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Start colors from zero index in GDI, dunno how it worked before

This commit is contained in:
Toni Spets 2011-07-05 21:46:12 +03:00
parent c69f258e42
commit bfb161f27c

View File

@ -62,7 +62,7 @@ DWORD WINAPI render_soft_main(void)
{ {
if (ddraw->primary->palette && ddraw->primary->palette->data_rgb == NULL) if (ddraw->primary->palette && ddraw->primary->palette->data_rgb == NULL)
{ {
ddraw->primary->palette->data_rgb = &bmi->bmiColors[1]; ddraw->primary->palette->data_rgb = &bmi->bmiColors[0];
} }
SetDIBits(memDC, surface, 0, ddraw->height, ddraw->primary->surface, bmi, DIB_RGB_COLORS); SetDIBits(memDC, surface, 0, ddraw->height, ddraw->primary->surface, bmi, DIB_RGB_COLORS);