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use opengl for carma95

This commit is contained in:
FunkyFr3sh 2018-10-31 16:37:27 +01:00
parent b4e196ca79
commit b566d78499

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@ -204,6 +204,7 @@ static void CreateSettingsIni()
"hidemouse=true\n"
"\n"
"[CARMA95]\n"
"renderer=opengl\n"
"fakecursorpos=false\n"
"noactivateapp=true\n"
"maxgameticks=30\n"