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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-24 17:49:52 +01:00

Synchronize Unlock and Blt with drawing loop, force loop to constant 60 FPS, fixes too fast scrolling (its still fast)

This commit is contained in:
Toni Spets 2010-10-27 21:03:09 +03:00
parent 9606f1b54f
commit b6f989eeee
5 changed files with 32 additions and 30 deletions

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@ -1,5 +1,5 @@
all: all:
i586-mingw32msvc-gcc -Wall -Wl,--enable-stdcall-fixup -shared -s -o ddraw.dll main.c mouse.c palette.c surface.c clipper.c ddraw.def -lgdi32 i586-mingw32msvc-gcc -Wall -Wl,--enable-stdcall-fixup -shared -s -o ddraw.dll main.c mouse.c palette.c surface.c clipper.c ddraw.def -lgdi32 -lopengl32
clean: clean:
rm -f ddraw.dll rm -f ddraw.dll

11
main.c
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@ -194,12 +194,6 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
ddraw->cursor.y = HIWORD(lParam); ddraw->cursor.y = HIWORD(lParam);
} }
break; break;
case WM_PAINT:
if(ddraw_primary)
{
SetEvent(ddraw_primary->flipEvent);
}
break;
case WM_MOVE: case WM_MOVE:
ddraw->winpos.x = LOWORD(lParam); ddraw->winpos.x = LOWORD(lParam);
ddraw->winpos.y = HIWORD(lParam); ddraw->winpos.y = HIWORD(lParam);
@ -211,11 +205,6 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{ {
ddraw->winpos.y = 0; ddraw->winpos.y = 0;
} }
if(ddraw_primary)
{
SetEvent(ddraw_primary->flipEvent);
}
break; break;
case WM_WINDOWPOSCHANGED: case WM_WINDOWPOSCHANGED:
GetClientRect(ddraw->hWnd, &ddraw->cursorclip); GetClientRect(ddraw->hWnd, &ddraw->cursorclip);

1
main.h
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@ -38,6 +38,7 @@ typedef struct IDirectDrawImpl
DWORD bpp; DWORD bpp;
DWORD freq; DWORD freq;
BOOL windowed; BOOL windowed;
CRITICAL_SECTION cs;
HWND hWnd; HWND hWnd;
LRESULT CALLBACK (*WndProc)(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK (*WndProc)(HWND, UINT, WPARAM, LPARAM);

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@ -87,7 +87,6 @@ void mouse_lock()
ddraw->locked = TRUE; ddraw->locked = TRUE;
ClipCursor(&ddraw->cursorclip); ClipCursor(&ddraw->cursorclip);
while(ShowCursor(FALSE) > 0); while(ShowCursor(FALSE) > 0);
SetEvent(ddraw_primary->flipEvent);
} }
} }
@ -107,11 +106,6 @@ void mouse_unlock()
ClipCursor(NULL); ClipCursor(NULL);
ddraw->cursor.x = ddraw->width / 2; ddraw->cursor.x = ddraw->width / 2;
ddraw->cursor.y = ddraw->height / 2; ddraw->cursor.y = ddraw->height / 2;
if(ddraw_primary)
{
SetEvent(ddraw_primary->flipEvent);
}
} }
void mouse_init(HWND hWnd) void mouse_init(HWND hWnd)

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@ -51,7 +51,6 @@ ULONG __stdcall ddraw_surface_Release(IDirectDrawSurfaceImpl *This)
if(This->dThread) if(This->dThread)
{ {
This->dRun = FALSE; This->dRun = FALSE;
SetEvent(This->flipEvent);
WaitForSingleObject(This->dThread, INFINITE); WaitForSingleObject(This->dThread, INFINITE);
This->dThread = NULL; This->dThread = NULL;
} }
@ -98,6 +97,12 @@ HRESULT __stdcall ddraw_surface_Blt(IDirectDrawSurfaceImpl *This, LPRECT lpDestR
} }
#endif #endif
if(This->caps & DDSCAPS_PRIMARYSURFACE)
{
EnterCriticalSection(&ddraw->cs);
LeaveCriticalSection(&ddraw->cs);
}
if(Source) if(Source)
{ {
int dx=0,dy=0; int dx=0,dy=0;
@ -125,7 +130,11 @@ HRESULT __stdcall ddraw_surface_Blt(IDirectDrawSurfaceImpl *This, LPRECT lpDestR
} }
} }
SetEvent(This->flipEvent); if(This->caps & DDSCAPS_PRIMARYSURFACE)
{
EnterCriticalSection(&ddraw->cs);
LeaveCriticalSection(&ddraw->cs);
}
return DD_OK; return DD_OK;
} }
@ -327,7 +336,8 @@ HRESULT __stdcall ddraw_surface_Unlock(IDirectDrawSurfaceImpl *This, LPVOID lpRe
if(This->caps & DDSCAPS_PRIMARYSURFACE) if(This->caps & DDSCAPS_PRIMARYSURFACE)
{ {
SetEvent(This->flipEvent); EnterCriticalSection(&ddraw->cs);
LeaveCriticalSection(&ddraw->cs);
} }
return DD_OK; return DD_OK;
@ -474,12 +484,13 @@ DWORD WINAPI ogl_Thread(IDirectDrawSurfaceImpl *This)
This->hRC = wglCreateContext( This->hDC ); This->hRC = wglCreateContext( This->hDC );
wglMakeCurrent( This->hDC, This->hRC ); wglMakeCurrent( This->hDC, This->hRC );
This->flipEvent = CreateEvent(NULL, TRUE, FALSE, NULL); DWORD tick_start;
DWORD tick_end;
DWORD frame_len = 1000.0f / 60.0f /*This->parent->freq*/;
while(This->dRun) while(This->dRun)
{ {
WaitForSingleObject(This->flipEvent, INFINITE); tick_start = GetTickCount();
ResetEvent(This->flipEvent);
/* convert ddraw surface to opengl texture */ /* convert ddraw surface to opengl texture */
for(i=0; i<This->height; i++) for(i=0; i<This->height; i++)
@ -505,6 +516,15 @@ DWORD WINAPI ogl_Thread(IDirectDrawSurfaceImpl *This)
glEnd(); glEnd();
SwapBuffers(This->hDC); SwapBuffers(This->hDC);
tick_end = GetTickCount();
if(tick_end - tick_start < frame_len)
{
EnterCriticalSection(&ddraw->cs);
Sleep( frame_len - (tick_end - tick_start) );
LeaveCriticalSection(&ddraw->cs);
}
} }
free(glTex); free(glTex);
@ -543,19 +563,15 @@ DWORD WINAPI dd_Thread(IDirectDrawSurfaceImpl *This)
IDirectDrawClipper_SetHWnd(clipper, 0, This->hWnd); IDirectDrawClipper_SetHWnd(clipper, 0, This->hWnd);
IDirectDrawSurface_SetClipper(primary, clipper); IDirectDrawSurface_SetClipper(primary, clipper);
This->flipEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
WaitForSingleObject(This->flipEvent, INFINITE);
DWORD tick_start; DWORD tick_start;
DWORD tick_end; DWORD tick_end;
DWORD frame_len = 1000.0f / This->parent->freq; DWORD frame_len = 1000.0f / 60.0f /*This->parent->freq*/;
while(This->dRun) while(This->dRun)
{ {
tick_start = GetTickCount(); tick_start = GetTickCount();
if(IDirectDrawSurface_Lock(primary, NULL, &ddsd, DDLOCK_WRITEONLY|DDLOCK_WAIT, NULL) != DD_OK) IDirectDrawSurface_Lock(primary, NULL, &ddsd, DDLOCK_WRITEONLY|DDLOCK_WAIT, NULL);
continue;
/* convert ddraw surface to opengl texture */ /* convert ddraw surface to opengl texture */
for(i=0; i<This->height; i++) for(i=0; i<This->height; i++)
@ -572,7 +588,9 @@ DWORD WINAPI dd_Thread(IDirectDrawSurfaceImpl *This)
if(tick_end - tick_start < frame_len) if(tick_end - tick_start < frame_len)
{ {
EnterCriticalSection(&ddraw->cs);
Sleep( frame_len - (tick_end - tick_start) ); Sleep( frame_len - (tick_end - tick_start) );
LeaveCriticalSection(&ddraw->cs);
} }
} }