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default to bilinear shader

This commit is contained in:
FunkyFr3sh 2019-08-06 05:24:18 +02:00
parent cec1d7246d
commit a3b373253d

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@ -234,7 +234,7 @@ static void CreateSettingsIni()
"\n" "\n"
"; Preliminary libretro shader support - (Requires 'renderer=opengl') https://github.com/libretro/glsl-shaders\n" "; Preliminary libretro shader support - (Requires 'renderer=opengl') https://github.com/libretro/glsl-shaders\n"
"; Example: shader=Shaders\\crt-lottes-fast-no-warp.glsl\n" "; Example: shader=Shaders\\crt-lottes-fast-no-warp.glsl\n"
"shader=\n" "shader=Shaders\\bilinear.glsl\n"
"\n" "\n"
"; Window position, -32000 = center to screen\n" "; Window position, -32000 = center to screen\n"
"posX=-32000\n" "posX=-32000\n"