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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 06:04:49 +01:00

make maxgameticks working via surface unlock for atomic bomberman

This commit is contained in:
FunkyFr3sh 2018-11-09 20:39:45 +01:00
parent 0e3e7659cb
commit bdb5675459
4 changed files with 19 additions and 5 deletions

View File

@ -32,7 +32,7 @@ extern BOOL ShowDriverWarning;
extern RECT WindowRect;
BOOL detect_cutscene();
void LimitGameTicks();
void LimitGameTicks(BOOL isBltOrFlip);
DWORD WINAPI render_main(void);
DWORD WINAPI render_soft_main(void);

View File

@ -133,18 +133,26 @@ BOOL detect_cutscene()
return FALSE;
}
void LimitGameTicks()
void LimitGameTicks(BOOL isBltOrFlip)
{
static DWORD nextGameTick;
static DWORD lastBltOrFlipTick;
if (!nextGameTick)
{
nextGameTick = timeGetTime();
return;
}
nextGameTick += ddraw->ticklength;
DWORD tickCount = timeGetTime();
if (isBltOrFlip)
lastBltOrFlipTick = tickCount;
else if (lastBltOrFlipTick + ddraw->ticklength >= tickCount)
return;
nextGameTick += ddraw->ticklength;
int sleepTime = nextGameTick - tickCount;
if (sleepTime <= 0 || sleepTime > ddraw->ticklength)
nextGameTick = tickCount;
else

View File

@ -240,6 +240,9 @@ static void CreateSettingsIni()
"noactivateapp=true\n"
"maxgameticks=60\n"
"\n"
"[BM]\n"
"maxgameticks=60\n"
"\n"
, fh);
fclose(fh);

View File

@ -200,7 +200,7 @@ HRESULT __stdcall ddraw_surface_Blt(IDirectDrawSurfaceImpl *This, LPRECT lpDestR
}
if (ddraw->ticklength > 0)
LimitGameTicks();
LimitGameTicks(TRUE);
}
return DD_OK;
@ -369,7 +369,7 @@ HRESULT __stdcall ddraw_surface_Flip(IDirectDrawSurfaceImpl *This, LPDIRECTDRAWS
}
if (ddraw->ticklength > 0)
LimitGameTicks();
LimitGameTicks(TRUE);
}
return DD_OK;
@ -604,6 +604,9 @@ HRESULT __stdcall ddraw_surface_Unlock(IDirectDrawSurfaceImpl *This, LPVOID lpRe
{
InterlockedExchange(&ddraw->render.surfaceUpdated, TRUE);
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
if (ddraw->ticklength > 0)
LimitGameTicks(FALSE);
}
return DD_OK;