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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 06:04:49 +01:00

optional fake GetCursorPos for carmageddon

This commit is contained in:
FunkyFr3sh 2018-03-19 00:32:13 +01:00
parent 5d31c5db48
commit b2bacb95c3
4 changed files with 49 additions and 25 deletions

View File

@ -1,6 +1,6 @@
1 VERSIONINFO
FILEVERSION 1,1,5,7
PRODUCTVERSION 1,1,5,7
FILEVERSION 1,1,5,8
PRODUCTVERSION 1,1,5,8
{
BLOCK "StringFileInfo"
{
@ -8,13 +8,13 @@ PRODUCTVERSION 1,1,5,7
{
VALUE "CompanyName", "cncnet.org"
VALUE "FileDescription", "DirectDraw replacement for C&C95 and Red Alert"
VALUE "FileVersion", "1.1.5.7"
VALUE "FileVersion", "1.1.5.8"
VALUE "InternalName", "ddraw"
VALUE "LegalCopyright", "Copyright (c) 2010-2018"
VALUE "LegalTrademarks", ""
VALUE "OriginalFileName", "ddraw.dll"
VALUE "ProductName", "DirectDraw replacement for C&C95 and Red Alert"
VALUE "ProductVersion", "1.1.5.7"
VALUE "ProductVersion", "1.1.5.8"
VALUE "Comments", "https://cncnet.org"
}
}

View File

@ -86,6 +86,7 @@ typedef struct IDirectDrawImpl
BOOL opengl_pbo;
BOOL fullscreen;
BOOL maintas;
BOOL fakecursorpos;
} IDirectDrawImpl;

View File

@ -364,45 +364,45 @@ HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD
}
}
ddraw->render.viewport.width = ddraw->render.width;
ddraw->render.viewport.height = ddraw->render.height;
ddraw->render.viewport.x = 0;
ddraw->render.viewport.y = 0;
This->render.viewport.width = This->render.width;
This->render.viewport.height = This->render.height;
This->render.viewport.x = 0;
This->render.viewport.y = 0;
if (ddraw->boxing)
if (This->boxing)
{
ddraw->render.viewport.width = ddraw->width;
ddraw->render.viewport.height = ddraw->height;
This->render.viewport.width = This->width;
This->render.viewport.height = This->height;
int i;
for (i = 20; i-- > 1;)
{
if (ddraw->width * i <= ddraw->render.width && ddraw->height * i <= ddraw->render.height)
if (This->width * i <= This->render.width && This->height * i <= This->render.height)
{
ddraw->render.viewport.width *= i;
ddraw->render.viewport.height *= i;
This->render.viewport.width *= i;
This->render.viewport.height *= i;
break;
}
}
ddraw->render.viewport.y = ddraw->render.height / 2 - ddraw->render.viewport.height / 2;
ddraw->render.viewport.x = ddraw->render.width / 2 - ddraw->render.viewport.width / 2;
This->render.viewport.y = This->render.height / 2 - This->render.viewport.height / 2;
This->render.viewport.x = This->render.width / 2 - This->render.viewport.width / 2;
}
else if (ddraw->maintas)
else if (This->maintas)
{
ddraw->render.viewport.width = ddraw->render.width;
ddraw->render.viewport.height = ((float)ddraw->height / ddraw->width) * ddraw->render.viewport.width;
This->render.viewport.width = This->render.width;
This->render.viewport.height = ((float)This->height / This->width) * This->render.viewport.width;
if (ddraw->render.viewport.height > ddraw->render.height)
if (This->render.viewport.height > This->render.height)
{
ddraw->render.viewport.width =
((float)ddraw->render.viewport.width / ddraw->render.viewport.height) * ddraw->render.height;
This->render.viewport.width =
((float)This->render.viewport.width / This->render.viewport.height) * This->render.height;
ddraw->render.viewport.height = ddraw->render.height;
This->render.viewport.height = This->render.height;
}
ddraw->render.viewport.y = ddraw->render.height / 2 - ddraw->render.viewport.height / 2;
ddraw->render.viewport.x = ddraw->render.width / 2 - ddraw->render.viewport.width / 2;
This->render.viewport.y = This->render.height / 2 - This->render.viewport.height / 2;
This->render.viewport.x = This->render.width / 2 - This->render.viewport.width / 2;
}
if(This->windowed)
@ -981,6 +981,8 @@ HRESULT WINAPI DirectDrawCreate(GUID FAR* lpGUID, LPDIRECTDRAW FAR* lplpDD, IUnk
"screenshotKey=G\n"
"; Use Pixel Buffer Objects (OpenGL only)\n"
"opengl_pbo=false\n"
"; Fake cursor position for games that use GetCursorPos and expect to be in fullscreen\n"
"fakecursorpos=true\n"
, fh);
fclose(fh);
}
@ -1102,6 +1104,16 @@ HRESULT WINAPI DirectDrawCreate(GUID FAR* lpGUID, LPDIRECTDRAW FAR* lplpDD, IUnk
This->vsync = FALSE;
}
GetPrivateProfileStringA("ddraw", "fakecursorpos", "TRUE", tmp, sizeof(tmp), SettingsIniPath);
if (tolower(tmp[0]) == 'y' || tolower(tmp[0]) == 't' || tolower(tmp[0]) == 'e' || tmp[0] == '1')
{
This->fakecursorpos = TRUE;
}
else
{
This->fakecursorpos = FALSE;
}
GetPrivateProfileStringA("ddraw", "vhack", "false", tmp, sizeof(tmp), SettingsIniPath);
if (tolower(tmp[0]) == 'y' || tolower(tmp[0]) == 't' || tolower(tmp[0]) == 'e' || tmp[0] == '1')
{

View File

@ -56,6 +56,17 @@ BOOL WINAPI fake_GetCursorPos(LPPOINT lpPoint)
if (lpPoint)
{
if (!ddraw->fakecursorpos)
{
if (ddraw->locked || ddraw->devmode)
{
lpPoint->x = pt.x;
lpPoint->y = pt.y;
}
else
return FALSE;
}
lpPoint->x = (int)ddraw->cursor.x;
lpPoint->y = (int)ddraw->cursor.y;
}