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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 06:04:49 +01:00

log max texture width/height and shader verions

This commit is contained in:
FunkyFr3sh 2022-09-28 13:11:47 +02:00
parent 11f1422acf
commit b609fadfb3

View File

@ -10,6 +10,7 @@
#include "wndproc.h"
#include "blt.h"
#include "debug.h"
#include "D3d9types.h"
static BOOL d3d9_create_resources();
@ -78,21 +79,39 @@ BOOL d3d9_create()
{
#if _DEBUG
D3DADAPTER_IDENTIFIER9 ai = {0};
const HRESULT hr = IDirect3D9_GetAdapterIdentifier(g_d3d9.instance, g_ddraw->d3d9_adapter, 0, &ai);
D3DCAPS9 caps = { 0 };
HRESULT hr = IDirect3D9_GetAdapterIdentifier(g_d3d9.instance, g_ddraw->d3d9_adapter, 0, &ai);
HRESULT hr2 = IDirect3D9_GetDeviceCaps(g_d3d9.instance, g_ddraw->d3d9_adapter, D3DDEVTYPE_HAL, &caps);
if (SUCCEEDED(hr))
{
TRACE("+--Direct 3D 9-----------------------------------\n");
TRACE("| VendorId: 0x%x\n", ai.VendorId);
TRACE("| DeviceId: 0x%x\n", ai.DeviceId);
TRACE("| Revision: 0x%x\n", ai.Revision);
TRACE("| SubSysId: 0x%x\n", ai.SubSysId);
TRACE("| Product: %hu\n", HIWORD(ai.DriverVersion.HighPart));
TRACE("| Version: %hu\n", LOWORD(ai.DriverVersion.HighPart));
TRACE("| Sub version: %hu\n", HIWORD(ai.DriverVersion.LowPart));
TRACE("| Build: %hu\n", LOWORD(ai.DriverVersion.LowPart));
TRACE("| Driver: %s\n", ai.Driver);
TRACE("| Description: %s\n", ai.Description);
TRACE("+--Direct3D9-------------------------------------\n");
TRACE("| VendorId: 0x%x\n", ai.VendorId);
TRACE("| DeviceId: 0x%x\n", ai.DeviceId);
TRACE("| Revision: 0x%x\n", ai.Revision);
TRACE("| SubSysId: 0x%x\n", ai.SubSysId);
TRACE("| Version: %hu.%hu.%hu.%hu\n",
HIWORD(ai.DriverVersion.HighPart),
LOWORD(ai.DriverVersion.HighPart),
HIWORD(ai.DriverVersion.LowPart),
LOWORD(ai.DriverVersion.LowPart));
TRACE("| Driver: %s\n", ai.Driver);
TRACE("| Description: %s\n", ai.Description);
if (SUCCEEDED(hr2))
{
TRACE("| MaxTextureWidth: %d\n", caps.MaxTextureWidth);
TRACE("| MaxTextureHeight: %d\n", caps.MaxTextureHeight);
TRACE("| VertexShaderVersion: %d.%d\n",
(caps.VertexShaderVersion >> 8) & 0xFF,
caps.VertexShaderVersion & 0xFF);
TRACE("| PixelShaderVersion: %d.%d\n",
(caps.PixelShaderVersion >> 8) & 0xFF,
caps.PixelShaderVersion & 0xFF);
}
TRACE("+------------------------------------------------\n");
}
#endif