", FALSE);
g_ddraw->resizable = cfg_get_bool("resizable", TRUE);
g_ddraw->nonexclusive = cfg_get_bool("nonexclusive", FALSE);
g_ddraw->fixpitch = cfg_get_bool("fixpitch", TRUE);
g_ddraw->fixchilds = cfg_get_int("fixchilds", FIX_CHILDS_DETECT_PAINT);
g_ddraw->fixwndprochook = cfg_get_bool("fixwndprochook", FALSE);
g_ddraw->flipclear = cfg_get_bool("flipclear", FALSE);
@ -404,7 +403,6 @@ static void cfg_create_ini()
"[empires]\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"fixpitch=true\n"
"adjmouse=true\n"
"resolutions=2\n"
"\n"
@ -412,7 +410,6 @@ static void cfg_create_ini()
"[empiresx]\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"fixpitch=true\n"
"adjmouse=true\n"
"resolutions=2\n"
"\n"
@ -420,14 +417,12 @@ static void cfg_create_ini()
"[EMPIRES2]\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"fixpitch=true\n"
"adjmouse=true\n"
"\n"
"; Age of Empires II: The Conquerors\n"
"[age2_x1]\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"fixpitch=true\n"
"adjmouse=true\n"
"\n"
"; American Conquest\n"
@ -478,7 +473,6 @@ static void cfg_create_ini()
"[comeon]\n"
"maxgameticks=62\n"
"fixchilds=3\n"
"fixpitch=true\n"
"\n"
"; Blood II - The Chosen / Shogo - Mobile Armor Division\n"
"[Client]\n"
@ -658,35 +652,27 @@ static void cfg_create_ini()
"; Close Combat 2: A Bridge Too Far\n"
"[cc2]\n"
"adjmouse=true\n"
"fixpitch=true\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"\n"
"; Close Combat 3: The Russian Front\n"
"[cc3]\n"
"adjmouse=true\n"
"fixpitch=true\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"\n"
"; Close Combat 4: The Battle of the Bulge\n"
"[cc4]\n"
"adjmouse=true\n"
"fixpitch=true\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"\n"
"; Close Combat 5: Invasion: Normandy\n"
"[cc5]\n"
"adjmouse=true\n"
"fixpitch=true\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"\n"
"; Commandos\n"
"[Comandos]\n"
"fixpitch=true\n"
"\n"
"; Call To Power 2\n"
"[ctp2]\n"
"maintas=false\n"
@ -733,10 +719,6 @@ static void cfg_create_ini()
"maintas=false\n"
"boxing=false\n"
"\n"
"; Eggsucker\n"
"[eggsucker]\n"
"fixpitch=true\n"
"\n"
"; Economic War\n"
"[EcoW]\n"
"maxgameticks=60\n"
@ -933,14 +915,12 @@ static void cfg_create_ini()
"[battlegrounds]\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"fixpitch=true\n"
"adjmouse=true\n"
"\n"
"; Star Wars: Galactic Battlegrounds: Clone Campaigns\n"
"[battlegrounds_x1]\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"fixpitch=true\n"
"adjmouse=true\n"
"\n"
"; Stronghold Crusader HD\n"
@ -970,7 +950,6 @@ static void cfg_create_ini()
"\n"
"; Shadow Watch\n"
"[sw]\n"
"fixpitch=true\n"
"adjmouse=true\n"
"\n"
"; Shadow Flare\n"
@ -1016,7 +995,6 @@ static void cfg_create_ini()
"; Uprising\n"
"[uprising]\n"
"renderer=opengl\n"
"fixpitch=true\n"
"adjmouse=true\n"
"\n"
"; Uprising 2\n"

View File

@ -12,6 +12,7 @@
#include "fps_limiter.h"
#include "debug.h"
#include "utils.h"
#include "blt.h"
CNCDDRAW* g_ddraw = NULL;

View File

@ -1036,19 +1036,11 @@ HRESULT dd_CreateSurface(
if (dst_surface->width && dst_surface->height)
{
DWORD bmp_width = dst_surface->width;
DWORD bmp_height = dst_surface->height;
dst_surface->lx_pitch = dst_surface->bpp / 8;
dst_surface->l_pitch = bmp_width * dst_surface->lx_pitch;
dst_surface->l_pitch = ((dst_surface->width * dst_surface->bpp + 31) & ~31) >> 3;
if (g_ddraw->fixpitch)
{
while (dst_surface->l_pitch % 4)
{
dst_surface->l_pitch = ++bmp_width * dst_surface->lx_pitch;
}
}
DWORD bmp_width = dst_surface->l_pitch / dst_surface->lx_pitch;
DWORD bmp_height = dst_surface->height;
dst_surface->bmi =
HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);