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fix dune 2000 window frame
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@ -882,6 +882,11 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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switch(uMsg)
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{
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case WM_NCPAINT:
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{
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// return DefWindowProc to prevent glitched window frame (dune 2000)
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return DefWindowProc(hWnd, uMsg, wParam, lParam);
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}
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case WM_D3D9DEVICELOST:
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{
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if (Direct3D9Active && Direct3D9_OnDeviceLost())
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